Hi, for my game, sorcerers have become rampant out of nowhere, one an event in the past granted a large portion of children magical powers. As a result they can't control their magic, kind of like wild sure abilities, and they are linked to one of the eight schools of magic. Blue for abjuration, red for evocation, and so on. So far in the subclass, I have it so that they can learn a few spells from their specific school, and that they grow some mutations. I was wondering if anyone could give any tips on abilities to give this subclass.
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Hi, for my game, sorcerers have become rampant out of nowhere, one an event in the past granted a large portion of children magical powers. As a result they can't control their magic, kind of like wild sure abilities, and they are linked to one of the eight schools of magic. Blue for abjuration, red for evocation, and so on. So far in the subclass, I have it so that they can learn a few spells from their specific school, and that they grow some mutations. I was wondering if anyone could give any tips on abilities to give this subclass.