Cleric
Base Class: Cleric

The Christmas domain focuses on justice and kindness, at all times of year. Clerics of the Christmas Domain usually venerate entities such as Krampus and Saint Nicholas, giving gifts to those with good hearts and punishing those who have done wrong with no remorse. They are also experts at learning who is naughty and who is nice, to know who should receive their curses and their blessings.

Christmas Domain Spells

 

Bonus Proficiencies

When you choose this domain at 1st level, you gain proficiency in two types of artisan's tools of your choice.

Blessed Gifts

Also at 1st level, you are able to imbue the spirit of Christmas into gifts. You can bless an item with a cantrip or a 1st level spell you have prepared by spending 10 minutes, provided you have the material components and expend the required spell slot, if any. While this item is blessed, any creature wielding or wearing it other than you is capable of casting the spell without using material components, removing the magic of the item in the process. The spell save DC, spell attack bonus, spellcasting ability modifier, and caster level all equal yours at the time of the blessing.

The magic within the item disperses harmlessly if it is not used within 7 days of being blessed. You can only have 3 items blessed this way at a time; blessing any more makes the oldest blessing fade. You are able to bless items with 2nd level spells once you reach 8th level, and 3rd level spells once you reach 14th level.

Channel Divinity: Holy Carol

Starting at 2nd level, you can use your Channel Divinity to sing a tune suffused with the spirit of Christmas.

As an action, you present your holy symbol and sing a jovial melody, which you and up to 10 creatures you choose within 30 feet can join, no matter their linguistic capabilities. Each creature that joins has advantage on all saving throws and Charisma checks for one minute, or until they stop singing. A creature that takes damage while singing has to make a concentration saving throw, as if concentrating on a spell, ending their singing on a failure. A creature that stopped singing can use their bonus action on their turn to continue singing, as long as somebody within 30 feet of them is singing as well.

Check the List

Starting 6th level, you gain limited access to the List. If you perform a 1 minute ritual, with a specific creature within 10 feet of you for the full time, you gain a brief vision of the List and learn the creature's alignment. Effects that protect against divination also protect against this feature. Once you use this feature twice, you must finish a long rest before you can use it again.

Potent Spellcasting

Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.

Spirit of Christmas

At 17th level, you become an embodiment of Christmas and all that it stands for. You can use your action to give the powers of your deity to 5 friendly creatures of your choice within 60 feet, giving them each the ability cast any 5th level or below spell that you currently have prepared once, within one minute. If they do so the spell save DC, spell attack bonus, spellcasting ability modifier, spell slot, as well as any material components all come from you.

Once you use this feature, you can't use it again until you finish a long rest.

Previous Versions

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