I'm playing a dwarf barbarian and recently he got a horse as a mount, he is very very attached to it already. I'm not stupid and I know the horse is gonna die someday, so I was thinking what my caracter would do then. I came to the conclusion that he would sell his soul to bring him back to live.
To do that he would multi class into a warlock barbarian, but my dwarf is very stupid, so he would not know how to cast a spell. So I was thinking that maybe the horse could get the warlock powers. But to make it fair for the other players I don't want to make a different caracter sheet for the horse.
Maybe you guys have good ideas to make sure that the horse can get the warlock powers but I can do that on the caracter sheet of my barbarian.
I'm playing a dwarf barbarian and recently he got a horse as a mount, he is very very attached to it already. I'm not stupid and I know the horse is gonna die someday, so I was thinking what my caracter would do then. I came to the conclusion that he would sell his soul to bring him back to live.
To do that he would multi class into a warlock barbarian, but my dwarf is very stupid, so he would not know how to cast a spell. So I was thinking that maybe the horse could get the warlock powers. But to make it fair for the other players I don't want to make a different caracter sheet for the horse.
Maybe you guys have good ideas to make sure that the horse can get the warlock powers but I can do that on the caracter sheet of my barbarian.
The base concept is good, and the being stupid actually makes sense to be a warlock. No good aligned intelligent being would sell his soul for power. So being stupid and grieving is a great reason to become a warlock. Just realize that a barbarian can't both rage and cast spells. As for the horse, get the DM to agree that you can use the horse as a familiar from the pact of the chain. The Patron will not grant warlock powers unless he gets the Pact of the Chain invocation and your barbarian does not remove that invocation.
Giving the horse Warlock powers doesn't make any sense, horses have very low CHA so even if you gave them warlock powers it would not be any good at using them. IMO you have a few options:
1) your barbarian MCs into warlock and takes Pact of the Chain and you get the DM to let you have the horse as a familiar, you can take fiend pact at level 3 for some in-combat healing, and you can get some invocations that would be useful like Beast Speech so you could talk to your horse, or Devil's Sight, or Fiendish Vigor, Gift of the Everliving Ones, Investments of the Chain Master, and then at level 5 you can get Eldritch Smite to be able to use your spellslots without casting spells.
2) your barbarian could bargain their soul without MCing warlock and instead the DM could have the fiend allow your barbarian to cast Find Steed once per day but only the Fiendish version of it.
3) your barbarian could bargain their sould with a god rather than a fiend and be granted a feat or item that can cast Find Steed once per day.
4) your barbarian could bargain their soul without MCing and the DM could simply give a HB horse that comes back to life each dawn.
I'm playing a dwarf barbarian and recently he got a horse as a mount, he is very very attached to it already. I'm not stupid and I know the horse is gonna die someday, so I was thinking what my caracter would do then. I came to the conclusion that he would sell his soul to bring him back to live.
To do that he would multi class into a warlock barbarian, but my dwarf is very stupid, so he would not know how to cast a spell. So I was thinking that maybe the horse could get the warlock powers. But to make it fair for the other players I don't want to make a different caracter sheet for the horse.
Maybe you guys have good ideas to make sure that the horse can get the warlock powers but I can do that on the caracter sheet of my barbarian.
Is there anything you're looking to get out of the bargain other than the horse? Because that would determine whether you want to look at an actual multiclass, or just a story beat to work out with your DM that involves your character selling his soul for an unkillable/undead/resummonable horse
Just because you sell your soul doesn't mean you have to be a warlock
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Active characters:
Edoumiaond Willegume "Eddie" Podslee, Vegetanian scholar (College of Spirits bard) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Peter "the Pied Piper" Hausler, human con artist/remover of vermin (Circle of the Shepherd druid) PIPA - Planar Interception/Protection Aeormaton, warforged bodyguard and ex-wizard hunter (Warrior of the Elements monk/Cartographer artificer) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I realize this will kind of side-step the whole conversation about the multiclass, but here goes.
