(You wanna know what really grinds my gears? The fact that D&D Beyond doesn't have any options for making homebrew weapons in pairs or as part of a set other than making them entirely different item descriptions. Being an avid homebrewer, that seriously irks me.)
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Hi guys! This is my desktop alt account. My mobile one goes by the name of AgateElk8337, so maybe you've heard of me? Who knows! For those who don't know, I'm a demiromantic, very socially awkward he/him from the Sooner State. I'm also an unofficial therapist on Onions Are LIke Worms.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with barbecue sauce."
(You wanna know what really grinds my gears? The fact that D&D Beyond doesn't have any options for making homebrew weapons in pairs or as part of a set other than making them entirely different item descriptions. Being an avid homebrewer, that seriously irks me.)
*Yeah, I like to give villains item sets that players can use to get a taste of the bag guy's powers if they so desire.*
*Your homebrew is pretty neat, though.*
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Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
(*slowly drags myself out of seclusion into the Dome* Hey y'all. How're you guys?)
*I am good. Just played a session of DND with Felix and he got to show off what a great tank he is and even got to finish off a boss, which let me do a cool anime-inspired description that I could never back up with mechanics.*
*Also we are having perogies for dinner. (I love perogies)*
(Cool. I made a couple new homebrew items. Wanna see?)
*Ooooh! Yes indeedy! I love homebrew, even if I'm not that good at it.*
(Alrighty!)
Give and Take
Weapons (scimitars), very rare (requires attunement)
This magic pair of mythril (Give) and onyx (Take) scimitars are connected by a sturdy chain. When you engage in two-weapon fighting using both scimitars, you can add your ability modifier to the damage of the second attack.
The scimitars have a collective 10 charges and regain 1d6 + 4 charges each day at midday. While holding these weapons, you can expend 1 of their charges when you hit a hostile creature with a melee attack using one of the two blades. When you do, the area around the creature is suffused with an effect depending on the blade used to hit the creature:
𝙂𝙞𝙫𝙚. When you hit a target with "Give" and expend a charge from the blade, you and all other creatures within 5 feet of the target gain 2d6 temporary hit points that last for 1 minute.
𝙏𝙖𝙠𝙚. When you hit a target with "Take" and expend a charge from the blade, that target takes 2d6 necrotic damage, and you and all other creatures within 5 feet of the target take half as much necrotic damage.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Hour and Minute
Weapons (dagger and shortsword), legendary (requires attunement)
These two magical weapons are bound by a powerful force. Despite there being two weapons, you only need to attune to one of them to use their properties. While holding one of the weapons, you can use an action to determine the distance and direction of the other paired weapon as long as you are on the same plane of existence. If you attune to one of the weapons while another creature is attuned to the other, you are each aware of the other creature's attunement and must make an Intelligence (Arcana) check contested by the other creature's Intelligence (Arcana) check. The creature that wins the contest remains attuned to the item, and for the next 24 hours, its attunement cannot be broken by another creature attempting to attune to the other weapon. The creature that loses the contest is no longer attuned to the weapon.
While holding both weapons in either hand, you gain several benefits:
You gain +3 to attack and damage rolls made with these magic weapons.
Your perception of time is slightly quickened, allowing you to dodge attacks that would normally hit you. You gain a +2 bonus to AC.
When you roll a 20 on an attack roll using Hour (the dagger) against a creature, that creature is under the effects of the slow until the end of your next turn.
When you roll a 20 on an attack roll using Minute (the shortsword), you are under the effects of the haste until the start of your next turn. When the spell ends, you don't suffer the normal effects of the spell ending.
Once per day, you can use an action to cross the weapons in an X over your chest, using them to cast the time stop spell.
In addition, you can use an action to lay the two weapons down on the ground. They magically point north before spinning to align and tell the current time. When they do, 12:00 is always facing north.
Proficiency with a shortsword or dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
*When I saw Give and Take my first thought was Poor Man’s Poison. As for Hour and Minute, the time stop feature isn’t all that good as IMO time stop is pretty a mediocre spell in general (it’s only really good for buffing yourself or setting something up) especially for a melee fighter who would get the most benefit from the weapon. Just my thoughts though*
(*slowly drags myself out of seclusion into the Dome* Hey y'all. How're you guys?)
*I am good. Just played a session of DND with Felix and he got to show off what a great tank he is and even got to finish off a boss, which let me do a cool anime-inspired description that I could never back up with mechanics.*
*Also we are having perogies for dinner. (I love perogies)*
(Cool. I made a couple new homebrew items. Wanna see?)
*Ooooh! Yes indeedy! I love homebrew, even if I'm not that good at it.*
(Alrighty!)
Give and Take
Weapons (scimitars), very rare (requires attunement)
This magic pair of mythril (Give) and onyx (Take) scimitars are connected by a sturdy chain. When you engage in two-weapon fighting using both scimitars, you can add your ability modifier to the damage of the second attack.
