So spend your hours on What you think I've done wrong I know I'm in your mind I've been here way too long I want to spend my life With those who've done me right Your heart is frozen over I'm a four-leaf clover
tell us what it's about and we can give you suggestions
or ask good ol' WesGPT (that's what i've been feeling like recently at school lol)
Okay so it's kinda a two team game, where each team has a few special roles. Each team has a general and a traitor. The traitors know who each other are, and the teams don't know who their generals or traitors are. Every day, a siege happens, where one team attacks the other (still figuring out who gets priority on attacking) two people die every siege, chosen by the attacking general, a member of their own team and a member of the team being attacked.
If both the general and traitor aligned with one team die, that team loses and the other team wins. I may add some other roles, like a medic or detective maybe, but I probably won't get that many people to play so general and traitor for my first playtest to keep it simple.
It's really clunky, but it's a wip. If it doesn't sound interesting, tell me what would make it interesting.
Rollback Post to RevisionRollBack
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
tell us what it's about and we can give you suggestions
or ask good ol' WesGPT (that's what i've been feeling like recently at school lol)
Okay so it's kinda a two team game, where each team has a few special roles. Each team has a general and a traitor. The traitors know who each other are, and the teams don't know who their generals or traitors are. Every day, a siege happens, where one team attacks the other (still figuring out who gets priority on attacking) two people die every siege, chosen by the attacking general, a member of their own team and a member of the team being attacked.
If both the general and traitor aligned with one team die, that team loses and the other team wins. I may add some other roles, like a medic or detective maybe, but I probably won't get that many people to play so general and traitor for my first playtest to keep it simple.
It's really clunky, but it's a wip. If it doesn't sound interesting, tell me what would make it interesting.
Whoa...no that sounds cool. I'd say maybe figure out the special roles -- also maybe make it so everyone has a special role? Idk, maybe that'd make it broken, but I'd also say that if you're just a soldier with no special powers and no control in what happens...well, I don't think the game would be interesting.
Rollback Post to RevisionRollBack
Build us a door And rest here with me Lights are on But nobody's home... extended sig
tell us what it's about and we can give you suggestions
or ask good ol' WesGPT (that's what i've been feeling like recently at school lol)
Okay so it's kinda a two team game, where each team has a few special roles. Each team has a general and a traitor. The traitors know who each other are, and the teams don't know who their generals or traitors are. Every day, a siege happens, where one team attacks the other (still figuring out who gets priority on attacking) two people die every siege, chosen by the attacking general, a member of their own team and a member of the team being attacked.
If both the general and traitor aligned with one team die, that team loses and the other team wins. I may add some other roles, like a medic or detective maybe, but I probably won't get that many people to play so general and traitor for my first playtest to keep it simple.
It's really clunky, but it's a wip. If it doesn't sound interesting, tell me what would make it interesting.
Whoa...no that sounds cool. I'd say maybe figure out the special roles -- also maybe make it so everyone has a special role? Idk, maybe that'd make it broken, but I'd also say that if you're just a soldier with no special powers and no control in what happens...well, I don't think the game would be interesting.
Ohhhhhhhh yeah I didn't think about that, you're right! I'll let the soldiers do things.
Rollback Post to RevisionRollBack
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
tell us what it's about and we can give you suggestions
or ask good ol' WesGPT (that's what i've been feeling like recently at school lol)
Okay so it's kinda a two team game, where each team has a few special roles. Each team has a general and a traitor. The traitors know who each other are, and the teams don't know who their generals or traitors are. Every day, a siege happens, where one team attacks the other (still figuring out who gets priority on attacking) two people die every siege, chosen by the attacking general, a member of their own team and a member of the team being attacked.
If both the general and traitor aligned with one team die, that team loses and the other team wins. I may add some other roles, like a medic or detective maybe, but I probably won't get that many people to play so general and traitor for my first playtest to keep it simple.
It's really clunky, but it's a wip. If it doesn't sound interesting, tell me what would make it interesting.
