He keeps shaking the cage, and he roars yet again. He scales glow like molten lava, and the two pit fiends both take 46 fire damage (ignores immunity and resistance.)
The hellfire cage seems to have a magical barrier around it, keeping most damage from going through. They take a quarter of the damage, and snarl.
Each of them back 100 feet from the cage, using exclusively magic to levitate it now. It’s much slower, but it’s safer and they’ll soon be approaching the trench.
He growls at them, then exhales a torrent of flame 300 feet wide at them. They both take 114 fire damage (ignores immunity and resistance). DC 26 Dex save for half.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
He keeps shaking the cage, and he roars yet again. He scales glow like molten lava, and the two pit fiends both take 46 fire damage (ignores immunity and resistance.)
The hellfire cage seems to have a magical barrier around it, keeping most damage from going through. They take a quarter of the damage, and snarl.
Each of them back 100 feet from the cage, using exclusively magic to levitate it now. It’s much slower, but it’s safer and they’ll soon be approaching the trench.
He growls at them, then exhales a torrent of flame 300 feet wide at them. They both take 118 fire damage (ignores immunity and resistance). DC 26 Dex save for half.
(It's actually DC 28, not 26. That's my bad.)
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
He keeps shaking the cage, and he roars yet again. He scales glow like molten lava, and the two pit fiends both take 46 fire damage (ignores immunity and resistance.)
The hellfire cage seems to have a magical barrier around it, keeping most damage from going through. They take a quarter of the damage, and snarl.
Each of them back 100 feet from the cage, using exclusively magic to levitate it now. It’s much slower, but it’s safer and they’ll soon be approaching the trench.
He growls at them, then exhales a torrent of flame 300 feet wide at them. They both take 118 fire damage (ignores immunity and resistance). DC 26 Dex save for half.
Neither of them can make that, and only on of them is hit as they’re on opposite sides. They’re descending into the trench now, one of them quite burnt. Ragnaris can see a ledge and the Trench’s overhang connected together by white hot adamantine bars, forming a sort of small cavern prison, just small enough that Ragnaris wouldn’t be comfortable in it, but could fit. There isn’t any apparent door to it, and on the rock above there is an inscription reading Ragnaris’ name. They are only a few hundred feet from the prison.
more cages like it decorate the sides of the trench, with the stone spire rising from the unseen, dark bottom all the way to about half up to the top of Nessus, a layer of rock in which many streams of freezing water fall through like rain, turning to mist a hundred feet into the descent, forming a cloud lair. Ragnaris can guess the spire, truly enormous and thousands of feet thick, is the residence of Asmodeus, king of Hell.
This post has potentially manipulated dice roll results.
*Im going to assume the guy is dead.* Rag walks back to the dome, ignoring everything around him. He finally stops suppressing the message his grandfather sent to him. He begins to cry, his face unmoving but tears simply flowing down. He grabs the reality tear he made earlier and reopens it and goes back inside. Athletics:44
*Im going to assume the guy is dead.* Rag walks back to the dome, ignoring everything around him. He finally stops suppressing the message his grandfather sent to him. He begins to cry, his face unmoving but tears simply flowing down. He grabs the reality tear he made earlier and reopens it. Athletics:46
He finds himself back in the outside area of Abaddon’s court, the doors shut. The windows are dark, hard to tell what’s going on. But noises come from the building.
(by the way, there are more than just those two rooms in Abaddon’s court, there are several but those are just the main two connected to the entry hall he escaped from)
Jason's voice is also slightly shaky "Goodbye Lonely." Once he leaves the gate closes behind him.
Once they leave and the gate closes, they just stand there for a moment. Then, they walk off to the other side of the dome, sit down, and cover their face with their hands, curling into a little ball. They Aren’t crying yet, just sitting there.
Lonely feels a rumbling from underneath, before a crocodilian head pops out of the ground near him.
"Why friend alone....sad....?"
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Jason's voice is also slightly shaky "Goodbye Lonely." Once he leaves the gate closes behind him.
Once they leave and the gate closes, they just stand there for a moment. Then, they walk off to the other side of the dome, sit down, and cover their face with their hands, curling into a little ball. They Aren’t crying yet, just sitting there.
Lonely feels a rumbling from underneath, before a crocodilian head pops out of the ground near him.
"Why friend alone....sad....?"
