I've have had 2 good/great games VS 8 bad games. I just deleted Roll20 and I'm debating doing this one as well. But, before I do I wanna know that I'm not crazy about a few red flags.
I've had a DM play along with a PC and cheat(50,000 gold and All the things he wanted and then some). I was apart of a group of excluded players because we were not apart of "the click." I had to watch a player, the DM hated, get mistreated. (Guy did nothing wrong, DM just hated him IRL.) Also made up an excuse to force the party to pay rent at a fort we cleared and owned. Had a DM argue over an NPC that basically had plot armor and wouldn't give the player the option when though they grappled the NPC the moment they knew it was the NPC they were hunting.
But even though someone will point the blame on me or call me a bad player. Out of the 2 games, I've played and loved.
A one-off where I was a drunk ranger because I failed our 1st perception check and I continued drinking (I didn't see the party in the tavern). After the party hired me for tracking...I got bad rolls. So instead of saying "I didn't see anything." We all laughed because I was too drunk to see any tracks or even what creature it could have been. There was also AL that started off where we really didn't know anyone at the table but by the end of my visits we fell like good friends in and out of the game.
I want to know the worst game moments, and Best moments you've had? If I'm just going to get crapped on here then I'll leave this as well.
Don't see why you'd get crapped on, everyone has bad games and everyone has good games. Sometimes you will come across a shitty DM who doesn't give everyone the chance they all deserve (I'm guilty of this personally, which is why i prefer a smaller group of at most 4-5, easier to keep focus and give everyone that time they deserve) and sometimes you just get a group that doesn't "Mesh Well" even if they think they should be fine. Sometimes its someone having a different expectations of a game, sometimes it's just having a Bad day.
I do get being put off by people in games and if sometimes you have a bad group (or even if you tend to get bad groups) that can leave a bad taste. Somtimes it's just worth figuring out something with a small group of friends and getting them to try it.. If you've had Bad GM's then perhaps it's time to try the mantle yourself for a one-off or the like?
Not every game can be perfect, and not every group should be terrible.
Rollback Post to RevisionRollBack
Good and Evil are different sides of the Same Coin. One Cannot Exist without the other.
Always Looking for Feedback and Critique on anything I Publish, IM me if you have suggestions.
A Little Railroading if done correctly is fine. Say the Adventure is in a Town that celebrates a event and the adventure is Tidied to that event... That town WILL be the next one you visit. Doesn't matter.. It will be the one you visit. It's only bad if you stop any and all player choice from having an effect. Don't tell someone that regardless of what they do they won't change things.. and if the Villain/s have a goal and the player's ignore it, then fine. The Villain/s is unopposed.. Follow though on it. They have the choice to do what they want, but also they should know how a world works. Things happen and unless you are directly involved with it.. you can't change it.
Think about all the Single player RPG's.. they are all Railroady, regardless of how they are, they are a Railroad. you go too the plot point and then the next, doing side quests along the way... They have one thing missing to that the DM can do. The DM can fill in the rest of the world and advance the plot even if the players are ignoring it.
Rollback Post to RevisionRollBack
Good and Evil are different sides of the Same Coin. One Cannot Exist without the other.
Always Looking for Feedback and Critique on anything I Publish, IM me if you have suggestions.
It could be your just getting bad DMs, but it's also true that if your expecting 100% freedom you've set yourself up for disappointment. I've had DMs that were more interested in killing the players, or some that had some "epic" story that the players were supposed to sit back and watch. I've had my creativity squashed because I successful rolled to solve situations rather than murdering everything in sight. It happens, but an "open-world" campaign always takes the DM too long to create, is boring, and poorly balanced. This is why most Adventure Modules are placed within a Town, Dungeon, Island, or Small Kingdom, to have a focused, but still open area. Characters don't have to be Epic, they can just be Adventurers trying to make it in life. Neither do your Stories have to be Epic, the most interesting stories are about people.
Three dungeons, in an area, with some interesting NPCs, that has a consistent theme. That is all you need to make a self-contained adventure. Do it a couple of times, going up in difficultly, rooms, ect. You eventually will go from scrappy level 1 to epic level 20. Just Roleplay as some people with some friends, don't try to make a Multi-Million Dollar Trilogy.
I’ve experienced some super shitty people too. In my first ever game I was told that if my character flirted with someone of the same gender they would be hunted down and murdered. And the one time I ran a public dnd game one of the players referred to me as “it” in protest of my neutral pronouns.
