Catapult violates conservation of momentum. The object moved by the spell simply stops at the end of it's spellborn trajectory.
Simply stops? Or it magically only generates enough force to reach that distance?
if you catapult spell for farther than the distance does it stop at the exact distance and forever hover in the air? Because that’s how you are implying it. And if that’s so. I would agree with you.
Just to note: Resilient Sphere is weightless but it doesn't make the creature inside it weightless. The weightlessness of the sphere is detailed so people know the sphere can be moved and rolled with no greater effort than to move the creature inside it, and so the creature inside could roll the sphere from inside it, like a hamsterball.
The sphere as an overall thing will have weight equal to what is inside.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Catapult violates conservation of momentum. The object moved by the spell simply stops at the end of it's spellborn trajectory.
Simply stops? Or it magically only generates enough force to reach that distance?
if you catapult spell for farther than the distance does it stop at the exact distance and forever hover in the air? Because that’s how you are implying it. And if that’s so. I would agree with you.
It travels 90 feet, then falls to ground. As it says in the spell.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Just to note: Resilient Sphere is weightless but it doesn't make the creature inside it weightless. The weightlessness of the sphere is detailed so people know the sphere can be moved and rolled with no greater effort than to move the creature inside it, and so the creature inside could roll the sphere from inside it, like a hamsterball.
The sphere as an overall thing will have weight equal to what is inside.
Between this and your next one. I would allow only a “home brewed” instance of the weightless sphere surrounding “sky writing” from the spell sky write, which has limited use as is, as a way to make sky write more effective. But still is fairly not useful a spell.
Can't count the number of creative uses I've found for Shape Water and, to a lesser extent, Mold Earth. Shape Water is my favorite spell.
Once a DM allowed me to propel myself a little bit into the air by standing on a frozen instance of Shape Water and freezing another instance 25ft underneath me, and because ice floats the DM ruled it "flung up" at enough speed to jut my first instance into the air enough that I could jump up the side of a ship between that and my natural jumping ability. Probably completely defied the rules of physics but was hella fun.
We were going through trap filled dungeons and after one player tripped one and almost died. I decided to be paranoid. So we used our tank and I used shape water to make an ice slip & slide and used him to try and set off all the traps (of course they'd all reset) so mold Earth to trip them again (for things like swinging axes, to see where they'd impact: head, chest, legs.) Then catch them. Or use shape water and freeze them so they couldn't activate (DM would make me roll to see if the ice held)
I'm just curious, could you use it to cause someone to pee themselves? Not like I'd ever do something mean like that
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Simply stops? Or it magically only generates enough force to reach that distance?
if you catapult spell for farther than the distance does it stop at the exact distance and forever hover in the air? Because that’s how you are implying it. And if that’s so. I would agree with you.
Watch me on twitch
Just to note: Resilient Sphere is weightless but it doesn't make the creature inside it weightless. The weightlessness of the sphere is detailed so people know the sphere can be moved and rolled with no greater effort than to move the creature inside it, and so the creature inside could roll the sphere from inside it, like a hamsterball.
The sphere as an overall thing will have weight equal to what is inside.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
It travels 90 feet, then falls to ground. As it says in the spell.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Between this and your next one. I would allow only a “home brewed” instance of the weightless sphere surrounding “sky writing” from the spell sky write, which has limited use as is, as a way to make sky write more effective. But still is fairly not useful a spell.
Watch me on twitch
Can't count the number of creative uses I've found for Shape Water and, to a lesser extent, Mold Earth. Shape Water is my favorite spell.
Once a DM allowed me to propel myself a little bit into the air by standing on a frozen instance of Shape Water and freezing another instance 25ft underneath me, and because ice floats the DM ruled it "flung up" at enough speed to jut my first instance into the air enough that I could jump up the side of a ship between that and my natural jumping ability. Probably completely defied the rules of physics but was hella fun.
We were going through trap filled dungeons and after one player tripped one and almost died. I decided to be paranoid. So we used our tank and I used shape water to make an ice slip & slide and used him to try and set off all the traps (of course they'd all reset) so mold Earth to trip them again (for things like swinging axes, to see where they'd impact: head, chest, legs.) Then catch them. Or use shape water and freeze them so they couldn't activate (DM would make me roll to see if the ice held)
I'm just curious, could you use it to cause someone to pee themselves? Not like I'd ever do something mean like that