I'm thinking about picking up this adventure to run for my home game but I'd like a chance to see if there is enough stuff that my group would be interested in before I drop $25 on the digital copy of the book.
I don't have the digital copy, only the physical, but I can highly recommend it.
Without giving any spoilers, it has a lot to do for only levels 1 to 5. It has potential to be very RP and skill heavy as opposed to combat heavy (so maybe not the very best for a murder-hobo kind of party). With an entire city to play around with there is a lot of potential, and it sets up the Mad Mage adventure coming soon.
It has a bit of a choose your own adventure aspect by letting the DM pick the season which determines a couple of differences in how things play out.
It also looks like it would be a great campaign for new players and new DMs (though that doesn't at all make it a bad campaign for experienced ones). It creates some good scenarios that can test the character's allegiances.
I can't tell until I can read through Mad Mage and see where the story in that goes, but at least for Dragon Heist it has potential with just a few minor changes to allow for an evil aligned campaign, making the laws of Waterdeep and it's authority a major challenge for the characters.
I think it's very interesting and probably my favorite campaign book I've read so far.
I’m pretty sure there are still active coupon codes, so you can avoid paying the full price. I’m going to agree with the other posters here and say the book is fantastic. Personally, I don’t run modules and create my own stories, but the content (NPCs, monsters, maps, lore) all makes it worth it. If you’re more into urban settings than the traditional dungeons and forests, it’s pure win.
I'm playing in a campaign running the module, and it has a lot of different factions, ones for your arcane kinds of characters, some for your more nature oriented, and you can invest in property and really plan the long game out. Its a lot of fun, I'm playing as a kobold Beast Master, and I picked up an animal companion Giant Wolf Spider to help traverse the city with the help of the Emerald Enclave.
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I'm thinking about picking up this adventure to run for my home game but I'd like a chance to see if there is enough stuff that my group would be interested in before I drop $25 on the digital copy of the book.
I don't have the digital copy, only the physical, but I can highly recommend it.
Without giving any spoilers, it has a lot to do for only levels 1 to 5. It has potential to be very RP and skill heavy as opposed to combat heavy (so maybe not the very best for a murder-hobo kind of party). With an entire city to play around with there is a lot of potential, and it sets up the Mad Mage adventure coming soon.
It has a bit of a choose your own adventure aspect by letting the DM pick the season which determines a couple of differences in how things play out.
It also looks like it would be a great campaign for new players and new DMs (though that doesn't at all make it a bad campaign for experienced ones). It creates some good scenarios that can test the character's allegiances.
I can't tell until I can read through Mad Mage and see where the story in that goes, but at least for Dragon Heist it has potential with just a few minor changes to allow for an evil aligned campaign, making the laws of Waterdeep and it's authority a major challenge for the characters.
I think it's very interesting and probably my favorite campaign book I've read so far.
I would agree with Synieth here. It is very worth the buy! I really dig it and cannot wait to run it for my home group
I’m pretty sure there are still active coupon codes, so you can avoid paying the full price. I’m going to agree with the other posters here and say the book is fantastic. Personally, I don’t run modules and create my own stories, but the content (NPCs, monsters, maps, lore) all makes it worth it. If you’re more into urban settings than the traditional dungeons and forests, it’s pure win.
I'm playing in a campaign running the module, and it has a lot of different factions, ones for your arcane kinds of characters, some for your more nature oriented, and you can invest in property and really plan the long game out. Its a lot of fun, I'm playing as a kobold Beast Master, and I picked up an animal companion Giant Wolf Spider to help traverse the city with the help of the Emerald Enclave.