So, a while ago I made a Christmas Domain subclass. It's kind of been rattling around in the back of my head how unbalanced it is, and I would like to improve it. I've never really been good at balancing, so some general advice would be good as well. My main concern is the level 17 ability being too strong. I really want this subclass to be able to give magic to companions, but I don't know how to implement that well. I'm almost certain I made the ability too powerful. I would also like to know if the other abilities seem balanced as well, or even if anybody has an idea for a 4th level domain spell that isn't locate creature. Thanks!
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Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
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Often Resource-Tied: You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.
2nd-Level Motif
Unique Channel Divinity
6th-Level Motif
Interchangeable
Either you are granted an additional Channel Divinity, or an enhancement on the intended playstyle.
8th-level Motif
Divine Strike or Potent Spellcasting
This trend has been bucked with Tasha’s Cauldron of Everything optional class features.
17th-level Motif
Capstone
Your “Divine Boon” from your God. Super powerful limited-use or defensive effect, or massive improvement on earlier-level feature.
I don't have any problems with the structure of the subclass. When I ask for help with balancing something, I'd like help with balancing something. If it really is too strong, then I would appreciate suggestions to make it more balanced.
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
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So, a while ago I made a Christmas Domain subclass. It's kind of been rattling around in the back of my head how unbalanced it is, and I would like to improve it. I've never really been good at balancing, so some general advice would be good as well. My main concern is the level 17 ability being too strong. I really want this subclass to be able to give magic to companions, but I don't know how to implement that well. I'm almost certain I made the ability too powerful. I would also like to know if the other abilities seem balanced as well, or even if anybody has an idea for a 4th level domain spell that isn't locate creature. Thanks!
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Hopefully this guide can help.
Cleric
Divine Domain
1st-Level Motif
Feature 1: Domain Spells
Cleric Level
Spells
1st
Two 1st-level spells
3rd
Two 2nd-level spells
5th
Two 3rd-level spells
7th
Two 4th-level spells
9th
Two 5th-level spells
Feature 2: Bonus Proficiency/Cantrip
Feature 3: Limited Use Interaction
Often Resource-Tied: You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.
2nd-Level Motif
Unique Channel Divinity
6th-Level Motif
Interchangeable
Either you are granted an additional Channel Divinity, or an enhancement on the intended playstyle.
8th-level Motif
Divine Strike or Potent Spellcasting
This trend has been bucked with Tasha’s Cauldron of Everything optional class features.
17th-level Motif
Capstone
Your “Divine Boon” from your God. Super powerful limited-use or defensive effect, or massive improvement on earlier-level feature.
Also yeah its pretty strong but barely anyone gets at that level.
I don't have any problems with the structure of the subclass. When I ask for help with balancing something, I'd like help with balancing something. If it really is too strong, then I would appreciate suggestions to make it more balanced.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)