Whoa...no that sounds cool. I'd say maybe figure out the special roles -- also maybe make it so everyone has a special role? Idk, maybe that'd make it broken, but I'd also say that if you're just a soldier with no special powers and no control in what happens...well, I don't think the game would be interesting.
I would also recommend not making it drawn out. Interest tends to wane as more time passes
Rollback Post to RevisionRollBack
So spend your hours on What you think I've done wrong I know I'm in your mind I've been here way too long I want to spend my life With those who've done me right Your heart is frozen over I'm a four-leaf clover
tell us what it's about and we can give you suggestions
or ask good ol' WesGPT (that's what i've been feeling like recently at school lol)
Okay so it's kinda a two team game, where each team has a few special roles. Each team has a general and a traitor. The traitors know who each other are, and the teams don't know who their generals or traitors are. Every day, a siege happens, where one team attacks the other (still figuring out who gets priority on attacking) two people die every siege, chosen by the attacking general, a member of their own team and a member of the team being attacked.
If both the general and traitor aligned with one team die, that team loses and the other team wins. I may add some other roles, like a medic or detective maybe, but I probably won't get that many people to play so general and traitor for my first playtest to keep it simple.
It's really clunky, but it's a wip. If it doesn't sound interesting, tell me what would make it interesting.
Whoa...no that sounds cool. I'd say maybe figure out the special roles -- also maybe make it so everyone has a special role? Idk, maybe that'd make it broken, but I'd also say that if you're just a soldier with no special powers and no control in what happens...well, I don't think the game would be interesting.
I would also recommend not making it drawn out. Interest tends to wane as more time passes
Thanks!
Rollback Post to RevisionRollBack
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Where should I put my anxious, caffeine-addicted Ye Olde Waffel Haus employee/monster hunter first?
He's only level 1, but he also has an arbalest.
...um
Care to clarify?
just thinking about how many people I know who are like that
Anyway idk...
People who are too jittery and unstable to be safe, yet carry a big, dangerous weapon anyway?
Not always big, dangerous weapons, just jittery/unstable/Waffle House people. (I feel like everyone who works an outside-of-college job at a restaurant is always overclocked and caffeinated).
In the first game, there will be two teams, each with a traitor. Only the two traitors know who each other are. Each team can execute people on the other team, by planning a siege. In a siege, one person chosen by another role, the assassin, will die. The assassin of the attacking team chooses the one person who dies. They can eliminate strategists or people who they think have an important special role on the other team. The assassin is not known to the whole team, although they can choose to reveal their role. There will be two PMs and one main thread, a PM for each team and the main thread for sieges and interaction between the groups. The first team to have both their assassin and the traitor they sent to the other team die loses. The priority of who gets to attack is given to the first team that says they want to attack. The players can also kill off a member of their own team every day, although they do not have to. This kill is decided by a vote.
SPECIAL ROLES:
Assassin: Chooses who to kill on the other team during a siege. Unknown.
Traitor: Can mislead the other team into killing off their own members or killing weak roles. Unknown, except by the traitor on the other team. Can be killed by both a vote or an assassin. The traitor can also roleblock people.
Medic: There are two medics, one on each team. The medics can choose to heal someone after every siege, but they can only guess who has been attacked. If they do not make it in time to their chambers, they cannot do anything.
Guard: The guard can sacrifice themself to protect the person about to be killed, but only if they guess who is about to be killed. One on every team.
Ranger: The ranger watches from the shadows, suspicious of everyone. They can kill people on their own team at night, but if they kill someone who is not the traitor, they die. One on each team.
Rollback Post to RevisionRollBack
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Where should I put my anxious, caffeine-addicted Ye Olde Waffel Haus employee/monster hunter first?
He's only level 1, but he also has an arbalest.
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
Ough...
I have decided to make a social deduction game because why not...
It seems kinda fun but I still gotta figure some stuff out.
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Extended Signature!
I don't even know how a certain team wins 😭
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Extended Signature!
