One of my players has changed her god and we found an awesome homebrew of it on DMsGuild (it was free) and I am trying to create the sub-class here on D&D Beyond but having no bloody luck figuring it all out.
I am desperate and was hoping someone could help me to create it. I don't know what would be requred, other than the base material, so PM me if you are interested and can get it done before Friday evening and I will reward you in some fashion (DMs Guild credit maybe?)
I think this is something you will have to make yourself, since someone else can't share it with you via publishing per this rule:
Homebrew content created by others. You may not add public homebrew, that has been created by other people, to D&D beyond, unless you have their permission to do so (e.g. content from other websites).
We might at least be able to create it yourself by walking you through any part you are stuck at. (Keep in mind you can't (or at least shouldn't) publish it, so you will have to test it yourself).
This is not a simple domain. No it is not. Basically, this class is a cleric that really wanted to be a college of blades bard and a bladesinger wizard so it decided it was. It overwrites base cleric features like what skills it can take, what armors and weapons it is proficient in, what spellcasting modifier it uses, what sacing throws it has, and what starting equipment it can choose. It also decided spell foci are optional by letting you sing and/or dance as a focus, which even bard's can't do RAW. The bonus homebrewed cantrip is practically useless being a strictly worse produce flame at best. And the homebrewed level 4 domain spell just might be more complicated and versatile than any official spell.
TL;DR this homebrew is not bad, but it is complicated and overpowered. I can simplify it down to something that keeps the same concept of what it is trying to achieve (a bladesinger cleric) while cutting down on the complicated and overpowered aspects (the bard stuff mostly) and make it easier to code. Though honestly, I think it would be better to just be a different cleric domain.
This is the thing right? I have found a half-dozen Eilistraee cleric ideas, and each has some stuff I like. So I want to Frankenstien it all together, but everytime I sit down at the D&D Beyond sub-class builder I get lost as hell :(
Here's a question I am having a hard time answering, Domain Spells, how do I enter them and what level they come at? Seems impossible under the current builder, other than just having a list of extra spells, but nothing to control what level they come at.
I'm pretty sure that, for all cleric subclasses, domain spells are automatically available at the level that the character is able to cast that spell.
This means there is no need to define what level the spell is unlocked at - if it's a 3rd level spell, then the cleric will have access to it at 5th level (they gain the ability to cast 3rd level spells).
Is this cleric more of a dark cleric than a regular cleric, because if so you should check out the Dungeon Master's Guide paladin subclass called the Oathbreaker, has already set up domain spells and has some fun attributes you can take from. Even if the Cleric is more of good cleric you can still spin off the Oathbreaker for your needs, that's what I did when I had to make a subclass for my paladin.
Hello,
One of my players has changed her god and we found an awesome homebrew of it on DMsGuild (it was free) and I am trying to create the sub-class here on D&D Beyond but having no bloody luck figuring it all out.
I am desperate and was hoping someone could help me to create it. I don't know what would be requred, other than the base material, so PM me if you are interested and can get it done before Friday evening and I will reward you in some fashion (DMs Guild credit maybe?)
I am really really desperate here.
Thanks in advance.
I think this is something you will have to make yourself, since someone else can't share it with you via publishing per this rule:
We might at least be able to create it yourself by walking you through any part you are stuck at. (Keep in mind you can't (or at least shouldn't) publish it, so you will have to test it yourself).
Thanks, no I have no intentions of publishing it, but to be honest I am bloody lost trying to make a Cleric Sub-Class.
I would think all I need to do is copy and paste, but that appears to not be what I need. :(
What does the new subclass have?
It has a couple of new spells, one which is a nightmare of effects and variables, etc...
https://www.dmsguild.com/product/176361/The-Dark-Maiden-beckons-On-the-drow-goddess-Eilistraee-and-her-Faith
That’s it there.
Ultimately I think I’ll have to hodge-podge together something similar but not the same.
This is not a simple domain. No it is not. Basically, this class is a cleric that really wanted to be a college of blades bard and a bladesinger wizard so it decided it was. It overwrites base cleric features like what skills it can take, what armors and weapons it is proficient in, what spellcasting modifier it uses, what sacing throws it has, and what starting equipment it can choose. It also decided spell foci are optional by letting you sing and/or dance as a focus, which even bard's can't do RAW. The bonus homebrewed cantrip is practically useless being a strictly worse produce flame at best. And the homebrewed level 4 domain spell just might be more complicated and versatile than any official spell.
TL;DR this homebrew is not bad, but it is complicated and overpowered. I can simplify it down to something that keeps the same concept of what it is trying to achieve (a bladesinger cleric) while cutting down on the complicated and overpowered aspects (the bard stuff mostly) and make it easier to code. Though honestly, I think it would be better to just be a different cleric domain.
This is the thing right? I have found a half-dozen Eilistraee cleric ideas, and each has some stuff I like. So I want to Frankenstien it all together, but everytime I sit down at the D&D Beyond sub-class builder I get lost as hell :(
Here's a question I am having a hard time answering, Domain Spells, how do I enter them and what level they come at? Seems impossible under the current builder, other than just having a list of extra spells, but nothing to control what level they come at.
Am I missing something?
I'm pretty sure that, for all cleric subclasses, domain spells are automatically available at the level that the character is able to cast that spell.
This means there is no need to define what level the spell is unlocked at - if it's a 3rd level spell, then the cleric will have access to it at 5th level (they gain the ability to cast 3rd level spells).
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Is this cleric more of a dark cleric than a regular cleric, because if so you should check out the Dungeon Master's Guide paladin subclass called the Oathbreaker, has already set up domain spells and has some fun attributes you can take from. Even if the Cleric is more of good cleric you can still spin off the Oathbreaker for your needs, that's what I did when I had to make a subclass for my paladin.
Create a copy of another cleric domain to see how it does domain spells.