Do you guys have any idea how to make enemy combat more interesting/difficult in D&D? I think my main problem with it is enemies/players don’t really move around a lot because of risking opportunity attacks which means enemy/player strategy is more difficult to get into play
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Hiii :3
14yo cancer, bisexual(maybe Pan?), Genderfluid femboy, prefer She/They but don’t mind what pronouns you call me
Love all soulsbourne and soulslike games + metroidvanias.
Do you guys have any idea how to make enemy combat more interesting/difficult in D&D? I think my main problem with it is enemies/players don’t really move around a lot because of risking opportunity attacks which means enemy/player strategy is more difficult to get into play
Read Keith Amman (I don’t remember his name)’s The Monsters Know What They’re Doing. Consider the enemy before the combat (look at its stat block) and really consider what it would do beyond just ‘stab, stab; stab’.
For difficulty, if you don’t want to increase the number of enemies, make the location different. Although goblins and kobolds may not have lair actions, for example, setting the battle near their home cave/territory would present the opportunity to include traps and other surprises, as well as possibly giving them advantage on some things since they know the terrain.
Excuse me real quick while I go ruin the life of whoever invented autocorrect.
Do you guys have any idea how to make enemy combat more interesting/difficult in D&D? I think my main problem with it is enemies/players don’t really move around a lot because of risking opportunity attacks which means enemy/player strategy is more difficult to get into play
Read Keith Amman (I don’t remember his name)’s The Monsters Know What They’re Doing. Consider the enemy before the combat (look at its stat block) and really consider what it would do beyond just ‘stab, stab; stab’.
For difficulty, if you don’t want to increase the number of enemies, make the location different. Although goblins and kobolds may not have lair actions, for example, setting the battle near their home cave/territory would present the opportunity to include traps and other surprises, as well as possibly giving them advantage on some things since they know the terrain.
Excuse me real quick while I go ruin the life of whoever invented autocorrect.
Thxx Wes!
Rollback Post to RevisionRollBack
Hiii :3
14yo cancer, bisexual(maybe Pan?), Genderfluid femboy, prefer She/They but don’t mind what pronouns you call me
Love all soulsbourne and soulslike games + metroidvanias.
Do you guys have any idea how to make enemy combat more interesting/difficult in D&D? I think my main problem with it is enemies/players don’t really move around a lot because of risking opportunity attacks which means enemy/player strategy is more difficult to get into play
Read Keith Amman (I don’t remember his name)’s The Monsters Know What They’re Doing. Consider the enemy before the combat (look at its stat block) and really consider what it would do beyond just ‘stab, stab; stab’.
For difficulty, if you don’t want to increase the number of enemies, make the location different. Although goblins and kobolds may not have lair actions, for example, setting the battle near their home cave/territory would present the opportunity to include traps and other surprises, as well as possibly giving them advantage on some things since they know the terrain.
Excuse me real quick while I go ruin the life of whoever invented autocorrect.
Thxx Wes!
np, hope it’s useful
hru?
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pronouns (i/d/g/a/f) Six up, five oh, pigs come, I cop 'n go The blotter shows they got me on the rocks like Galapagos |------extended sig------|
Do you guys have any idea how to make enemy combat more interesting/difficult in D&D? I think my main problem with it is enemies/players don’t really move around a lot because of risking opportunity attacks which means enemy/player strategy is more difficult to get into play
Read Keith Amman (I don’t remember his name)’s The Monsters Know What They’re Doing. Consider the enemy before the combat (look at its stat block) and really consider what it would do beyond just ‘stab, stab; stab’.
For difficulty, if you don’t want to increase the number of enemies, make the location different. Although goblins and kobolds may not have lair actions, for example, setting the battle near their home cave/territory would present the opportunity to include traps and other surprises, as well as possibly giving them advantage on some things since they know the terrain.
Excuse me real quick while I go ruin the life of whoever invented autocorrect.
Thxx Wes!
np, hope it’s useful
hru?
I’m good thx, wbu?
Rollback Post to RevisionRollBack
Hiii :3
14yo cancer, bisexual(maybe Pan?), Genderfluid femboy, prefer She/They but don’t mind what pronouns you call me
Love all soulsbourne and soulslike games + metroidvanias.
Do you guys have any idea how to make enemy combat more interesting/difficult in D&D? I think my main problem with it is enemies/players don’t really move around a lot because of risking opportunity attacks which means enemy/player strategy is more difficult to get into play
Read Keith Amman (I don’t remember his name)’s The Monsters Know What They’re Doing. Consider the enemy before the combat (look at its stat block) and really consider what it would do beyond just ‘stab, stab; stab’.
For difficulty, if you don’t want to increase the number of enemies, make the location different. Although goblins and kobolds may not have lair actions, for example, setting the battle near their home cave/territory would present the opportunity to include traps and other surprises, as well as possibly giving them advantage on some things since they know the terrain.
Excuse me real quick while I go ruin the life of whoever invented autocorrect.
Thxx Wes!
np, hope it’s useful
hru?
I’m good thx, wbu?
