Way far north, where the gods detest, there is a hell called Glaszenesqe...
And o'er by the coast, where blood smears the land's face, the royal maw of Cialace...
And in plain view live the men without spine, the gilded void of Krawlien...
And way up high, where the mountains break the sun's scarlet glare, there is a hideous forge, grandest Stacier...
Ah, Glaszenesqe, where the city-states roar with life in the abominable, chilly wastes, scarred by the wickedness of men and their creations. You'll never see the rulers, as they do all they can to divorce themselves from the rotten, suffering world they control. Those who oppose them are dismantled and used as parts for the horrible flesh and bone constructs common to the land. We don't live here. We just survive. But soon, that will all change.
Monsters are approaching from the east, their arrival preceded by grim astrological signs and extending nights, not to mention tenets of the Foul Prophecy being fulfilled. With the oncoming horror, the elites are forced to acknowledge those below their station and give them the possibility of ascension to motivate them. Despite the oncoming threat, things are looking up in Glaszenesqe.
You, perhaps unfortunately, live in Stacier, the city of Steel, where they harvest metal from boulders inside of the mountain yaks. They build and tinker and invent in the faint hopes that they might join the forever unseen elites. When metal isn't enough, flesh is used. Also, this city-state happens to be the farthest East, so that's pretty bad.
So cheat, stitch, forge, and kill. Make your way to the top. This may be your only chance. Oh, and maybe save the world while you're at it, as an added bonus.
My second attempt at running my favorite RPG on these forums! This is a rules-light system where, other than your class, you can basically make your character up as long as they fit with the class you chose. We will be playing very loosey-goosey with the rules, so feel free to ask for just about anything. Custom classes? Sure! Feats? Of course!
MÖRK BORG BARE BONES Edition (this is the basic rules, made easily readable and free)
Unheroic Feats
If you want, there are optional classes.
Once you have those first two, you can start making characters. There are some changes that I'm making to the base game, though, so cross-reference this post before you make your character. The changes are as follows:
When rolling for max hp, you always get the maximum roll possible.
When rolling for stats, roll 4d6 drop the lowest. If you are classless, you can reroll ones on two scores of your choice.
You start with a feat. If you are classless, you instead start with two.
You can choose your subclass if you go with a class. In other words, no need to roll on the table, just pick.
Whenever you Get Better (level up), you gain (your HP die)+Toughness max HP and either (a) a +1 to one of your ability scores to a maximum of 6, or (b) a feat. You can only have four feats total, but you can switch them out when you Get Better.
I'll add you to a PM as soon as you post the following here:
Your character's ability scores (Strength, Toughness, Agility, and Presence)
Your character's class (optional)
Your character's backstory
Your character's appearance and/or voice description/claim (optional)
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
I’d love to join, but I don’t have the rules and I’d prefer to have them IRL before starting. Do you have any idea of when the campaign would start? (So that I know if I have time to buy the books)
I’d love to join, but I don’t have the rules and I’d prefer to have them IRL before starting. Do you have any idea of when the campaign would start? (So that I know if I have time to buy the books)
Not sure yet. Next Sunday at earliest, end of next month at latest.
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
I’d love to join, but I don’t have the rules and I’d prefer to have them IRL before starting. Do you have any idea of when the campaign would start? (So that I know if I have time to buy the books)
Not sure yet. Next Sunday at earliest, end of next month at latest.
Equipment: 3 days of food, a waterskin, a donkey, 1 dose of red poison, grappling hook, 10 arrows, 40 silver, magic instrument (Lute of the Acute Brute)
0 strength, +2 agility, +1 presence, 0 toughness
Description: A tan male, about 5'11" with dirty blond hair and brown eyes.
1. GUTPIPES OF DESTINY This amalgamation of sown, hairy gutsacks feature extruding bone pipes for you to blow on. When doing so, listeners of your choosing are filled with unearthly hunger, as if they hadn’t eaten for a week. 2. HURTY-GURDY Cranking this stringed thing of wood and gore emits a droning sound that hurts the ears of creatures that fail a Presence test against DR12. The first round played, it deals d2 damage, increasing to a d4 and beyond on subsequent rounds. 3. SPINAL HUSK When beating this drum made from a hellion’s shell, roll 2d6: 6+ Everyone except you tests Agility against DR14 or falls prone. 11 Choose d4 creatures that can hear your drumming. Their spines break like twigs. You cannot use the drum again today. 12 Your ears won’t stop ringing; you are deaf for the next 24 hours. Also doubles as a shield. 4. THE DEVIL’S AQUIFER The horn of a beelzebubonic creature from the deepest depths of the Endless Sea. When blown, the lungs of your enemies fill with seawater, should they fail a Toughness test against DR14; a round must be spent expelling it before doing anything else. 5. MOUTH-TO-MOUTH-ORGAN Play this bony mouth harp to make a broken listener instantly recover d4 HP. They cannot speak until their HP is fully recovered. 6. LUTE OF THE ACUTE BRUTE When strummed, the sound of this axe-shaped (d8 damage) instrument makes the Strength and Presence score of anyone hearing it swap scores for the next d6 days. Repeated listening has no effect.
