The roots are scorched and damaged, and the tree sways in anger. Now those drakes get to see why people avoid the tree.
eight great vines, like nooses, descend from the canopy quickly and try to ensnare each one of the drakes, wrapping around their heads and necks.
to hit: 26 damage: 30 bludgeoning and they are lifted 20 feet off the ground. to hit: 19 damage: 29 bludgeoning and they are lifted 20 feet off the ground.
to hit: 36 damage: 34 bludgeoning and they are lifted 20 feet off the ground.
to hit: 27 damage: 30 bludgeoning and they are lifted 20 feet off the ground.
to hit: 23 damage: 33 bludgeoning and they are lifted 20 feet off the ground.
to hit: 34 damage: 27 bludgeoning and they are lifted 20 feet off the ground.
to hit: 24 damage: 27 bludgeoning and they are lifted 20 feet off the ground.
to hit: 29 damage: 26 bludgeoning and they are lifted 20 feet off the ground.
All are still alive but hurt bad (all within 10-15 hit points away from death). They have no means of escape but they attempt to claw and bite the vines if they can anyways, refusing to show fear despite their imminent demise.
On each of their turns, they will need to make a DC 24 strength save or take 35 bludgeoning damage and be unable to breath. If they survive this or make the save, they can attack any of the snares, with AC 20 and 60 hitpoints. If they die to the bludgeoning damage, they are decapitated.
They can not make that save even on a natural 20, you they will all die at the start of their turns. Sensing their creation's demise, the two pull their souls back to their realm, but the bodiess fall limp and lifeless.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
The roots are scorched and damaged, and the tree sways in anger. Now those drakes get to see why people avoid the tree.
eight great vines, like nooses, descend from the canopy quickly and try to ensnare each one of the drakes, wrapping around their heads and necks.
to hit: 26 damage: 30 bludgeoning and they are lifted 20 feet off the ground. to hit: 19 damage: 29 bludgeoning and they are lifted 20 feet off the ground.
to hit: 36 damage: 34 bludgeoning and they are lifted 20 feet off the ground.
to hit: 27 damage: 30 bludgeoning and they are lifted 20 feet off the ground.
to hit: 23 damage: 33 bludgeoning and they are lifted 20 feet off the ground.
to hit: 34 damage: 27 bludgeoning and they are lifted 20 feet off the ground.
to hit: 24 damage: 27 bludgeoning and they are lifted 20 feet off the ground.
to hit: 29 damage: 26 bludgeoning and they are lifted 20 feet off the ground.
All are still alive but hurt bad (all within 10-15 hit points away from death). They have no means of escape but they attempt to claw and bite the vines if they can anyways, refusing to show fear despite their imminent demise.
On each of their turns, they will need to make a DC 24 strength save or take 35 bludgeoning damage and be unable to breath. If they survive this or make the save, they can attack any of the snares, with AC 20 and 60 hitpoints. If they die to the bludgeoning damage, they are decapitated.
They can not make that save even on a natural 20, you they will all die at the start of their turns. Sensing their creation's demise, the two pull their souls back to their realm, but the bodiess fall limp and lifeless.
In one swift motion, their bodies are hoisted up to the canopy and they are decapitated. The snares retreat into the canopy for later use from the tree.
seeing this, even from afar, the Herionidians are horrified because of what just happened.
The roots are scorched and damaged, and the tree sways in anger. Now those drakes get to see why people avoid the tree.
eight great vines, like nooses, descend from the canopy quickly and try to ensnare each one of the drakes, wrapping around their heads and necks.
to hit: 26 damage: 30 bludgeoning and they are lifted 20 feet off the ground. to hit: 19 damage: 29 bludgeoning and they are lifted 20 feet off the ground.
to hit: 36 damage: 34 bludgeoning and they are lifted 20 feet off the ground.
to hit: 27 damage: 30 bludgeoning and they are lifted 20 feet off the ground.
to hit: 23 damage: 33 bludgeoning and they are lifted 20 feet off the ground.
to hit: 34 damage: 27 bludgeoning and they are lifted 20 feet off the ground.
to hit: 24 damage: 27 bludgeoning and they are lifted 20 feet off the ground.
to hit: 29 damage: 26 bludgeoning and they are lifted 20 feet off the ground.
All are still alive but hurt bad (all within 10-15 hit points away from death). They have no means of escape but they attempt to claw and bite the vines if they can anyways, refusing to show fear despite their imminent demise.
On each of their turns, they will need to make a DC 24 strength save or take 35 bludgeoning damage and be unable to breath. If they survive this or make the save, they can attack any of the snares, with AC 20 and 60 hitpoints. If they die to the bludgeoning damage, they are decapitated.