Doing ok
forgot that spring break is only a week long :|
Rollback Post to RevisionRollBack
pronouns (i/d/g/a/f) Six up, five oh, pigs come, I cop 'n go The blotter shows they got me on the rocks like Galapagos |------extended sig------|
It is a garage, as it is filled with cars
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels
Pluh
I am the Sturgeon Man, AKA Sturgeon Dan.
With my Sturgeon Band, we’ll conquer the Sturgeon Land!
With my Sturgeon Bars, and m’ boy Bruno Mars,
The Sturgeon Dudes will send you Sturgeon [REDACTED]!
Or any abyss that is slowly filling?
pronouns (i/d/g/a/f)
Six up, five oh, pigs come, I cop 'n go
The blotter shows they got me on the rocks like Galapagos
|------extended sig------|
Do you guys have any idea how to make enemy combat more interesting/difficult in D&D? I think my main problem with it is enemies/players don’t really move around a lot because of risking opportunity attacks which means enemy/player strategy is more difficult to get into play
Hiii :3
14yo cancer, bisexual(maybe Pan?), Genderfluid femboy, prefer She/They but don’t mind what pronouns you call me
Love all soulsbourne and soulslike games + metroidvanias.
Luhp
pronouns (i/d/g/a/f)
Six up, five oh, pigs come, I cop 'n go
The blotter shows they got me on the rocks like Galapagos
|------extended sig------|
Read Keith Amman (I don’t remember his name)’s The Monsters Know What They’re Doing. Consider the enemy before the combat (look at its stat block) and really consider what it would do beyond just ‘stab, stab; stab’.
For difficulty, if you don’t want to increase the number of enemies, make the location different. Although goblins and kobolds may not have lair actions, for example, setting the battle near their home cave/territory would present the opportunity to include traps and other surprises, as well as possibly giving them advantage on some things since they know the terrain.
Excuse me real quick while I go ruin the life of whoever invented autocorrect.
pronouns (i/d/g/a/f)
Six up, five oh, pigs come, I cop 'n go
The blotter shows they got me on the rocks like Galapagos
|------extended sig------|
Thxx Wes!
Hiii :3
14yo cancer, bisexual(maybe Pan?), Genderfluid femboy, prefer She/They but don’t mind what pronouns you call me
Love all soulsbourne and soulslike games + metroidvanias.
np, hope it’s useful
hru?
pronouns (i/d/g/a/f)
Six up, five oh, pigs come, I cop 'n go
The blotter shows they got me on the rocks like Galapagos
|------extended sig------|
I’m good thx, wbu?
Hiii :3
14yo cancer, bisexual(maybe Pan?), Genderfluid femboy, prefer She/They but don’t mind what pronouns you call me
Love all soulsbourne and soulslike games + metroidvanias.
meowwo Augur, Wes! Any of you wanna rp?
he/they/washing machine. Roleplay and worldbuilding fiend.
I don’t actually use the pronouns washing machine in case anyone is that serious, I like washing machines tho.
Doing ok
forgot that spring break is only a week long :|
pronouns (i/d/g/a/f)
Six up, five oh, pigs come, I cop 'n go
The blotter shows they got me on the rocks like Galapagos
|------extended sig------|
I’m on my phone & about to go grab lunch (1st in & out burger which should be neat) so I don’t think so
pronouns (i/d/g/a/f)
Six up, five oh, pigs come, I cop 'n go
The blotter shows they got me on the rocks like Galapagos
|------extended sig------|
NP!
he/they/washing machine. Roleplay and worldbuilding fiend.
I don’t actually use the pronouns washing machine in case anyone is that serious, I like washing machines tho.
hru? share the kingdoms & crowns system yet? what’s the new PFP?
pronouns (i/d/g/a/f)
Six up, five oh, pigs come, I cop 'n go
The blotter shows they got me on the rocks like Galapagos
|------extended sig------|
It's da collector! And not yet :3
he/they/washing machine. Roleplay and worldbuilding fiend.
I don’t actually use the pronouns washing machine in case anyone is that serious, I like washing machines tho.
collector?
pronouns (i/d/g/a/f)
Six up, five oh, pigs come, I cop 'n go
The blotter shows they got me on the rocks like Galapagos
|------extended sig------|
IN AND OUT BURGERRRR YEEEESSSSS ARRGHFBBDODHE
I am the Sturgeon Man, AKA Sturgeon Dan.
With my Sturgeon Band, we’ll conquer the Sturgeon Land!
With my Sturgeon Bars, and m’ boy Bruno Mars,
The Sturgeon Dudes will send you Sturgeon [REDACTED]!
tbh no hate towards California & the west coast but McDonalds is better
pronouns (i/d/g/a/f)
Six up, five oh, pigs come, I cop 'n go
The blotter shows they got me on the rocks like Galapagos
|------extended sig------|
owlhouse fan?
(>call me void for it is what i am<)
(|he/him|)
PM me the word AVACADO
Mods, barbecue him 'till his flesh falls off the bone
Let him who is without sin cast the first stone.
Awake, impure, divine
Breathgiver of the Strugels