Buuuuuut, recently I’ve been very happy. The players in my current campaign and the last have been awesome, and all we have are great stories. I’ve spent a lot more time with the good ones, and those are the memories that stick with me.
Rollback Post to RevisionRollBack
If you love a character, you give them pain, ruin their lives, make them suffer. Maybe even throw in a heroic death.
This first game I was ever invited to was when I was sixteen and I was ecstatic. I wanted to be a part of a fellowship, I wanted to work as a team with people and undergo character development and get into shenanigans due to being in character. Ultimately, I wanted to make friends. It of course went horrifically wrong.
So the guy that had invited me to the game (unbeknownst to me at the time) didn't have the consent of the rest of the group. I was too stupid and excited to play to notice how sour everybody was feeling towards me while the guy who'd brought me along ignored them for helping me (he had a crush).
When the game got going, the other players lasted about ten minutes before they attacked my character unprovoked. That's the least of my tale, however.
What made things go especially wrong was that the DM was pissed off at the other players for not acting in-character and ignoring him and his story in favor of attacking my druid. He twisted rest of the session to punish the players, as he explained at the end in an angry rant. At one point, I had cast something that sent tree roots at them or something (this was a lot of years ago so bear with me) and because of the rolls the DM decided that my tree roots... "attacked" the players that he was punishing. "Attacked" like in many an "anime". I wasn't a sheltered child or anything, but I was still pretty horrified... and terribly sorry. There was a lot of shouting going on that end, more so on the DM's part at the end.
It soured D&D for me for years and it's only fairly recently that I've been trying to give it another go because of this experience. It was less the "anime" bit and more the... tantrums that really put me off. I mean, I'm always pro consent, but everything that went wrong that night even now still feels like it was my fault. Now that I'm older I'm kind of pissed off at the other people because aside from the guy who had invited me to their game, they were all adults and for a full decade they ruined D&D for me.
When I was in grade 9 we had a D&D club at school, and we decided to play the Dragonlance modules. The DM was obsessed with martial arts, so he had a group pf ninjas following us through the modules; they would just pop out and attack us at random points. It's pretty funny to think back on it now, but back than it was annoying as hell.. ;)
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I've have had 2 good/great games VS 8 bad games. I just deleted Roll20 and I'm debating doing this one as well. But, before I do I wanna know that I'm not crazy about a few red flags.
I've had a DM play along with a PC and cheat(50,000 gold and All the things he wanted and then some). I was apart of a group of excluded players because we were not apart of "the click." I had to watch a player, the DM hated, get mistreated. (Guy did nothing wrong, DM just hated him IRL.) Also made up an excuse to force the party to pay rent at a fort we cleared and owned. Had a DM argue over an NPC that basically had plot armor and wouldn't give the player the option when though they grappled the NPC the moment they knew it was the NPC they were hunting.
But even though someone will point the blame on me or call me a bad player. Out of the 2 games, I've played and loved.
A one-off where I was a drunk ranger because I failed our 1st perception check and I continued drinking (I didn't see the party in the tavern). After the party hired me for tracking...I got bad rolls. So instead of saying "I didn't see anything." We all laughed because I was too drunk to see any tracks or even what creature it could have been. There was also AL that started off where we really didn't know anyone at the table but by the end of my visits we fell like good friends in and out of the game.
I want to know the worst game moments, and Best moments you've had? If I'm just going to get crapped on here then I'll leave this as well.
Don't see why you'd get crapped on, everyone has bad games and everyone has good games. Sometimes you will come across a shitty DM who doesn't give everyone the chance they all deserve (I'm guilty of this personally, which is why i prefer a smaller group of at most 4-5, easier to keep focus and give everyone that time they deserve) and sometimes you just get a group that doesn't "Mesh Well" even if they think they should be fine. Sometimes its someone having a different expectations of a game, sometimes it's just having a Bad day.
I do get being put off by people in games and if sometimes you have a bad group (or even if you tend to get bad groups) that can leave a bad taste. Somtimes it's just worth figuring out something with a small group of friends and getting them to try it.. If you've had Bad GM's then perhaps it's time to try the mantle yourself for a one-off or the like?
Not every game can be perfect, and not every group should be terrible.
Good and Evil are different sides of the Same Coin. One Cannot Exist without the other.
Always Looking for Feedback and Critique on anything I Publish, IM me if you have suggestions.
If I Gm a game I feel like I would railroad it or make players upset. Been talking with my AL friends about doing it.
