The beautiful Succubi and Incubi accentuate traits that might be used to tempt the hearts of others. Like Elves they carry an ethereal beauty about them that captivates the eyes of many races. Succubi and Incubi stand shorter than humans, ranging from 5 to 6 feet tall. Their delicate frame weighs only between 100 and 130 pounds.
Their skin often adopts hellish hue, ranging from pale pink to deep red, with patterns embodying their arms and legs. Hair is often darker and although natural colours such as black and bronze are present, unnatural colourations such as deep purple and blues may present themselves. Succubi and Incubi gaze upon the world with golden glimmering eyes, beneath a pure back iris and pupil.
The fiendish traits of Succubi and Incubi are often looked upon with fear and hatred, as such they disguise their true selves behind the mask of another race.
Age
Succubi are ageless fiends, typically reaching adulthood between the ages of 16 and 18 and will not age in appearance or die when they grow older.
Alignment
Due to their fiendish natures, succubi often tend toward evil alignments. Neutral or good succubi are extremely rare, but not unheard of. They have no particularly tendency toward or against lawful or chaotic alignments.
Succubus Traits
beautiful Fiends of a seductive origin that grants them some ability's
Ability Score Increase
adds +2 to Charisma
+1 to any other choosen Attribute beside Strength
Languages
you can speak, read & write one additional language selected from Abyssal, Infernal or Celestial
Skills
you are proficient in either Deception or Persuasion
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fiendish Nature
Your creature type is Humanoid but because of your Origin you are considered to be a native outsider of the Prime material plane.
The nature of your fiendish origin grants you resistant to fire damage but also makes you vulnerable to radiant damage.
Succubus Wings
You have a pair of fiendish / angelic wings, which enable you to descend safely or fly ( after you reach a certain level )
1st Level => As a reaction, you can buffer your wings to break your fall and instead take no damage from a fall of up to 60 feet.
14th Level => You have the ability to fly with a flying speed of 30 feet
You can’t wear heavy armor, or light, medium armor that isn’t custom fitted to support the use of your wings to use either of these ability's.
Legacy of the Succubi
your fiendish Origin has granted you some magic ability's at your disposal
1 Level: the ability to use the Chilling Kiss ( Chilling Touch cantrip ) on a charmed or willing target
3 Level: you can cast the charm Person spell once without expending any spell slots. You need to finish a long rest before being able to use this ability again.
5 Level: you can cast the calm Emotions spell once without expending any spell slots. You need to finish a long rest before being able to use this ability again.
DC of these spells are:
8 + Proficiency + Chr-Bonus
----------------------
looking for any constructive feedback, if you consider this race as OP and what could be changed to tone it down :)
thx in advance
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Succubus Race Details
The beautiful Succubi and Incubi accentuate traits that might be used to tempt the hearts of others. Like Elves they carry an ethereal beauty about them that captivates the eyes of many races. Succubi and Incubi stand shorter than humans, ranging from 5 to 6 feet tall. Their delicate frame weighs only between 100 and 130 pounds.
Their skin often adopts hellish hue, ranging from pale pink to deep red, with patterns embodying their arms and legs. Hair is often darker and although natural colours such as black and bronze are present, unnatural colourations such as deep purple and blues may present themselves. Succubi and Incubi gaze upon the world with golden glimmering eyes, beneath a pure back iris and pupil.
The fiendish traits of Succubi and Incubi are often looked upon with fear and hatred, as such they disguise their true selves behind the mask of another race.
Age
Succubi are ageless fiends, typically reaching adulthood between the ages of 16 and 18 and will not age in appearance or die when they grow older.
Alignment
Due to their fiendish natures, succubi often tend toward evil alignments. Neutral or good succubi are extremely rare, but not unheard of. They have no particularly tendency toward or against lawful or chaotic alignments.
Succubus Traits
beautiful Fiends of a seductive origin that grants them some ability's
Ability Score Increase
adds +2 to Charisma
+1 to any other choosen Attribute beside Strength
Languages
you can speak, read & write one additional language selected from Abyssal, Infernal or Celestial
Skills
you are proficient in either Deception or Persuasion
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fiendish Nature
Your creature type is Humanoid but because of your Origin you are considered to be a native outsider of the Prime material plane.
The nature of your fiendish origin grants you resistant to fire damage but also makes you vulnerable to radiant damage.
Succubus Wings
You have a pair of fiendish / angelic wings, which enable you to descend safely or fly ( after you reach a certain level )
1st Level => As a reaction, you can buffer your wings to break your fall and instead take no damage from a fall of up to 60 feet.
14th Level => You have the ability to fly with a flying speed of 30 feet
You can’t wear heavy armor, or light, medium armor that isn’t custom fitted to support the use of your wings to use either of these ability's.
Legacy of the Succubi
your fiendish Origin has granted you some magic ability's at your disposal
1 Level: the ability to use the Chilling Kiss ( Chilling Touch cantrip ) on a charmed or willing target
3 Level: you can cast the charm Person spell once without expending any spell slots. You need to finish a long rest before being able to use this ability again.
5 Level: you can cast the calm Emotions spell once without expending any spell slots. You need to finish a long rest before being able to use this ability again.
DC of these spells are:
8 + Proficiency + Chr-Bonus
----------------------
looking for any constructive feedback, if you consider this race as OP and what could be changed to tone it down :)
thx in advance