*This is getting me so pumped to try and make I better stay block for next time. I’ve got so many ideas for improvements!*
(Ragnaris is so overpowered already, I'm afraid that if I improve ANYTHING he'll become a frickin' god XD)
*I have quite a bit of room to improve it, if the rest of the group’s abilities are anything to go by.*
Just take every number on their stat sheet, and multiply it by 10
(Everyone in the dome is screwed if I do that for Ragnaris.)
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Jason’s aura seems to have reached a peak as the ritual is about to be activated. Gordon does the finishing touches before turning into a giant nebula eye as the aura actives, the name of the ritual entering into the minds of everyone in a few dozen mile radius, Empire of the Reality Hegemon. His monstrous and imposing aura seemingly trying to suppress the two enemies entirely. *Not the name in the book, it doesn’t have a name in the book.*
Empire of the Reality Hegemon - Anyone who is hostile towards Jason or his allies has their magical abilities of any nature deactivated entirely, doesn’t matter if it’s a class ability, a race ability, or anything in between. As long as it has a magical nature it doesn’t work, physical abilities still work fine, while this is active Jason cannot take any actions of his own. You can try to resist, DC WIS 40, but if you fail you are frightened (Ignores immunity) of Jason and can only use your turn running away from him. Lasts three rounds.
Jason’s aura seems to have reached a peak as the ritual is about to be activated. Gordon does the finishing touches before turning into a giant eye as the aura actives, the name of the ritual entering into the minds of everyone in a few dozen mile radius, Empire of the Reality Hegemon. His monstrous and imposing aura seemingly trying to suppress the two enemies entirely. *Not the name in the book, it doesn’t have a name in the book.*
Empire of the Reality Hegemon - Anyone who is hostile towards Jason or his allies has their magical abilities of any nature deactivated entirely, doesn’t matter if it’s a class ability, a race ability, or anything in between. As long as it has a magical nature it doesn’t work, physical abilities still work fine, while this is active Jason cannot take any actions of his own. You can try to resist, DC WIS 40, but if you fail you are frightened (Ignores immunity) of Jason and can only use your turn running away from him. Lasts three rounds.
Jason’s aura seems to have reached a peak as the ritual is about to be activated. Gordon does the finishing touches before turning into a giant eye as the aura actives, the name of the ritual entering into the minds of everyone in a few dozen mile radius, Empire of the Reality Hegemon. His monstrous and imposing aura seemingly trying to suppress the two enemies entirely. *Not the name in the book, it doesn’t have a name in the book.*
Empire of the Reality Hegemon - Anyone who is hostile towards Jason or his allies has their magical abilities of any nature deactivated entirely, doesn’t matter if it’s a class ability, a race ability, or anything in between. As long as it has a magical nature it doesn’t work, physical abilities still work fine, while this is active Jason cannot take any actions of his own. You can try to resist, DC WIS 40, but if you fail you are frightened (Ignores immunity) of Jason and can only use your turn running away from him. Lasts three rounds.
Jason’s aura seems to have reached a peak as the ritual is about to be activated. Gordon does the finishing touches before turning into a giant eye as the aura actives, the name of the ritual entering into the minds of everyone in a few dozen mile radius, Empire of the Reality Hegemon. His monstrous and imposing aura seemingly trying to suppress the two enemies entirely. *Not the name in the book, it doesn’t have a name in the book.*
Empire of the Reality Hegemon - Anyone who is hostile towards Jason or his allies has their magical abilities of any nature deactivated entirely, doesn’t matter if it’s a class ability, a race ability, or anything in between. As long as it has a magical nature it doesn’t work, physical abilities still work fine, while this is active Jason cannot take any actions of his own. You can try to resist, DC WIS 40, but if you fail you are frightened (Ignores immunity) of Jason and can only use your turn running away from him. Lasts three rounds.
Jason’s aura seems to have reached a peak as the ritual is about to be activated. Gordon does the finishing touches before turning into a giant eye as the aura actives, the name of the ritual entering into the minds of everyone in a few dozen mile radius, Empire of the Reality Hegemon. His monstrous and imposing aura seemingly trying to suppress the two enemies entirely. *Not the name in the book, it doesn’t have a name in the book.*
Empire of the Reality Hegemon - Anyone who is hostile towards Jason or his allies has their magical abilities of any nature deactivated entirely, doesn’t matter if it’s a class ability, a race ability, or anything in between. As long as it has a magical nature it doesn’t work, physical abilities still work fine, while this is active Jason cannot take any actions of his own. You can try to resist, DC WIS 40, but if you fail you are frightened (Ignores immunity) of Jason and can only use your turn running away from him. Lasts three rounds.
*How long does the Paralyzed condition last for Ratatoskr’s attack?*
*It no long applies before of Jason’s ritual ability. You are welcome, now please someone heal Jason.*
Barbeau's "Legendary Action" (expending more Steam): "You've done enough. Take a break."
Jason now has the opportunity to immediately take the disengage, dash, and dodge actions at the same time. If he does so, he becomes Incapacitated until the end of his next turn and regains half his max HP.
Rollback Post to RevisionRollBack
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*How long does the Paralyzed condition last for Ratatoskr’s attack?*
*It no long applies before of Jason’s ritual ability. You are welcome, now please someone heal Jason.*
Barbeau's "Legendary Action" (expending more Steam): "You've done enough. Take a break."
Jason now has the opportunity to immediately take the disengage, dash, and dodge actions at the same time. If he does so, he becomes Incapacitated until the end of his next turn and regains half his max HP.
*Well that would be great if he didn’t have to maintain the aura hammer, if he didn’t become incapacitated I would use it.*
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
205
*I have quite a bit of room to improve it, if the rest of the group’s abilities are anything to go by.*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Legendary resistances for both Barbeau and the Gut.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
Just take every number on their stat sheet, and multiply it by 10
You got it. Ouch.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
(Everyone in the dome is screwed if I do that for Ragnaris.)
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
Jason’s aura seems to have reached a peak as the ritual is about to be activated. Gordon does the finishing touches before turning into a giant nebula eye as the aura actives, the name of the ritual entering into the minds of everyone in a few dozen mile radius, Empire of the Reality Hegemon. His monstrous and imposing aura seemingly trying to suppress the two enemies entirely. *Not the name in the book, it doesn’t have a name in the book.*
Empire of the Reality Hegemon - Anyone who is hostile towards Jason or his allies has their magical abilities of any nature deactivated entirely, doesn’t matter if it’s a class ability, a race ability, or anything in between. As long as it has a magical nature it doesn’t work, physical abilities still work fine, while this is active Jason cannot take any actions of his own. You can try to resist, DC WIS 40, but if you fail you are frightened (Ignores immunity) of Jason and can only use your turn running away from him. Lasts three rounds.
Zodiac could still take him
2083
2032
*Anyone hostile, Zodiac is fine.*
*Oh, for got my recharge, not that it will probably matter but still*
3
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
*Oh also any active effects of a magical nature are deactivated entirely.*
*I should roll for the Gut's recharge as well.*
1
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*How long does the Paralyzed condition last for Ratatoskr’s attack?*
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
*It no long applies before of Jason’s ritual ability. You are welcome, now please someone heal Jason.*
Oh nvm
*Oh and legendary resistances don’t work on this.*
Barbeau's "Legendary Action" (expending more Steam): "You've done enough. Take a break."
Jason now has the opportunity to immediately take the disengage, dash, and dodge actions at the same time. If he does so, he becomes Incapacitated until the end of his next turn and regains half his max HP.
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*Well that would be great if he didn’t have to maintain the aura hammer, if he didn’t become incapacitated I would use it.*