Lonely doesn’t say anything, just mumbling underneath their breath.
He keeps shaking the cage, and he roars yet again. He scales glow like molten lava, and the two pit fiends both take 46 fire damage (ignores immunity and resistance.)
The hellfire cage seems to have a magical barrier around it, keeping most damage from going through. They take a quarter of the damage, and snarl.
Each of them back 100 feet from the cage, using exclusively magic to levitate it now. It’s much slower, but it’s safer and they’ll soon be approaching the trench.
He growls at them, then exhales a torrent of flame 300 feet wide at them. They both take 118 fire damage (ignores immunity and resistance). DC 26 Dex save for half.
Neither of them can make that, and only on of them is hit as they’re on opposite sides. They’re descending into the trench now, one of them quite burnt. Ragnaris can see a ledge and the Trench’s overhang connected together by white hot adamantine bars, forming a sort of small cavern prison, just small enough that Ragnaris wouldn’t be comfortable in it, but could fit. There isn’t any apparent door to it, and on the rock above there is an inscription reading Ragnaris’ name. They are only a few hundred feet from the prison.
more cages like it decorate the sides of the trench, with the stone spire rising from the unseen, dark bottom all the way to about half up to the top of Nessus, a layer of rock in which many streams of freezing water fall through like rain, turning to mist a hundred feet into the descent, forming a cloud lair. Ragnaris can guess the spire, truly enormous and thousands of feet thick, is the residence of Asmodeus, king of Hell.
Ragnaris is still defiant towards the fiends, and this time he casts flesh to stone on the one he hit with his flames. They must now succeed on a DC 30 Con save.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Jason's voice is also slightly shaky "Goodbye Lonely." Once he leaves the gate closes behind him.
Once they leave and the gate closes, they just stand there for a moment. Then, they walk off to the other side of the dome, sit down, and cover their face with their hands, curling into a little ball. They Aren’t crying yet, just sitting there.
Lonely feels a rumbling from underneath, before a crocodilian head pops out of the ground near him.
"Why friend alone....sad....?"
Lonely doesn’t say anything, just mumbling underneath their breath.
Korizek just rest his head down, keeping the boy company in silence.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
*Im going to assume the guy is dead.* Rag walks back to the dome, ignoring everything around him. He finally stops suppressing the message his grandfather sent to him. He begins to cry, his face unmoving but tears simply flowing down. He grabs the reality tear he made earlier and reopens it. Athletics:46
He finds himself back in the outside area of Abaddon’s court, the doors shut. The windows are dark, hard to tell what’s going on. But noises come from the building.
(by the way, there are more than just those two rooms in Abaddon’s court, there are several but those are just the main two connected to the entry hall he escaped from)
He grabs the door and begins to pull, planning to tear apart the walls and take the doors off of their hinges, gritting his teeth and pulling with all the force he can muster. Athletics:34
He keeps shaking the cage, and he roars yet again. He scales glow like molten lava, and the two pit fiends both take 46 fire damage (ignores immunity and resistance.)
The hellfire cage seems to have a magical barrier around it, keeping most damage from going through. They take a quarter of the damage, and snarl.
Each of them back 100 feet from the cage, using exclusively magic to levitate it now. It’s much slower, but it’s safer and they’ll soon be approaching the trench.
He growls at them, then exhales a torrent of flame 300 feet wide at them. They both take 118 fire damage (ignores immunity and resistance). DC 26 Dex save for half.
Neither of them can make that, and only on of them is hit as they’re on opposite sides. They’re descending into the trench now, one of them quite burnt. Ragnaris can see a ledge and the Trench’s overhang connected together by white hot adamantine bars, forming a sort of small cavern prison, just small enough that Ragnaris wouldn’t be comfortable in it, but could fit. There isn’t any apparent door to it, and on the rock above there is an inscription reading Ragnaris’ name. They are only a few hundred feet from the prison.
more cages like it decorate the sides of the trench, with the stone spire rising from the unseen, dark bottom all the way to about half up to the top of Nessus, a layer of rock in which many streams of freezing water fall through like rain, turning to mist a hundred feet into the descent, forming a cloud lair. Ragnaris can guess the spire, truly enormous and thousands of feet thick, is the residence of Asmodeus, king of Hell.
