When I create a new PC, I prefer to have the relevant player"s guide handy so that I can plan how my character got from his birth area to the campaign setting, along with any interesting stops along the way. Serving as a caravan guard, or caravan assistant, has usually been my best method to pop into the campaign setting,, without the DM having to include my character's back story in his/her plot.
What happens to my character after he is IN the campaign, of course, is another thing.
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When I create a new PC, I prefer to have the relevant player"s guide handy so that I can plan how my character got from his birth area to the campaign setting, along with any interesting stops along the way. Serving as a caravan guard, or caravan assistant, has usually been my best method to pop into the campaign setting,, without the DM having to include my character's back story in his/her plot.
What happens to my character after he is IN the campaign, of course, is another thing.