I am really hoping for something big and interesting here. Artificer is a VERY interesting and needed concept (an intelligence based caster focused on magical items and enchantments over spellbooks, since Wizard is the lone Intelligence caster). My only fear is that adding a 13th class is a big step for 5e, and it needs to be focused and pleasant to a large audience since its the first class addition for 5e. Its first version, while decent, just wasn't that cool. You are taking 1/3rd caster (for the first time) as a full class, so their abilities and powers need to come from elsewhere in the class. If the Artificer cannot accomplish a successful balance, I would much rather see subclasses focused on magic items and enchantment (Schools of Alchemy in Wizard, Gunslinger in Fighter etc)
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How soon after WotC releases the revisions to UA can we expect it to hit DnD Beyond?
Revisions to UA should happen within the day.
New UA releases after one week.
I think from what I read it will be added to the Wayfinders Guide to Eberron, I hope so I wanna play one and I hope more then 2 subclasses.
I am really hoping for something big and interesting here. Artificer is a VERY interesting and needed concept (an intelligence based caster focused on magical items and enchantments over spellbooks, since Wizard is the lone Intelligence caster). My only fear is that adding a 13th class is a big step for 5e, and it needs to be focused and pleasant to a large audience since its the first class addition for 5e. Its first version, while decent, just wasn't that cool. You are taking 1/3rd caster (for the first time) as a full class, so their abilities and powers need to come from elsewhere in the class. If the Artificer cannot accomplish a successful balance, I would much rather see subclasses focused on magic items and enchantment (Schools of Alchemy in Wizard, Gunslinger in Fighter etc)