Was thinking of trying out a new feat in my games.
Overhealer: You may overcharge your healing spells a number of times equal to your spell casting modifier per long rest. Before rolling you may choose a single target to Overheal, then roll for amount healed. If the healing would exceed the targets maximum health, the target gains an amount of temporary hit points equal to the difference, for one plus their Constitution modifier rounds. If the target's Constitution modifier is less then 0, it becomes 0 for the duration.
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Was thinking of trying out a new feat in my games.
Overhealer: You may overcharge your healing spells a number of times equal to your spell casting modifier per long rest. Before rolling you may choose a single target to Overheal, then roll for amount healed. If the healing would exceed the targets maximum health, the target gains an amount of temporary hit points equal to the difference, for one plus their Constitution modifier rounds. If the target's Constitution modifier is less then 0, it becomes 0 for the duration.