What if you asked your dm if you could use a stat block from a class that gets a pet. Like a beast master or drakewarden. None of the funky, cool abilities. Just basically the basic hp, saves and AC. It will make the horse more survivable.
I guess you’re right it would still probably die, but maybe not if you’re careful with it.
Or ask about a kind of truce where you have the horse mostly for role play purposes. You say you won’t use it in combats, and the DM agrees not to attack it?
Beyond that, I’ll second Antonsirius’s idea. This is a role play choice, it doesn’t need to have game mechanics attached. Sell your soul to get the horse back, and let the DM create consequences for the choice. It sounds like a good story hook for at least a side quest.
Personally, I'm a big fan of Barbarian/Warlock... it's a great multiclass, with lots of options in and out of combat.
When you hit 5th level, you get Phantom Steed (3rd level spell), which can be the spirit of the horse. There's no reason that your Familiar couldn't be reskinned as a horse (technically it's too high of a CR, but come on... especially if you go Pact of the Chain)
Pact of the Chain (for Familiar buffs) and Pact of the Tome (for cantrips, out of combat utility and ritual spells) will be your friend, although Pact of the Blade works the least with the Barbarian...
Get Armor of Agathys going, pop Rage, and go have some fun.
It's 2014, but Pact of the Undead (maybe your horse is your actual patron? or perhaps the spirits of your ancestors) could be great mechanically, especially for a Dwarf Barbarian.
If your horse gets warlock powers, the action econo.y is going to change. You suddenly get 2 actions per round. One for you. One for your warlock horse.
If i was dm and my player really really wanted it, they could level up their horse by NOT leveling up their character. So if the other pcs in the party are level 7, youd be level 6 and your horse level 1.
An alternative would be to make your horse your warlick familiar. Warlocks get some pretty powerful famikiars compared to other spellcasters. None of them are Large and work as Mounts, but it might work.
Id probably make your horse a living familiar, so youd have to heal it if its wounded, instead of just resummon it when it dies.otherwise, is it really your horse? Or just a copy?
Another alternative is to check with your dm and see if part of your deal with the devil would allow you to make your horse a "sidekick".
Sidekicks level up with you and get more hitpoints every level. The problem with living pets in dnd is they usually have 15 hp and at level 20 they are a liability to have around. Make your horse a warrior sidekick and they gain hitpoints every level.
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I'm playing a dwarf barbarian and recently he got a horse as a mount, he is very very attached to it already. I'm not stupid and I know the horse is gonna die someday, so I was thinking what my caracter would do then. I came to the conclusion that he would sell his soul to bring him back to live.
To do that he would multi class into a warlock barbarian, but my dwarf is very stupid, so he would not know how to cast a spell. So I was thinking that maybe the horse could get the warlock powers. But to make it fair for the other players I don't want to make a different caracter sheet for the horse.
Maybe you guys have good ideas to make sure that the horse can get the warlock powers but I can do that on the caracter sheet of my barbarian.
The base concept is good, and the being stupid actually makes sense to be a warlock. No good aligned intelligent being would sell his soul for power. So being stupid and grieving is a great reason to become a warlock. Just realize that a barbarian can't both rage and cast spells. As for the horse, get the DM to agree that you can use the horse as a familiar from the pact of the chain. The Patron will not grant warlock powers unless he gets the Pact of the Chain invocation and your barbarian does not remove that invocation.
Giving the horse Warlock powers doesn't make any sense, horses have very low CHA so even if you gave them warlock powers it would not be any good at using them. IMO you have a few options:
1) your barbarian MCs into warlock and takes Pact of the Chain and you get the DM to let you have the horse as a familiar, you can take fiend pact at level 3 for some in-combat healing, and you can get some invocations that would be useful like Beast Speech so you could talk to your horse, or Devil's Sight, or Fiendish Vigor, Gift of the Everliving Ones, Investments of the Chain Master, and then at level 5 you can get Eldritch Smite to be able to use your spellslots without casting spells.