They can not make that save even on a natural 20, you they will all die at the start of their turns. Sensing their creation's demise, the two pull their souls back to their realm, but the bodiess fall limp and lifeless.
In one swift motion, their bodies are hoisted up to the canopy and they are decapitated. The snares retreat into the canopy for later use from the tree.
seeing this, even from afar, the Herionidians are horrified because of what just happened.
Savut watches with slight disgust. “A shame. But this tells me a good deal about what I am facing.” She slithers off toward the Herionidians and her soldiers.
*no, the fire idea wasn’t that bad honestly*
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
The roots are scorched and damaged, and the tree sways in anger. Now those drakes get to see why people avoid the tree.
eight great vines, like nooses, descend from the canopy quickly and try to ensnare each one of the drakes, wrapping around their heads and necks.
to hit: 26 damage: 30 bludgeoning and they are lifted 20 feet off the ground. to hit: 19 damage: 29 bludgeoning and they are lifted 20 feet off the ground.
to hit: 36 damage: 34 bludgeoning and they are lifted 20 feet off the ground.
to hit: 27 damage: 30 bludgeoning and they are lifted 20 feet off the ground.
to hit: 23 damage: 33 bludgeoning and they are lifted 20 feet off the ground.
to hit: 34 damage: 27 bludgeoning and they are lifted 20 feet off the ground.
to hit: 24 damage: 27 bludgeoning and they are lifted 20 feet off the ground.
to hit: 29 damage: 26 bludgeoning and they are lifted 20 feet off the ground.
All are still alive but hurt bad (all within 10-15 hit points away from death). They have no means of escape but they attempt to claw and bite the vines if they can anyways, refusing to show fear despite their imminent demise.
On each of their turns, they will need to make a DC 24 strength save or take 35 bludgeoning damage and be unable to breath. If they survive this or make the save, they can attack any of the snares, with AC 20 and 60 hitpoints. If they die to the bludgeoning damage, they are decapitated.
They can not make that save even on a natural 20, you they will all die at the start of their turns. Sensing their creation's demise, the two pull their souls back to their realm, but the bodiess fall limp and lifeless.
In one swift motion, their bodies are hoisted up to the canopy and they are decapitated. The snares retreat into the canopy for later use from the tree.
seeing this, even from afar, the Herionidians are horrified because of what just happened.
Savut watches with slight disgust. “A shame. But this tells me a good deal about what I am facing.” She slithers off toward the Herionidians and her soldiers.
*no, the fire idea wasn’t that bad honestly*
Some Herionidians gather around her.
”What in the king’s name just happened?” They cry.
“This star…” She holds it out. “This gift may be the key to our victory. The undead fear it, and it can harm them. Their defense is the tree, and we must find a way to attack it, preferably without mass loss of life.”
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Dvela stares at it, in slight awe of it. “You are a curious thing.”
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Dvela stares at it, in slight awe of it. “You are a curious thing.”
It manages to speak, all though poorly “Am bird. Gold bird.” Its tone is quite robotic
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Dvela stares at it, in slight awe of it. “You are a curious thing.”
It manages to speak, all though poorly “Am bird. Gold bird.” Its tone is quite robotic
“Yea, thou art. In what forge wert thee created?”
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Dvela stares at it, in slight awe of it. “You are a curious thing.”
It manages to speak, all though poorly “Am bird. Gold bird.” Its tone is quite robotic
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Dvela stares at it, in slight awe of it. “You are a curious thing.”
It manages to speak, all though poorly “Am bird. Gold bird.” Its tone is quite robotic
“Yea, thou art. In what forge wert thee created?”
“The volcano. Master’s forge.”
“Ah. Sadly, I cannot approach. Water is my lifeblood.”
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Dvela stares at it, in slight awe of it. “You are a curious thing.”
It manages to speak, all though poorly “Am bird. Gold bird.” Its tone is quite robotic
“Yea, thou art. In what forge wert thee created?”
“The volcano. Master’s forge.”
“Ah. Sadly, I cannot approach. Water is my lifeblood.”
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Dvela stares at it, in slight awe of it. “You are a curious thing.”
It manages to speak, all though poorly “Am bird. Gold bird.” Its tone is quite robotic
“Yea, thou art. In what forge wert thee created?”
“The volcano. Master’s forge.”
“Ah. Sadly, I cannot approach. Water is my lifeblood.”
“…Statement does not compute. Please reiterate.”