Ragnaris is still defiant towards the fiends, and this time he casts flesh to stone on the one he hit with his flames. They must now succeed on a DC 30 Con save.
He keeps shaking the cage, and he roars yet again. He scales glow like molten lava, and the two pit fiends both take 46 fire damage (ignores immunity and resistance.)
The hellfire cage seems to have a magical barrier around it, keeping most damage from going through. They take a quarter of the damage, and snarl.
Each of them back 100 feet from the cage, using exclusively magic to levitate it now. It’s much slower, but it’s safer and they’ll soon be approaching the trench.
He growls at them, then exhales a torrent of flame 300 feet wide at them. They both take 118 fire damage (ignores immunity and resistance). DC 26 Dex save for half.
Neither of them can make that, and only on of them is hit as they’re on opposite sides. They’re descending into the trench now, one of them quite burnt. Ragnaris can see a ledge and the Trench’s overhang connected together by white hot adamantine bars, forming a sort of small cavern prison, just small enough that Ragnaris wouldn’t be comfortable in it, but could fit. There isn’t any apparent door to it, and on the rock above there is an inscription reading Ragnaris’ name. They are only a few hundred feet from the prison.
more cages like it decorate the sides of the trench, with the stone spire rising from the unseen, dark bottom all the way to about half up to the top of Nessus, a layer of rock in which many streams of freezing water fall through like rain, turning to mist a hundred feet into the descent, forming a cloud lair. Ragnaris can guess the spire, truly enormous and thousands of feet thick, is the residence of Asmodeus, king of Hell.
Ragnaris is still defiant towards the fiends, and this time he casts flesh to stone on the one he hit with his flames. They must now succeed on a DC 30 Con save.
The pit fiend screeches as the spell hits them.
save: 29
The pit fiend drops, and so does the cage, at least partially. The other one tries to keep it up by moving closer and using increased magic force, not 25 feet away. Two bone devils resting on a nearby ledge dive down after the pit fiend, trying to catch up to catch them.
*Im going to assume the guy is dead.* Rag walks back to the dome, ignoring everything around him. He finally stops suppressing the message his grandfather sent to him. He begins to cry, his face unmoving but tears simply flowing down. He grabs the reality tear he made earlier and reopens it. Athletics:46
He finds himself back in the outside area of Abaddon’s court, the doors shut. The windows are dark, hard to tell what’s going on. But noises come from the building.
(by the way, there are more than just those two rooms in Abaddon’s court, there are several but those are just the main two connected to the entry hall he escaped from)
He grabs the door and begins to pull, planning to tear apart the walls and take the doors off of their hinges, gritting his teeth and pulling with all the force he can muster. Athletics:34
*Oh yeah he also has advantage. I will fix that next time.*
Rollback Post to RevisionRollBack
What's life without a little war to spice things up? Anyone who worries about the little things should notice the bigger picture.
I am (As drummerboy stated) The master of many faces, The unseen puppeteer, The illumination, & The unnoticed influence.
Favorite games series: Dark Souls. Shirtless Solaire. Best best game series of all time: Paper Mario. Fight me about it.
*Im going to assume the guy is dead.* Rag walks back to the dome, ignoring everything around him. He finally stops suppressing the message his grandfather sent to him. He begins to cry, his face unmoving but tears simply flowing down. He grabs the reality tear he made earlier and reopens it. Athletics:46
He finds himself back in the outside area of Abaddon’s court, the doors shut. The windows are dark, hard to tell what’s going on. But noises come from the building.
(by the way, there are more than just those two rooms in Abaddon’s court, there are several but those are just the main two connected to the entry hall he escaped from)
He grabs the door and begins to pull, planning to tear apart the walls and take the doors off of their hinges, gritting his teeth and pulling with all the force he can muster. Athletics:34
The doors rip open, leading to the main hall. In the main hall are several other stone doors and one at the end of the hall, where the two big court rooms reside. Noises are coming from there. These doors aren’t locked.
He keeps shaking the cage, and he roars yet again. He scales glow like molten lava, and the two pit fiends both take 46 fire damage (ignores immunity and resistance.)
The hellfire cage seems to have a magical barrier around it, keeping most damage from going through. They take a quarter of the damage, and snarl.
Each of them back 100 feet from the cage, using exclusively magic to levitate it now. It’s much slower, but it’s safer and they’ll soon be approaching the trench.