2) your barbarian could bargain their soul without MCing warlock and instead the DM could have the fiend allow your barbarian to cast Find Steed once per day but only the Fiendish version of it.
3) your barbarian could bargain their sould with a god rather than a fiend and be granted a feat or item that can cast Find Steed once per day.
4) your barbarian could bargain their soul without MCing and the DM could simply give a HB horse that comes back to life each dawn.
I’m not sure how far along you are level-wise, but Dungeon Dudes did an interesting Warlock/Barbarian build you may be interested in:
https://m.youtube.com/watch?v=gGkm3QaD6pw&t=5s
Is there anything you're looking to get out of the bargain other than the horse? Because that would determine whether you want to look at an actual multiclass, or just a story beat to work out with your DM that involves your character selling his soul for an unkillable/undead/resummonable horse
Just because you sell your soul doesn't mean you have to be a warlock
Active characters:
Edoumiaond Willegume "Eddie" Podslee, Vegetanian scholar (College of Spirits bard)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Peter "the Pied Piper" Hausler, human con artist/remover of vermin (Circle of the Shepherd druid)
PIPA - Planar Interception/Protection Aeormaton, warforged bodyguard and ex-wizard hunter (Warrior of the Elements monk/Cartographer artificer)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I realize this will kind of side-step the whole conversation about the multiclass, but here goes.
What if you asked your dm if you could use a stat block from a class that gets a pet. Like a beast master or drakewarden. None of the funky, cool abilities. Just basically the basic hp, saves and AC. It will make the horse more survivable.
I guess you’re right it would still probably die, but maybe not if you’re careful with it.
Or ask about a kind of truce where you have the horse mostly for role play purposes. You say you won’t use it in combats, and the DM agrees not to attack it?
Beyond that, I’ll second Antonsirius’s idea. This is a role play choice, it doesn’t need to have game mechanics attached. Sell your soul to get the horse back, and let the DM create consequences for the choice. It sounds like a good story hook for at least a side quest.
Personally, I'm a big fan of Barbarian/Warlock... it's a great multiclass, with lots of options in and out of combat.
When you hit 5th level, you get Phantom Steed (3rd level spell), which can be the spirit of the horse. There's no reason that your Familiar couldn't be reskinned as a horse (technically it's too high of a CR, but come on... especially if you go Pact of the Chain)
Pact of the Chain (for Familiar buffs) and Pact of the Tome (for cantrips, out of combat utility and ritual spells) will be your friend, although Pact of the Blade works the least with the Barbarian...
Get Armor of Agathys going, pop Rage, and go have some fun.
It's 2014, but Pact of the Undead (maybe your horse is your actual patron? or perhaps the spirits of your ancestors) could be great mechanically, especially for a Dwarf Barbarian.
The issue is game mechanics.
If your horse gets warlock powers, the action econo.y is going to change. You suddenly get 2 actions per round. One for you. One for your warlock horse.
If i was dm and my player really really wanted it, they could level up their horse by NOT leveling up their character. So if the other pcs in the party are level 7, youd be level 6 and your horse level 1.
An alternative would be to make your horse your warlick familiar. Warlocks get some pretty powerful famikiars compared to other spellcasters. None of them are Large and work as Mounts, but it might work.
Id probably make your horse a living familiar, so youd have to heal it if its wounded, instead of just resummon it when it dies.otherwise, is it really your horse? Or just a copy?
Another alternative is to check with your dm and see if part of your deal with the devil would allow you to make your horse a "sidekick".
Sidekicks level up with you and get more hitpoints every level. The problem with living pets in dnd is they usually have 15 hp and at level 20 they are a liability to have around. Make your horse a warrior sidekick and they gain hitpoints every level.