“I cannot go close to fire. Could thou bring thy master near?”
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Dvela stares at it, in slight awe of it. “You are a curious thing.”
It manages to speak, all though poorly “Am bird. Gold bird.” Its tone is quite robotic
“Yea, thou art. In what forge wert thee created?”
“The volcano. Master’s forge.”
“Ah. Sadly, I cannot approach. Water is my lifeblood.”
“…Statement does not compute. Please reiterate.”
“I cannot go close to fire. Could thou bring thy master near?”
“I shall attempt so.” he flies away before foréir appears in a small plume of fire and smoke. He wears simple blacksmith’s clothes and gloves, with a scabbard at his side. His fiery orange hair seems to quite literally be made of flames. Soon after, the bird comes back to land on devla’s shoulder “This one said that you wished to speak to me. Well now I am here.”
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better* A few burning metal birds approach it. Circling warily
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Dvela stares at it, in slight awe of it. “You are a curious thing.”
It manages to speak, all though poorly “Am bird. Gold bird.” Its tone is quite robotic
“Yea, thou art. In what forge wert thee created?”
“The volcano. Master’s forge.”
“Ah. Sadly, I cannot approach. Water is my lifeblood.”
“…Statement does not compute. Please reiterate.”
“I cannot go close to fire. Could thou bring thy master near?”
“I shall attempt so.” he flies away before foréir appears in a small plume of fire and smoke. He wears simple blacksmith’s clothes and gloves, with a scabbard at his side. His fiery orange hair seems to quite literally be made of flames. Soon after, the bird comes back to land on devla’s shoulder “This one said that you wished to speak to me. Well now I am here.”
Dvela shrinks back from the flame slightly. “I apologize for interfering, but this place intrigues me. Who art thou?”
Rollback Post to RevisionRollBack
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
To post a comment, please login or register a new account.
They can not make that save even on a natural 20, you they will all die at the start of their turns. Sensing their creation's demise, the two pull their souls back to their realm, but the bodiess fall limp and lifeless.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
In one swift motion, their bodies are hoisted up to the canopy and they are decapitated. The snares retreat into the canopy for later use from the tree.
seeing this, even from afar, the Herionidians are horrified because of what just happened.
Savut watches with slight disgust. “A shame. But this tells me a good deal about what I am facing.” She slithers off toward the Herionidians and her soldiers.
*no, the fire idea wasn’t that bad honestly*
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
A few of the remaining smaller drakes follow, landing on the tents.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Some Herionidians gather around her.
”What in the king’s name just happened?” They cry.
*oh no*
*cut*
“This star…” She holds it out. “This gift may be the key to our victory. The undead fear it, and it can harm them. Their defense is the tree, and we must find a way to attack it, preferably without mass loss of life.”
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
A fire storm rages in the Eternal Wildefire. As fire and Steel are bound and given life the first (as far as I’m aware) Fire Elemental Myrmidon are created
Somewhere between a genius and a moron.
Dvela watches from a distance, its connection to the rivers meaning it cannot get close.
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
*btw it is like 30 miles of burning and regrowing land. Foréir’s whole thing is create, destroy, build back better*
A few burning metal birds approach it. Circling warily
Somewhere between a genius and a moron.
It holds out a hand in slight wonder. Any birds that land on it have their exteriors turn to gold.
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
One of the birds reduces its flames to only its eyes and lands. Chirping softly. Seemingly enjoying its new golden body
Somewhere between a genius and a moron.
Dvela stares at it, in slight awe of it. “You are a curious thing.”
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
It manages to speak, all though poorly “Am bird. Gold bird.” Its tone is quite robotic
Somewhere between a genius and a moron.
“Yea, thou art. In what forge wert thee created?”
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
“The volcano. Master’s forge.”
Somewhere between a genius and a moron.
“Ah. Sadly, I cannot approach. Water is my lifeblood.”
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
“…Statement does not compute. Please reiterate.”
Somewhere between a genius and a moron.
“I cannot go close to fire. Could thou bring thy master near?”
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.
“I shall attempt so.” he flies away before foréir appears in a small plume of fire and smoke. He wears simple blacksmith’s clothes and gloves, with a scabbard at his side. His fiery orange hair seems to quite literally be made of flames. Soon after, the bird comes back to land on devla’s shoulder “This one said that you wished to speak to me. Well now I am here.”
Somewhere between a genius and a moron.
Dvela shrinks back from the flame slightly. “I apologize for interfering, but this place intrigues me. Who art thou?”
No news is good news…
I'll lay a white rose on the cold earth, knowing it that it has not claimed your soul.