I may be joining a campaign that the DM will use the Humblewood setting and fuse it with Curse of Strahd. I have the Humblewood setting but haven't used it yet? Anyone have some ideas for what might be a good Humblewood race (and class) that would be cool to use in Curse of Strahd?
Curse of Strahd is designed to work with any kind of characters really, obviously characters with bonuses against undead - clerics, paladins, blood hunters - will be more powerful than usual but otherwise it is more important to make a character that will fit with your party than one that would fit with the setting - e.g. don't go lawful good paladin if everyone else is evil. The only key thing is to not make a lawful stupid character, because Curse of Strahd can be quite deadly so if your character insists on just running head-long into danger it is very likely they end up dead.
I may be joining a campaign that the DM will use the Humblewood setting and fuse it with Curse of Strahd. I have the Humblewood setting but haven't used it yet? Anyone have some ideas for what might be a good Humblewood race (and class) that would be cool to use in Curse of Strahd?
You could find animal equivalents to the usual CoS character tropes -- the dark brooding type could be a corvum (crow/raven), the seeker of esoteric knowledge might be a mapach (raccoon), the embittered monster hunter might be a raptor (hawk), etc.
Rollback Post to RevisionRollBack
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Are you using Humblewood 2 stuff? I don't have it myself, but apparently the new species are available on patreon. And are you doing the printed Attributes associated with the folk, or the Tasha rules? If the former, that drastically limits your options.
The big thing with Curse of Strahad is that brightly lit areas are the exception rather than the rule. So, going Dusk Corvum Rogue with Skulker and Expertise (stealth) is really helpful. Alternatively, Mistral Raptor - Gloomstalker Rangers . Both are great utility choices.
Luma Clerics and paladins (as well as Divine Soul Sorcerers) are another pair of good classes for the anti-undead angle, but those are more combat heavy options. Anything with radiance is going to be a big help in a fight, so snagging a Zealot Barbarian isn't amiss either.
I may be joining a campaign that the DM will use the Humblewood setting and fuse it with Curse of Strahd. I have the Humblewood setting but haven't used it yet? Anyone have some ideas for what might be a good Humblewood race (and class) that would be cool to use in Curse of Strahd?
Curse of Strahd is designed to work with any kind of characters really, obviously characters with bonuses against undead - clerics, paladins, blood hunters - will be more powerful than usual but otherwise it is more important to make a character that will fit with your party than one that would fit with the setting - e.g. don't go lawful good paladin if everyone else is evil. The only key thing is to not make a lawful stupid character, because Curse of Strahd can be quite deadly so if your character insists on just running head-long into danger it is very likely they end up dead.
You could find animal equivalents to the usual CoS character tropes -- the dark brooding type could be a corvum (crow/raven), the seeker of esoteric knowledge might be a mapach (raccoon), the embittered monster hunter might be a raptor (hawk), etc.
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Are you using Humblewood 2 stuff? I don't have it myself, but apparently the new species are available on patreon. And are you doing the printed Attributes associated with the folk, or the Tasha rules? If the former, that drastically limits your options.
The big thing with Curse of Strahad is that brightly lit areas are the exception rather than the rule. So, going Dusk Corvum Rogue with Skulker and Expertise (stealth) is really helpful. Alternatively, Mistral Raptor - Gloomstalker Rangers . Both are great utility choices.
Luma Clerics and paladins (as well as Divine Soul Sorcerers) are another pair of good classes for the anti-undead angle, but those are more combat heavy options. Anything with radiance is going to be a big help in a fight, so snagging a Zealot Barbarian isn't amiss either.
A Night domain Cleric might be a good idea.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale