So I’m looking at this for a potential new character. I basically want to build a jack of all trades of the arcane arts. I plan on taking the human variant so I can pick up one of the magic initiate feats. Just not sure if this build sounds too crazy or not. We roll for stats in our group so naturally any build could be decent if you get good enough rolls.just looking for any advice on how best to go about this build. Thanks!
I recommend Sorcerer instead of Wizard as you wouldn't require a Intelligence of 13+ for Multi-classing, Keeping Charisma as your casting stat on all classes cuts down on number of ASI's needed to boost casting stat(s). Which will allow more potential feats to round out your character.
I would recommend just going straight Lore Bard. Jack of all trades is what being a bard is all about, and getting magical secrets every few levels lets you pick up spells from other classes. Multi-classing just prevents you from getting high level spells.
I agree with Unruly Cow. People tend to think of bards as minstrels, but you can always play one against stereotype and make him/her more "mage-like." If you go far with this character, you'll likely appreciate the uninterrupted spell progression of a single class.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So I’m looking at this for a potential new character. I basically want to build a jack of all trades of the arcane arts. I plan on taking the human variant so I can pick up one of the magic initiate feats. Just not sure if this build sounds too crazy or not. We roll for stats in our group so naturally any build could be decent if you get good enough rolls.just looking for any advice on how best to go about this build. Thanks!
I recommend Sorcerer instead of Wizard as you wouldn't require a Intelligence of 13+ for Multi-classing, Keeping Charisma as your casting stat on all classes cuts down on number of ASI's needed to boost casting stat(s). Which will allow more potential feats to round out your character.
I would recommend just going straight Lore Bard. Jack of all trades is what being a bard is all about, and getting magical secrets every few levels lets you pick up spells from other classes. Multi-classing just prevents you from getting high level spells.
I agree with Unruly Cow. People tend to think of bards as minstrels, but you can always play one against stereotype and make him/her more "mage-like." If you go far with this character, you'll likely appreciate the uninterrupted spell progression of a single class.