I reckon the best thing for you would be to multiclass Artificer 3 and take the Armorer or Battlesmith subclass, and take Bladesinger or War Magic the rest of the way.
Armorer - Extra defensive perks, strong tanking and control, decent damage.
Battlesmith - SAD, better weapons, also Steel Defender, won’t scale (well) unless you take more artificer.
Bladesinger - Big AC, MAD (unless you Battlesmith), good skirmishing in general, so if you front line you can use that to get out if you need to, decent concentration checks. Of course, the best Extra Attack in the game, some damage reduction and extra damage perks.
War Magic - Gain a bonus to AC and Saves in exchange for weaker spells, extra initiative bonus, earlier damage buffs when you counterspell, some extra AC when concentrating, and you can make your defence offensive.
Armorer / Bladesinger - Doesn’t work, need to be armorless to bladesing
Armorer / War Magic - This is peak tanking, you are able to hit people when desired, drawing their blows, and being able to cast strong spells, this is my reccomendation
Battlesmith / Bladesinger - Less MAD then the other builds, having a steel defender as some cover once or twice each day is kinda handy, but overall not a great set up.
Battlesmith / War Magic - Completely SAD, which is very nice, works well as a defensive build early on, but falls off at later levels. Not too shabby shorter campaigns.
Armorer / Bladesinger - Doesn’t work, need to be armorless to bladesing
Incorrect. Bladesinging works while wearing light armor and the Armorer's class features can use any type of armor. It's not the most ideal choice but it can work.
You need a really strong reason to multiclass out of the strongest class in the game. Artificer isn't doing much for you but slowing your spell progression down.
These are the comments in the order they appear in the thread. There shouldn't be this many questions.
I reckon the best thing for you would be to multiclass Artificer 3 and take the Armorer or Battlesmith subclass, and take Bladesinger or War Magic the rest of the way.
Armorer - Extra defensive perks, strong tanking and control, decent damage.
Battlesmith - SAD, better weapons, also Steel Defender, won’t scale (well) unless you take more artificer.
Bladesinger - Big AC, MAD (unless you Battlesmith), good skirmishing in general, so if you front line you can use that to get out if you need to, decent concentration checks. Of course, the best Extra Attack in the game, some damage reduction and extra damage perks.
War Magic - Gain a bonus to AC and Saves in exchange for weaker spells, extra initiative bonus, earlier damage buffs when you counterspell, some extra AC when concentrating, and you can make your defence offensive.
Armorer / Bladesinger - Doesn’t work, need to be armorless to bladesing
Armorer / War Magic - This is peak tanking, you are able to hit people when desired, drawing their blows, and being able to cast strong spells, this is my reccomendation
Battlesmith / Bladesinger - Less MAD then the other builds, having a steel defender as some cover once or twice each day is kinda handy, but overall not a great set up.
Battlesmith / War Magic - Completely SAD, which is very nice, works well as a defensive build early on, but falls off at later levels. Not too shabby shorter campaigns.
Armorer / Bladesinger - Doesn’t work, need to be armorless to bladesing
Incorrect. Bladesinging works while wearing light armor and the Armorer's class features can use any type of armor. It's not the most ideal choice but it can work.
You need a really strong reason to multiclass out of the strongest class in the game. Artificer isn't doing much for you but slowing your spell progression down.
These are the comments in the order they appear in the thread. There shouldn't be this many questions.
Got it! /end thread
Edit: sorry, this was supposed to be sarcastic, lol. My mistake
The posts we’re making probably have more to do with the original purpose of this thread than the conversation you had going on 4 days ago with XavisDOS.
For the record, I did say I agreed that 3 levels was too much artificer. Probably some level of proof that I was to some degree aware of the posts you pulled together.
I think most have abandoned ship on this thread. It deviated from the OP's question a long time ago.
Rollback Post to RevisionRollBack
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
I wasn't replying to you.
Do you guys not see the posts directly above my comment?? How?
I got quotes!
These are the comments in the order they appear in the thread. There shouldn't be this many questions.
I got quotes!
Got it! /end thread
Edit: sorry, this was supposed to be sarcastic, lol. My mistake
My apologies.
The posts we’re making probably have more to do with the original purpose of this thread than the conversation you had going on 4 days ago with XavisDOS.
For the record, I did say I agreed that 3 levels was too much artificer. Probably some level of proof that I was to some degree aware of the posts you pulled together.
Sorry, I’m really struggling to keep up with what exactly we are talking about, and I don’t want to say anything that doesn’t add to the conversation.
Is someone able to clarify where we are right now?
I think most have abandoned ship on this thread. It deviated from the OP's question a long time ago.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
Yeah his question has been answered for a while. Bladesinger is his best bet but there are several nearly as good options.
I got quotes!