The scimitars have a collective 10 charges and regain 1d6 + 4 charges each day at midday. While holding these weapons, you can expend 1 of their charges when you hit a hostile creature with a melee attack using one of the two blades. When you do, the area around the creature is suffused with an effect depending on the blade used to hit the creature:
𝙂𝙞𝙫𝙚. When you hit a target with "Give" and expend a charge from the blade, you and all other creatures within 5 feet of the target gain 2d6 temporary hit points that last for 1 minute.
𝙏𝙖𝙠𝙚. When you hit a target with "Take" and expend a charge from the blade, that target takes 2d6 necrotic damage, and you and all other creatures within 5 feet of the target take half as much necrotic damage.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Hour and Minute
Weapons (dagger and shortsword), legendary (requires attunement)
These two magical weapons are bound by a powerful force. Despite there being two weapons, you only need to attune to one of them to use their properties. While holding one of the weapons, you can use an action to determine the distance and direction of the other paired weapon as long as you are on the same plane of existence. If you attune to one of the weapons while another creature is attuned to the other, you are each aware of the other creature's attunement and must make an Intelligence (Arcana) check contested by the other creature's Intelligence (Arcana) check. The creature that wins the contest remains attuned to the item, and for the next 24 hours, its attunement cannot be broken by another creature attempting to attune to the other weapon. The creature that loses the contest is no longer attuned to the weapon.
While holding both weapons in either hand, you gain several benefits:
You gain +3 to attack and damage rolls made with these magic weapons.
Your perception of time is slightly quickened, allowing you to dodge attacks that would normally hit you. You gain a +2 bonus to AC.
When you roll a 20 on an attack roll using Hour (the dagger) against a creature, that creature is under the effects of the slow until the end of your next turn.
When you roll a 20 on an attack roll using Minute (the shortsword), you are under the effects of the haste until the start of your next turn. When the spell ends, you don't suffer the normal effects of the spell ending.
Once per day, you can use an action to cross the weapons in an X over your chest, using them to cast the time stop spell.
In addition, you can use an action to lay the two weapons down on the ground. They magically point north before spinning to align and tell the current time. When they do, 12:00 is always facing north.
Proficiency with a shortsword or dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
*When I saw Give and Take my first thought was Poor Man’s Poison. As for Hour and Minute, the time stop feature isn’t all that good as IMO time stop is pretty a mediocre spell in general (it’s only really good for buffing yourself or setting something up) especially for a melee fighter who would get the most benefit from the weapon. Just my thoughts though*
(Yeah, time stop isn't that great for a melee fighter (unless they have some crap like bear traps or somethin' else on hand), but I just thought it would fit.)
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Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
(You wanna know what really grinds my gears? The fact that D&D Beyond doesn't have any options for making homebrew weapons in pairs or as part of a set other than making them entirely different item descriptions. Being an avid homebrewer, that seriously irks me.)
*Yeah, I like to give villains item sets that players can use to get a taste of the bag guy's powers if they so desire.*
*Your homebrew is pretty neat, though.*
(Thanks, Baalze.)
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
They feel an all too familiar comforting aura cover them, like a warm blanket after a cold day.
...
"Who is there?"
Jason, in his usual floral attire and sandals, walks into view “Looks like you need someone to talk to mate.”
"... I've become a monster, Jason"
“That doesn’t sound like something I have been through.” He says sitting next to him “We are all monsters, some just don’t want to be, do you?”
Visibly shaking.
"I dont, but..."
"I can't stop myself"
Jason takes off his starry cloak, placing it on Zodiac, a calming effect washing over “I ask you, do you want to be a monster?”
"I don't want to be a monster"
“Then you are fine, you don’t want to be a monster, as long as you fight against that, you will never truly be one. Sandwich?” He holds out a sandwich he didn’t have before.
They feel an all too familiar comforting aura cover them, like a warm blanket after a cold day.
...
"Who is there?"
Jason, in his usual floral attire and sandals, walks into view “Looks like you need someone to talk to mate.”
"... I've become a monster, Jason"
“That doesn’t sound like something I have been through.” He says sitting next to him “We are all monsters, some just don’t want to be, do you?”
Visibly shaking.
"I dont, but..."
"I can't stop myself"
Jason takes off his starry cloak, placing it on Zodiac, a calming effect washing over “I ask you, do you want to be a monster?”
"I don't want to be a monster"
“Then you are fine, you don’t want to be a monster, as long as you fight against that, you will never truly be one. Sandwich?” He holds out a sandwich he didn’t have before.
They feel an all too familiar comforting aura cover them, like a warm blanket after a cold day.
...
"Who is there?"
Jason, in his usual floral attire and sandals, walks into view “Looks like you need someone to talk to mate.”
"... I've become a monster, Jason"
“That doesn’t sound like something I have been through.” He says sitting next to him “We are all monsters, some just don’t want to be, do you?”
Visibly shaking.
"I dont, but..."
"I can't stop myself"
Jason takes off his starry cloak, placing it on Zodiac, a calming effect washing over “I ask you, do you want to be a monster?”
