I've created a subclass for rogue that is basicly incorporating shadow blade into a subclass and making a theme out of it. (Snippets will be fixed in a new version regardless, so please ignore these for now) Please check out Shadow Blade (LVL 3) and From the Depths (LVL 17) in the subclass Felltouched.
In the updated version I'm planning to add the ability to chose between strength and dexterity to hit and damage bonus for the use of this skill. This'll come as an option, that isn't supposed to lock you down on a choice, but rather to create ease of access to strength or dexterity based attacking (since I couldn't get it to be an actual finesse skill).
I feel that the lvl 17 capstone is over the top. Thus I'm thinking of changing the trigger to half health and negating only the damaging effect that caused to trigger it.
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I've created a subclass for rogue that is basicly incorporating shadow blade into a subclass and making a theme out of it. (Snippets will be fixed in a new version regardless, so please ignore these for now)
Please check out Shadow Blade (LVL 3) and From the Depths (LVL 17) in the subclass Felltouched.
In the updated version I'm planning to add the ability to chose between strength and dexterity to hit and damage bonus for the use of this skill. This'll come as an option, that isn't supposed to lock you down on a choice, but rather to create ease of access to strength or dexterity based attacking (since I couldn't get it to be an actual finesse skill).
I feel that the lvl 17 capstone is over the top. Thus I'm thinking of changing the trigger to half health and negating only the damaging effect that caused to trigger it.