Weapon type: unarmed attack for monk. My item are some arm rings that can both add an attack bonus and an AC bonus. I am forced to choose a base weapon, which makes no sense.
I want disadvantage to stealth, as these are metal rings worn on the forearms, so they make metal noises. Simple, but you don't let me check the box for disadvantage to stealth if it is a weapon. So should I choose armor? Is this the only way to make it work?
I figured you guys would have the bugs worked out by now, but I guess not. What can I do on my end to make this work? Or can you add a weapon category of "other" or "unarmed" and also let me check the stealth box and all should be good, right?
I'm trying to make a magic item...simple, right?
Weapon type: unarmed attack for monk. My item are some arm rings that can both add an attack bonus and an AC bonus.
I am forced to choose a base weapon, which makes no sense.
I want disadvantage to stealth, as these are metal rings worn on the forearms, so they make metal noises. Simple, but you don't let me check the box for disadvantage to stealth if it is a weapon. So should I choose armor? Is this the only way to make it work?
I figured you guys would have the bugs worked out by now, but I guess not. What can I do on my end to make this work? Or can you add a weapon category of "other" or "unarmed" and also let me check the stealth box and all should be good, right?
Here's a link if it helps: https://www.dndbeyond.com/magic-items/867921-rings-of-the-earth-mover-monk-weapon.
I don't visit the forums much, so apologies if this is an old issue. If this sort of magic item is too messy for DDB, then I guess I'm stuck.