Clerics use Wisdom as their spellcasting ability. At 2nd level, you should know 3 cantrips and have 3 1st level spell slots. You prepare a number of spells each day equal to your Cleric level + your Wisdom modifier.
Here's an SRD link to the Cleric table. Would link to the page here on D&D Beyond except that class pages don't seem to exist yet...
I think people sometimes have trouble with spells prepared/known vs. spell slots. Say for instance you know 5 spells but only have three slots. I usually explain it like spells are various different bullets you have, but the gun you use can only fit three rounds. So you may have five bullets, but you have to pick which three you're going to use. It's not a perfect analogy but it usually helps people understand.
Rollback Post to RevisionRollBack
DM: The Cult of the Crystal Spider (Currently playing Storm King's Thunder) Player: The Knuckles of Arth - Lemire (Tiefling Rogue 5/Fighter 1)
I think people sometimes have trouble with spells prepared/known vs. spell slots. Say for instance you know 5 spells but only have three slots. I usually explain it like spells are various different bullets you have, but the gun you use can only fit three rounds. So you may have five bullets, but you have to pick which three you're going to use. It's not a perfect analogy but it usually helps people understand.
It is a good analogy, especially in 5e where multiclassed slots add.
Look at the class under the spellcasting heading, it will tell you. Basic jist is Ranger, Druid, and Cleric are Wisdom. Wizard is Intellect, as are Eldritch Knight (fighter subclass) and Arcane Trickster (rogue subclass). Bard, Sorcerer, Warlock, and Paladin are all Charisma.
Players Handbook, p58, under the heading "SPELLCASTING ABILITY" the very first sentence reads, Wisdom is your spellcasting ability for your cleric spells.
Read the players handbook....would be a dick thing to say.
Maybe, but "Have you read the section of the Players Handbook for your class?" is totally valid. The questions the OP was asking are answered very clearly and explicitly in the book.
Players Handbook, p58, under the heading "SPELLCASTING ABILITY" the very first sentence reads, Wisdom is your spellcasting ability for your cleric spells.
Only, that page and every one like it, doesnt tell you what to do WITH that number. Thankfully someone else said the important information being saught. 8 + ability modifier + proficiency.
Ability modifier depends on the class you are using, but the spell save DC formula is the difficult thing to find in this 5e nightmare.
Ability modifier depends on the class you are using, but the spell save DC formula is the difficult thing to find in this 5e nightmare.
The Spell Save DC is given in the class description for every spellcasting class, you'll find a header called "Spellcasting Ability" and will include how to computer your Spell Attack Modifier and your Spell Save DC. Not hard to find at all, IF you read the PHB entry for your class.
Ability modifier depends on the class you are using, but the spell save DC formula is the difficult thing to find in this 5e nightmare.
The Spell Save DC is given in the class description for every spellcasting class, you'll find a header called "Spellcasting Ability" and will include how to computer your Spell Attack Modifier and your Spell Save DC. Not hard to find at all, IF you read the PHB entry for your class.
Or the Eberron for the Artificers now.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I'm still trying to figure these out for a 2nd level Cleric, any tips?
Clerics use Wisdom as their spellcasting ability. At 2nd level, you should know 3 cantrips and have 3 1st level spell slots. You prepare a number of spells each day equal to your Cleric level + your Wisdom modifier.
Here's an SRD link to the Cleric table. Would link to the page here on D&D Beyond except that class pages don't seem to exist yet...
Read the players handbook....would be a dick thing to say. What exactly are you having difficulties with?
A Cleric at lvl 2 will have 3 first level spell slots. These spells slots are regained at the end of a long rest.
The spellcasting ability used is wisdom. So your spell save DC = 8 + your proficiency bonus + wisdom modifier. At lvl 2 your proficiency bonus is 2.
Your spell attack modifier = your proficiency bonus + wisdom modifier.
Not sure if this is what you wanted help with though.
I think people sometimes have trouble with spells prepared/known vs. spell slots. Say for instance you know 5 spells but only have three slots. I usually explain it like spells are various different bullets you have, but the gun you use can only fit three rounds. So you may have five bullets, but you have to pick which three you're going to use. It's not a perfect analogy but it usually helps people understand.
DM: The Cult of the Crystal Spider (Currently playing Storm King's Thunder)
Player: The Knuckles of Arth - Lemire (Tiefling Rogue 5/Fighter 1)
How do you find spell casting ability?
Look at the class under the spellcasting heading, it will tell you. Basic jist is Ranger, Druid, and Cleric are Wisdom. Wizard is Intellect, as are Eldritch Knight (fighter subclass) and Arcane Trickster (rogue subclass). Bard, Sorcerer, Warlock, and Paladin are all Charisma.
Players Handbook, p58, under the heading "SPELLCASTING ABILITY" the very first sentence reads, Wisdom is your spellcasting ability for your cleric spells.
DICE FALL, EVERYONE ROCKS!
Animated guide to spell levels and cantrips in D&D! - https://www.youtube.com/watch?v=YkwhS-RPEhw&list=PLuNLwLRy7g-gBHwo9LSy-e8KfHCXnDoOj
If you're more of an auditory/visual type of person, these videos might help.
Awesome video, wish I had seen it before making my 1st caster, lol.
Thanks! This helped me a lot!
I’m not a frickin Cleric, I’m a wizard, Harry.
Maybe, but "Have you read the section of the Players Handbook for your class?" is totally valid. The questions the OP was asking are answered very clearly and explicitly in the book.
Only, that page and every one like it, doesnt tell you what to do WITH that number. Thankfully someone else said the important information being saught. 8 + ability modifier + proficiency.
Ability modifier depends on the class you are using, but the spell save DC formula is the difficult thing to find in this 5e nightmare.
The Spell Save DC is given in the class description for every spellcasting class, you'll find a header called "Spellcasting Ability" and will include how to computer your Spell Attack Modifier and your Spell Save DC. Not hard to find at all, IF you read the PHB entry for your class.
Or the Eberron for the Artificers now.