...um
Build us a door
And rest here with me
Lights are on
But nobody's home...
extended sig
I think Yvonne tried that once
So spend your hours on
What you think I've done wrong
I know I'm in your mind
I've been here way too long
I want to spend my life
With those who've done me right
Your heart is frozen over
I'm a four-leaf clover
oh cool!
tell us what it's about and we can give you suggestions
or ask good ol' WesGPT (that's what i've been feeling like recently at school lol)
Build us a door
And rest here with me
Lights are on
But nobody's home...
extended sig
Care to clarify?
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
just thinking about how many people I know who are like that
Anyway idk...
Build us a door
And rest here with me
Lights are on
But nobody's home...
extended sig
Okay so it's kinda a two team game, where each team has a few special roles. Each team has a general and a traitor. The traitors know who each other are, and the teams don't know who their generals or traitors are. Every day, a siege happens, where one team attacks the other (still figuring out who gets priority on attacking) two people die every siege, chosen by the attacking general, a member of their own team and a member of the team being attacked.
If both the general and traitor aligned with one team die, that team loses and the other team wins. I may add some other roles, like a medic or detective maybe, but I probably won't get that many people to play so general and traitor for my first playtest to keep it simple.
It's really clunky, but it's a wip. If it doesn't sound interesting, tell me what would make it interesting.
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Extended Signature!
Nvm figured it out
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Extended Signature!
Whoa...no that sounds cool. I'd say maybe figure out the special roles -- also maybe make it so everyone has a special role? Idk, maybe that'd make it broken, but I'd also say that if you're just a soldier with no special powers and no control in what happens...well, I don't think the game would be interesting.
Build us a door
And rest here with me
Lights are on
But nobody's home...
extended sig
Ohhhhhhhh yeah I didn't think about that, you're right! I'll let the soldiers do things.
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Extended Signature!
People who are too jittery and unstable to be safe, yet carry a big, dangerous weapon anyway?
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
I would also recommend not making it drawn out. Interest tends to wane as more time passes
So spend your hours on
What you think I've done wrong
I know I'm in your mind
I've been here way too long
I want to spend my life
With those who've done me right
Your heart is frozen over
I'm a four-leaf clover
Thanks!
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Extended Signature!
Not always big, dangerous weapons, just jittery/unstable/Waffle House people. (I feel like everyone who works an outside-of-college job at a restaurant is always overclocked and caffeinated).
Build us a door
And rest here with me
Lights are on
But nobody's home...
extended sig
Ooooooookay, I think I am almost done.
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Extended Signature!
In the first game, there will be two teams, each with a traitor. Only the two traitors know who each other are. Each team can execute people on the other team, by planning a siege. In a siege, one person chosen by another role, the assassin, will die. The assassin of the attacking team chooses the one person who dies. They can eliminate strategists or people who they think have an important special role on the other team. The assassin is not known to the whole team, although they can choose to reveal their role. There will be two PMs and one main thread, a PM for each team and the main thread for sieges and interaction between the groups. The first team to have both their assassin and the traitor they sent to the other team die loses. The priority of who gets to attack is given to the first team that says they want to attack. The players can also kill off a member of their own team every day, although they do not have to. This kill is decided by a vote.
SPECIAL ROLES:
Assassin: Chooses who to kill on the other team during a siege. Unknown.
Traitor: Can mislead the other team into killing off their own members or killing weak roles. Unknown, except by the traitor on the other team. Can be killed by both a vote or an assassin. The traitor can also roleblock people.
Medic: There are two medics, one on each team. The medics can choose to heal someone after every siege, but they can only guess who has been attacked. If they do not make it in time to their chambers, they cannot do anything.
Guard: The guard can sacrifice themself to protect the person about to be killed, but only if they guess who is about to be killed. One on every team.
Ranger: The ranger watches from the shadows, suspicious of everyone. They can kill people on their own team at night, but if they kill someone who is not the traitor, they die. One on each team.
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Extended Signature!
Cool!
Praise Jeff!!!!!
Ni!
Creator of the Realm of Dragons Tavern
My Extended Sig
Ty
Your local friendly stupid doop!
Professional idiot! Trans! Pansexual pancake! I am a minor so you will do none of that (GP) with me! I use He/They pronouns :3
Extended Signature!