He growls at them, then exhales a torrent of flame 300 feet wide at them. They both take 118 fire damage (ignores immunity and resistance). DC 26 Dex save for half.
Neither of them can make that, and only on of them is hit as they’re on opposite sides. They’re descending into the trench now, one of them quite burnt. Ragnaris can see a ledge and the Trench’s overhang connected together by white hot adamantine bars, forming a sort of small cavern prison, just small enough that Ragnaris wouldn’t be comfortable in it, but could fit. There isn’t any apparent door to it, and on the rock above there is an inscription reading Ragnaris’ name. They are only a few hundred feet from the prison.
more cages like it decorate the sides of the trench, with the stone spire rising from the unseen, dark bottom all the way to about half up to the top of Nessus, a layer of rock in which many streams of freezing water fall through like rain, turning to mist a hundred feet into the descent, forming a cloud lair. Ragnaris can guess the spire, truly enormous and thousands of feet thick, is the residence of Asmodeus, king of Hell.
Ragnaris is still defiant towards the fiends, and this time he casts flesh to stone on the one he hit with his flames. They must now succeed on a DC 30 Con save.
The pit fiend screeches as the spell hits them.
save: 29
Their skin begins to harden into rock, and Ragnaris smiles cruelly as this happens. The fiend is now restrained, and has to make Con saves until they rack up either three successes or three failures.
Rollback Post to RevisionRollBack
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
*Im going to assume the guy is dead.* Rag walks back to the dome, ignoring everything around him. He finally stops suppressing the message his grandfather sent to him. He begins to cry, his face unmoving but tears simply flowing down. He grabs the reality tear he made earlier and reopens it. Athletics:46
He finds himself back in the outside area of Abaddon’s court, the doors shut. The windows are dark, hard to tell what’s going on. But noises come from the building.
(by the way, there are more than just those two rooms in Abaddon’s court, there are several but those are just the main two connected to the entry hall he escaped from)
He grabs the door and begins to pull, planning to tear apart the walls and take the doors off of their hinges, gritting his teeth and pulling with all the force he can muster. Athletics:34
The doors rip open, leading to the main hall. In the main hall are several other stone doors and one at the end of the hall, where the two big court rooms reside. Noises are coming from there. These doors aren’t locked.
He opens the door with the noises behind it, if anyone gets in his way to stop them he simply looks at them, silently, his rage burning hotter than almost anything around him.
Rollback Post to RevisionRollBack
What's life without a little war to spice things up? Anyone who worries about the little things should notice the bigger picture.
I am (As drummerboy stated) The master of many faces, The unseen puppeteer, The illumination, & The unnoticed influence.
Favorite games series: Dark Souls. Shirtless Solaire. Best best game series of all time: Paper Mario. Fight me about it.
*Im going to assume the guy is dead.* Rag walks back to the dome, ignoring everything around him. He finally stops suppressing the message his grandfather sent to him. He begins to cry, his face unmoving but tears simply flowing down. He grabs the reality tear he made earlier and reopens it. Athletics:46
He finds himself back in the outside area of Abaddon’s court, the doors shut. The windows are dark, hard to tell what’s going on. But noises come from the building.
(by the way, there are more than just those two rooms in Abaddon’s court, there are several but those are just the main two connected to the entry hall he escaped from)
He grabs the door and begins to pull, planning to tear apart the walls and take the doors off of their hinges, gritting his teeth and pulling with all the force he can muster. Athletics:34
The doors rip open, leading to the main hall. In the main hall are several other stone doors and one at the end of the hall, where the two big court rooms reside. Noises are coming from there. These doors aren’t locked.
He opens the door with the noises behind it, if anyone gets in his way to stop them he simply looks at them, silently, his rage burning hotter than almost anything around him.
The only two people in the room are a bloody looking Abaddon, and an unscathed Astaroth. Abaddon is collecting loose papers from his desk and Astaroth is close by, cleaning a deep wound on Abaddon’s neck. If you try to be stealthy, DC 30 stealth check to beat Abaddon’s perception.
He keeps shaking the cage, and he roars yet again. He scales glow like molten lava, and the two pit fiends both take 46 fire damage (ignores immunity and resistance.)
The hellfire cage seems to have a magical barrier around it, keeping most damage from going through. They take a quarter of the damage, and snarl.