A Little Railroading if done correctly is fine. Say the Adventure is in a Town that celebrates a event and the adventure is Tidied to that event... That town WILL be the next one you visit. Doesn't matter.. It will be the one you visit. It's only bad if you stop any and all player choice from having an effect. Don't tell someone that regardless of what they do they won't change things.. and if the Villain/s have a goal and the player's ignore it, then fine. The Villain/s is unopposed.. Follow though on it. They have the choice to do what they want, but also they should know how a world works. Things happen and unless you are directly involved with it.. you can't change it.
Think about all the Single player RPG's.. they are all Railroady, regardless of how they are, they are a Railroad. you go too the plot point and then the next, doing side quests along the way... They have one thing missing to that the DM can do. The DM can fill in the rest of the world and advance the plot even if the players are ignoring it.
Good and Evil are different sides of the Same Coin. One Cannot Exist without the other.
Always Looking for Feedback and Critique on anything I Publish, IM me if you have suggestions.
It could be your just getting bad DMs, but it's also true that if your expecting 100% freedom you've set yourself up for disappointment. I've had DMs that were more interested in killing the players, or some that had some "epic" story that the players were supposed to sit back and watch. I've had my creativity squashed because I successful rolled to solve situations rather than murdering everything in sight. It happens, but an "open-world" campaign always takes the DM too long to create, is boring, and poorly balanced. This is why most Adventure Modules are placed within a Town, Dungeon, Island, or Small Kingdom, to have a focused, but still open area. Characters don't have to be Epic, they can just be Adventurers trying to make it in life. Neither do your Stories have to be Epic, the most interesting stories are about people.
Three dungeons, in an area, with some interesting NPCs, that has a consistent theme. That is all you need to make a self-contained adventure. Do it a couple of times, going up in difficultly, rooms, ect. You eventually will go from scrappy level 1 to epic level 20. Just Roleplay as some people with some friends, don't try to make a Multi-Million Dollar Trilogy.
I’ve experienced some super shitty people too. In my first ever game I was told that if my character flirted with someone of the same gender they would be hunted down and murdered. And the one time I ran a public dnd game one of the players referred to me as “it” in protest of my neutral pronouns.
Buuuuuut, recently I’ve been very happy. The players in my current campaign and the last have been awesome, and all we have are great stories. I’ve spent a lot more time with the good ones, and those are the memories that stick with me.
If you love a character, you give them pain, ruin their lives, make them suffer. Maybe even throw in a heroic death.
Same problem for me I just keep leaving each group until I find one that feels like home. I keep finding a lot of rude murder hobos and Bad Dms
This first game I was ever invited to was when I was sixteen and I was ecstatic. I wanted to be a part of a fellowship, I wanted to work as a team with people and undergo character development and get into shenanigans due to being in character. Ultimately, I wanted to make friends. It of course went horrifically wrong.
So the guy that had invited me to the game (unbeknownst to me at the time) didn't have the consent of the rest of the group. I was too stupid and excited to play to notice how sour everybody was feeling towards me while the guy who'd brought me along ignored them for helping me (he had a crush).
When the game got going, the other players lasted about ten minutes before they attacked my character unprovoked. That's the least of my tale, however.
What made things go especially wrong was that the DM was pissed off at the other players for not acting in-character and ignoring him and his story in favor of attacking my druid. He twisted rest of the session to punish the players, as he explained at the end in an angry rant. At one point, I had cast something that sent tree roots at them or something (this was a lot of years ago so bear with me) and because of the rolls the DM decided that my tree roots... "attacked" the players that he was punishing. "Attacked" like in many an "anime". I wasn't a sheltered child or anything, but I was still pretty horrified... and terribly sorry. There was a lot of shouting going on that end, more so on the DM's part at the end.
It soured D&D for me for years and it's only fairly recently that I've been trying to give it another go because of this experience. It was less the "anime" bit and more the... tantrums that really put me off. I mean, I'm always pro consent, but everything that went wrong that night even now still feels like it was my fault. Now that I'm older I'm kind of pissed off at the other people because aside from the guy who had invited me to their game, they were all adults and for a full decade they ruined D&D for me.
When I was in grade 9 we had a D&D club at school, and we decided to play the Dragonlance modules. The DM was obsessed with martial arts, so he had a group pf ninjas following us through the modules; they would just pop out and attack us at random points. It's pretty funny to think back on it now, but back than it was annoying as hell.. ;)