Way far north, where the gods detest, there is a hell called Glaszenesqe...
And o'er by the coast, where blood smears the land's face, the royal maw of Cialace...
And in plain view live the men without spine, the gilded void of Krawlien...
And way up high, where the mountains break the sun's scarlet glare, there is a hideous forge, grandest Stacier...
Ah, Glaszenesqe, where the city-states roar with life in the abominable, chilly wastes, scarred by the wickedness of men and their creations. You'll never see the rulers, as they do all they can to divorce themselves from the rotten, suffering world they control. Those who oppose them are dismantled and used as parts for the horrible flesh and bone constructs common to the land. We don't live here. We just survive. But soon, that will all change.
Monsters are approaching from the east, their arrival preceded by grim astrological signs and extending nights, not to mention tenets of the Foul Prophecy being fulfilled. With the oncoming horror, the elites are forced to acknowledge those below their station and give them the possibility of ascension to motivate them. Despite the oncoming threat, things are looking up in Glaszenesqe.
You, perhaps unfortunately, live in Stacier, the city of Steel, where they harvest metal from boulders inside of the mountain yaks. They build and tinker and invent in the faint hopes that they might join the forever unseen elites. When metal isn't enough, flesh is used. Also, this city-state happens to be the farthest East, so that's pretty bad.
So cheat, stitch, forge, and kill. Make your way to the top. This may be your only chance. Oh, and maybe save the world while you're at it, as an added bonus.
My second attempt at running my favorite RPG on these forums! This is a rules-light system where, other than your class, you can basically make your character up as long as they fit with the class you chose. We will be playing very loosey-goosey with the rules, so feel free to ask for just about anything. Custom classes? Sure! Feats? Of course!
The site is here. What you want is the following:
MÖRK BORG BARE BONES Edition (this is the basic rules, made easily readable and free)
Unheroic Feats
Once you have those first two, you can start making characters. There are some changes that I'm making to the base game, though, so cross-reference this post before you make your character. The changes are as follows:
I'll add you to a PM as soon as you post the following here:
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
You already have mine, I believe
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)
I’d love to join, but I don’t have the rules and I’d prefer to have them IRL before starting. Do you have any idea of when the campaign would start? (So that I know if I have time to buy the books)
Terra Lubridia archive:
The Bloody Barnacle | The Gut | The Athene Crusader | The Jewel of Atlantis
Yup!
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Not sure yet. Next Sunday at earliest, end of next month at latest.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
That should be enough time. Thanks!
Terra Lubridia archive:
The Bloody Barnacle | The Gut | The Athene Crusader | The Jewel of Atlantis
Name: Soot
Weapon: Bow
Class: Sacrilegious Songbird
Equipment: 3 days of food, a waterskin, a donkey, 1 dose of red poison, grappling hook, 10 arrows, 40 silver, magic instrument (Lute of the Acute Brute)
0 strength, +2 agility, +1 presence, 0 toughness
Description: A tan male, about 5'11" with dirty blond hair and brown eyes.
Feat: First Strike
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)
What kind of accursed power would you like your instrument to have? Also, as a Songbird, you get a +1 to Presensce and a -1 to Toughness
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Got it, what powers can I choose from?
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)
https://makedatanotlore.itch.io/sacrilegious-songbird
You don't need to download it, you can just look at the page image.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
I'm unable to use external links, could you paste it here?
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)
Oh, I'll take the instrument Lute of the Acute Brute, is that what you were asking? also I like that it works as an axe too
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)
Base-game instruments:
1. GUTPIPES OF DESTINY
This amalgamation of sown, hairy gutsacks feature extruding bone pipes for you to blow on. When doing so, listeners of your choosing are filled with unearthly hunger, as if they hadn’t eaten for a week.
2. HURTY-GURDY
Cranking this stringed thing of wood and gore emits a droning sound that hurts the ears of creatures that fail a Presence test against DR12. The first round played, it deals d2 damage, increasing to a d4 and beyond on subsequent rounds.
3. SPINAL HUSK
When beating this drum made from a hellion’s shell, roll 2d6:
6+ Everyone except you tests Agility against DR14 or falls prone.
11 Choose d4 creatures that can hear your drumming. Their spines break like twigs. You cannot use the drum again today.
12 Your ears won’t stop ringing; you are deaf for the next 24 hours.
Also doubles as a shield.
4. THE DEVIL’S AQUIFER
The horn of a beelzebubonic creature from the deepest depths of the Endless Sea. When blown, the lungs of your enemies fill with seawater, should they fail a Toughness test against DR14; a round must be spent expelling it before doing anything else.
5. MOUTH-TO-MOUTH-ORGAN
Play this bony mouth harp to make a broken listener instantly recover d4 HP. They cannot speak until their HP is fully recovered.
6. LUTE OF THE ACUTE BRUTE
When strummed, the sound of this axe-shaped (d8 damage) instrument makes the Strength and Presence score of anyone hearing it swap scores for the next d6 days. Repeated listening has no effect.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Thanks, I'll take the lute
Your friendly trans bard!
She/They pronouns
The Goddess of the Strings (thanks for the title Drummer!)