If the combatents start more than 60 ft apart while the wizard can not cast levitate on the monk the monk also can't punch the wizard if they win initiative.
Wrong! Monk can use step of the wind to move 70-120 ft in a single turn without using their action depending on what level we are talking about.
Sorry you are correct, however we are talking level 8 so if racial speed is 30ft the monk can now do 90ft with step of the wind. So if they happen to start between 65 and 90 ft apart and the wizard wants to levitate the monk he has to use his movement to do so.
However the wizard can cas levitate of fly on himself or have a flying race which prevents the monk being able ot reach hime regardless of a saving throw.
If wanting to disable a monk entangle might be even better, a typical monk might have +2 Con and -1 Str so probably the same chance of failing the save. While monk can attempt to escape entangle on future turns that takes an action and being a strength check they can not add their proficiency so chances of success are slim (maybe 25%) if instead the monk tries to fire a bow it is at disadvantage and attacks against them are at advanatage.
Sure, but Entangle is a Druid spell, and druids are awful at dealing damage. Sure it is possible to create a build that can beat a monk - it is possible to create a build to specifically counter any one other build. But in a PVP tournament the build that is good against a monk is going to be trash against a barbarian or a warlock so will likely be eliminated before the monk has to fight them.
I would consider just using a fighter; a battle master fighter with Ambush, Precision Attack, Menacing Attack, Archery Fighting Style, and Sharpshooter does a huge amount of damage.
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Sure, but Entangle is a Druid spell, and druids are awful at dealing damage. Sure it is possible to create a build that can beat a monk - it is possible to create a build to specifically counter any one other build. But in a PVP tournament the build that is good against a monk is going to be trash against a barbarian or a warlock so will likely be eliminated before the monk has to fight them.
I would consider just using a fighter; a battle master fighter with Ambush, Precision Attack, Menacing Attack, Archery Fighting Style, and Sharpshooter does a huge amount of damage.