Each of them back 100 feet from the cage, using exclusively magic to levitate it now. It’s much slower, but it’s safer and they’ll soon be approaching the trench.
He growls at them, then exhales a torrent of flame 300 feet wide at them. They both take 118 fire damage (ignores immunity and resistance). DC 26 Dex save for half.
Neither of them can make that, and only on of them is hit as they’re on opposite sides. They’re descending into the trench now, one of them quite burnt. Ragnaris can see a ledge and the Trench’s overhang connected together by white hot adamantine bars, forming a sort of small cavern prison, just small enough that Ragnaris wouldn’t be comfortable in it, but could fit. There isn’t any apparent door to it, and on the rock above there is an inscription reading Ragnaris’ name. They are only a few hundred feet from the prison.
more cages like it decorate the sides of the trench, with the stone spire rising from the unseen, dark bottom all the way to about half up to the top of Nessus, a layer of rock in which many streams of freezing water fall through like rain, turning to mist a hundred feet into the descent, forming a cloud lair. Ragnaris can guess the spire, truly enormous and thousands of feet thick, is the residence of Asmodeus, king of Hell.
Ragnaris is still defiant towards the fiends, and this time he casts flesh to stone on the one he hit with his flames. They must now succeed on a DC 30 Con save.
The pit fiend screeches as the spell hits them.
save: 29
The pit fiend drops, and so does the cage, at least partially. The other one tries to keep it up by moving closer and using increased magic force, not 25 feet away. Two bone devils resting on a nearby ledge dive down after the pit fiend, trying to catch up to catch them.
*Im going to assume the guy is dead.* Rag walks back to the dome, ignoring everything around him. He finally stops suppressing the message his grandfather sent to him. He begins to cry, his face unmoving but tears simply flowing down. He grabs the reality tear he made earlier and reopens it. Athletics:46
He finds himself back in the outside area of Abaddon’s court, the doors shut. The windows are dark, hard to tell what’s going on. But noises come from the building.
(by the way, there are more than just those two rooms in Abaddon’s court, there are several but those are just the main two connected to the entry hall he escaped from)
He grabs the door and begins to pull, planning to tear apart the walls and take the doors off of their hinges, gritting his teeth and pulling with all the force he can muster. Athletics:34
The doors rip open, leading to the main hall. In the main hall are several other stone doors and one at the end of the hall, where the two big court rooms reside. Noises are coming from there. These doors aren’t locked.
He opens the door with the noises behind it, if anyone gets in his way to stop them he simply looks at them, silently, his rage burning hotter than almost anything around him.
The only two people in the room are a bloody looking Abaddon, and an unscathed Astaroth. Abaddon is collecting loose papers from his desk and Astaroth is close by, cleaning a deep wound on Abaddon’s neck. If you try to be stealthy, DC 30 stealth check to beat Abaddon’s perception.
He immediately walks to where he can be seen by the both of them, his holds Jylek's Great-axe to his side and His great sword in his other hand. His voice is gravely and rough "Release my grandfather." His voice as immovable as stone and as powerful as a god. He looks them both in the eyes "I am not in the mood for your idiocy."
Rollback Post to RevisionRollBack
What's life without a little war to spice things up? Anyone who worries about the little things should notice the bigger picture.
I am (As drummerboy stated) The master of many faces, The unseen puppeteer, The illumination, & The unnoticed influence.
Favorite games series: Dark Souls. Shirtless Solaire. Best best game series of all time: Paper Mario. Fight me about it.
Etiam im librum scribo
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*so much drama happening*
He growls at them, then exhales a torrent of flame 300 feet wide at them. They both take 114 fire damage (ignores immunity and resistance). DC 26 Dex save for half.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
(It's actually DC 28, not 26. That's my bad.)
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
Neither of them can make that, and only on of them is hit as they’re on opposite sides. They’re descending into the trench now, one of them quite burnt. Ragnaris can see a ledge and the Trench’s overhang connected together by white hot adamantine bars, forming a sort of small cavern prison, just small enough that Ragnaris wouldn’t be comfortable in it, but could fit. There isn’t any apparent door to it, and on the rock above there is an inscription reading Ragnaris’ name. They are only a few hundred feet from the prison.
more cages like it decorate the sides of the trench, with the stone spire rising from the unseen, dark bottom all the way to about half up to the top of Nessus, a layer of rock in which many streams of freezing water fall through like rain, turning to mist a hundred feet into the descent, forming a cloud lair. Ragnaris can guess the spire, truly enormous and thousands of feet thick, is the residence of Asmodeus, king of Hell.
