so I was trying to create a new race but when I tried making it a "laser" trait a thought about a really cool concept where the players hp controlled the max damage output possible.
so I'll be quite happy to know if it is possible to do and how
I don’t think there’s a way to set it up so the character sheet tracks that automatically; it mostly just calculates fixed passive bonuses. I’ve never seen it respond to an HP based conditional.
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so I was trying to create a new race but when I tried making it a "laser" trait a thought about a really cool concept where the players hp controlled the max damage output possible.
so I'll be quite happy to know if it is possible to do and how
all the replies are appreciated
I don’t think there’s a way to set it up so the character sheet tracks that automatically; it mostly just calculates fixed passive bonuses. I’ve never seen it respond to an HP based conditional.