"I don't want to be a monster"
“Then you are fine, you don’t want to be a monster, as long as you fight against that, you will never truly be one. Sandwich?” He holds out a sandwich he didn’t have before.
They feel an all too familiar comforting aura cover them, like a warm blanket after a cold day.
...
"Who is there?"
Jason, in his usual floral attire and sandals, walks into view “Looks like you need someone to talk to mate.”
"... I've become a monster, Jason"
“That doesn’t sound like something I have been through.” He says sitting next to him “We are all monsters, some just don’t want to be, do you?”
Visibly shaking.
"I dont, but..."
"I can't stop myself"
Jason takes off his starry cloak, placing it on Zodiac, a calming effect washing over “I ask you, do you want to be a monster?”
"I don't want to be a monster"
“Then you are fine, you don’t want to be a monster, as long as you fight against that, you will never truly be one. Sandwich?” He holds out a sandwich he didn’t have before.
They feel an all too familiar comforting aura cover them, like a warm blanket after a cold day.
...
"Who is there?"
Jason, in his usual floral attire and sandals, walks into view “Looks like you need someone to talk to mate.”
"... I've become a monster, Jason"
“That doesn’t sound like something I have been through.” He says sitting next to him “We are all monsters, some just don’t want to be, do you?”
Visibly shaking.
"I dont, but..."
"I can't stop myself"
Jason takes off his starry cloak, placing it on Zodiac, a calming effect washing over “I ask you, do you want to be a monster?”
"I don't want to be a monster"
“Then you are fine, you don’t want to be a monster, as long as you fight against that, you will never truly be one. Sandwich?” He holds out a sandwich he didn’t have before.
"What kind of sandwich?"
“Magic BLT. With magic pepper.”
"Sure"
He gives them the sandwich, making one of his own.
They feel an all too familiar comforting aura cover them, like a warm blanket after a cold day.
...
"Who is there?"
Jason, in his usual floral attire and sandals, walks into view “Looks like you need someone to talk to mate.”
"... I've become a monster, Jason"
“That doesn’t sound like something I have been through.” He says sitting next to him “We are all monsters, some just don’t want to be, do you?”
Visibly shaking.
"I dont, but..."
"I can't stop myself"
Jason takes off his starry cloak, placing it on Zodiac, a calming effect washing over “I ask you, do you want to be a monster?”
"I don't want to be a monster"
“Then you are fine, you don’t want to be a monster, as long as you fight against that, you will never truly be one. Sandwich?” He holds out a sandwich he didn’t have before.
"What kind of sandwich?"
“Magic BLT. With magic pepper.”
"Sure"
He gives them the sandwich, making one of his own.
As Zodiac eats it, Jason notices that his teeth are sharp.
And stained with blood
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(You wanna know what really grinds my gears? The fact that D&D Beyond doesn't have any options for making homebrew weapons in pairs or as part of a set other than making them entirely different item descriptions. Being an avid homebrewer, that seriously irks me.)
Hi guys! This is my desktop alt account. My mobile one goes by the name of AgateElk8337, so maybe you've heard of me? Who knows! For those who don't know, I'm a demiromantic, very socially awkward he/him from the Sooner State. I'm also an unofficial therapist on Onions Are LIke Worms.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with barbecue sauce."
"You're never fully dressed without a smile!"
Click here for cool art!
*Yeah, I like to give villains item sets that players can use to get a taste of the bag guy's powers if they so desire.*
*Your homebrew is pretty neat, though.*
Let him who is without sin cast the first stone.
May each word that I speak be backed by each of my teeth.
*When I saw Give and Take my first thought was Poor Man’s Poison. As for Hour and Minute, the time stop feature isn’t all that good as IMO time stop is pretty a mediocre spell in general (it’s only really good for buffing yourself or setting something up) especially for a melee fighter who would get the most benefit from the weapon. Just my thoughts though*
Somewhere between a genius and a moron.
(Yeah, time stop isn't that great for a melee fighter (unless they have some crap like bear traps or somethin' else on hand), but I just thought it would fit.)
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
(Thanks, Baalze.)
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
*I am back!!!*
Zodiac is crying in the forest
They feel an all too familiar comforting aura cover them, like a warm blanket after a cold day.
...
"Who is there?"
Jason, in his usual floral attire and sandals, walks into view “Looks like you need someone to talk to mate.”
"... I've become a monster, Jason"
“That doesn’t sound like something I have been through.” He says sitting next to him “We are all monsters, some just don’t want to be, do you?”
Visibly shaking.
"I dont, but..."
"I can't stop myself"
Jason takes off his starry cloak, placing it on Zodiac, a calming effect washing over “I ask you, do you want to be a monster?”
"I don't want to be a monster"
“Then you are fine, you don’t want to be a monster, as long as you fight against that, you will never truly be one. Sandwich?” He holds out a sandwich he didn’t have before.
"What kind of sandwich?"
“Magic BLT. With magic pepper.”
"Sure"
He gives them the sandwich, making one of his own.
As Zodiac eats it, Jason notices that his teeth are sharp.
And stained with blood