*Im going to assume the guy is dead.*
Rag walks back to the dome, ignoring everything around him. He finally stops suppressing the message his grandfather sent to him. He begins to cry, his face unmoving but tears simply flowing down. He grabs the reality tear he made earlier and reopens it and goes back inside. Athletics:44
He finds himself back in the outside area of Abaddon’s court, the doors shut. The windows are dark, hard to tell what’s going on. But noises come from the building.
(by the way, there are more than just those two rooms in Abaddon’s court, there are several but those are just the main two connected to the entry hall he escaped from)
Lonely feels a rumbling from underneath, before a crocodilian head pops out of the ground near him.
"Why friend alone....sad....?"
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Lonely doesn’t say anything, just mumbling underneath their breath.
Ragnaris is still defiant towards the fiends, and this time he casts flesh to stone on the one he hit with his flames. They must now succeed on a DC 30 Con save.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
Korizek just rest his head down, keeping the boy company in silence.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
He grabs the door and begins to pull, planning to tear apart the walls and take the doors off of their hinges, gritting his teeth and pulling with all the force he can muster. Athletics:34
The pit fiend screeches as the spell hits them.
save: 33
The pit fiend drops, and so does the cage, at least partially. The other one tries to keep it up by moving closer and using increased magic force, not 25 feet away. Two bone devils resting on a nearby ledge dive down after the pit fiend, trying to catch up to catch them.
*Oh yeah he also has advantage. I will fix that next time.*
What's life without a little war to spice things up? Anyone who worries about the little things should notice the bigger picture.
I am (As drummerboy stated) The master of many faces, The unseen puppeteer, The illumination, & The unnoticed influence.
Favorite games series: Dark Souls. Shirtless Solaire. Best best game series of all time: Paper Mario. Fight me about it.
Etiam im librum scribo
The doors rip open, leading to the main hall. In the main hall are several other stone doors and one at the end of the hall, where the two big court rooms reside. Noises are coming from there. These doors aren’t locked.
Their skin begins to harden into rock, and Ragnaris smiles cruelly as this happens. The fiend is now restrained, and has to make Con saves until they rack up either three successes or three failures.
Hi there! My name's Elk. I'm NoiSilverheart's doppelgänger. I'm a demi/grayromantic, socially awkward Okie who may or may not be a pyromaniac. *random confetti blast*
I'm a warlock of the Archcrone, and my patron is TheFriendlyArchfey. I was nicknamed AchatesCervus8337 by VitusW and given the titles "Swashbuckling Scorcher", "The Unpredictable Jedi", "Burning Fury of the Ancients", and "Combustion Knight" by DrummerBoyDragonSlayer.
Extended sig
He opens the door with the noises behind it, if anyone gets in his way to stop them he simply looks at them, silently, his rage burning hotter than almost anything around him.
What's life without a little war to spice things up? Anyone who worries about the little things should notice the bigger picture.
I am (As drummerboy stated) The master of many faces, The unseen puppeteer, The illumination, & The unnoticed influence.
Favorite games series: Dark Souls. Shirtless Solaire. Best best game series of all time: Paper Mario. Fight me about it.
Etiam im librum scribo
The only two people in the room are a bloody looking Abaddon, and an unscathed Astaroth. Abaddon is collecting loose papers from his desk and Astaroth is close by, cleaning a deep wound on Abaddon’s neck. If you try to be stealthy, DC 30 stealth check to beat Abaddon’s perception.
He immediately walks to where he can be seen by the both of them, his holds Jylek's Great-axe to his side and His great sword in his other hand. His voice is gravely and rough "Release my grandfather." His voice as immovable as stone and as powerful as a god. He looks them both in the eyes "I am not in the mood for your idiocy."
What's life without a little war to spice things up? Anyone who worries about the little things should notice the bigger picture.
I am (As drummerboy stated) The master of many faces, The unseen puppeteer, The illumination, & The unnoticed influence.
Favorite games series: Dark Souls. Shirtless Solaire. Best best game series of all time: Paper Mario. Fight me about it.
Etiam im librum scribo