okay well while you there my dragon mask is burning you alive you 10 rounds of this 38
Dragon Fire. If you deal fire damage to a creature or flammable object, it starts burning. At the start of each of its turns, a creature burning in this way takes 1d6 fire damage. A creature that can reach the burning target can use an action to extinguish the fire.
Yes, blackrazor can consume souls, wave is 5 items in 1, and whelm+ axe of the dwarvish lords on steroids. Also there is only one of every sentient weapon, unless Cheerleader Devil - D&D Beyond (dndbeyond.com) and the healer create a new one. Also artifacts without properties (mask of the dragon queen is just resistances) are balanced when elemental wildshape, rings of resistance, and dragon mask artificers exist. Unless the healer has 10th level spells (which dont exist), or daryl had infinite power, most legendary items should be banned. The movable rod should be magical, and it should have 3 charges for conjuration spells (conjuring more movable rods).
Yes, blackrazor can consume souls, wave is 5 items in 1, and whelm+ axe of the dwarvish lords on steroids. Also there is only one of every sentient weapon, unless Cheerleader Devil - D&D Beyond (dndbeyond.com) and the healer create a new one. Also artifacts without properties (mask of the dragon queen is just resistances) are balanced when elemental wildshape, rings of resistance, and dragon mask artificers exist. Unless the healer has 10th level spells (which dont exist), or daryl had infinite power, most legendary items should be banned. The movable rod should be magical, and it should have 3 charges for conjuration spells (conjuring more movable rods).
Alright, guess what. Legendary Items now count as two magic items and Sentient Items count as Three. This will be edited through Playtest and opinions.
Yes, blackrazor can consume souls, wave is 5 items in 1, and whelm+ axe of the dwarvish lords on steroids. Also there is only one of every sentient weapon, unless Cheerleader Devil - D&D Beyond (dndbeyond.com) and the healer create a new one. Also artifacts without properties (mask of the dragon queen is just resistances) are balanced when elemental wildshape, rings of resistance, and dragon mask artificers exist. Unless the healer has 10th level spells (which dont exist), or daryl had infinite power, most legendary items should be banned. The movable rod should be magical, and it should have 3 charges for conjuration spells (conjuring more movable rods).
Alright, guess what. Legendary Items now count as two magic items and Sentient Items count as Three. This will be edited through Playtest and opinions.
wait what! lets not make a huge changes based off one vote!
You need wish to counteract blackrazor, and i think healer does not have wish due to its stress Wish - Spells - D&D Beyond (dndbeyond.com) and wish does not do true ressurection, which still is not the wish required.
Yes, blackrazor can consume souls, wave is 5 items in 1, and whelm+ axe of the dwarvish lords on steroids. Also there is only one of every sentient weapon, unless Cheerleader Devil - D&D Beyond (dndbeyond.com) and the healer create a new one. Also artifacts without properties (mask of the dragon queen is just resistances) are balanced when elemental wildshape, rings of resistance, and dragon mask artificers exist. Unless the healer has 10th level spells (which dont exist), or daryl had infinite power, most legendary items should be banned. The movable rod should be magical, and it should have 3 charges for conjuration spells (conjuring more movable rods).
Alright, guess what. Legendary Items now count as two magic items and Sentient Items count as Three. This will be edited through Playtest and opinions.
wait what! lets not make a huge changes based off one vote!
Yeah, as I said, opinions also matter. The legendary items thing counting as two might not last long, but the sentient items being super Op might stay. So you know, any other opinions would be nice.
Yes, blackrazor can consume souls, wave is 5 items in 1, and whelm+ axe of the dwarvish lords on steroids. Also there is only one of every sentient weapon, unless Cheerleader Devil - D&D Beyond (dndbeyond.com) and the healer create a new one. Also artifacts without properties (mask of the dragon queen is just resistances) are balanced when elemental wildshape, rings of resistance, and dragon mask artificers exist. Unless the healer has 10th level spells (which dont exist), or daryl had infinite power, most legendary items should be banned. The movable rod should be magical, and it should have 3 charges for conjuration spells (conjuring more movable rods).
Alright, guess what. Legendary Items now count as two magic items and Sentient Items count as Three. This will be edited through Playtest and opinions.
wait what! lets not make a huge changes based off one vote!
Yeah, as I said, opinions also matter. The legendary items thing counting as two might not last long, but the sentient items being super Op might stay. So you know, any other opinions would be nice.
well the players don't control the weapons the DM does, so just say something they don't care and won't help any side.
Wave is 5 magic items, wait 6 (vorpal abilities and increased crit.), oh and its only risk is that it hurts you if you do not worship a sea god (tempest domain still has healing spells). This still takes up 1 atunnment slot and only costs 3 items. Cube of force already has randomization, but wave lets you pick. Wave and black razor is 2 atunment slots and 6 items, so with a bag of holding, you can spend bonus actions (i use quick draw) to switch weapons and gain advantage with wave and all ability checks (pacifist murderer anyone). This is dnd, not souless pacifist in undertale. The whole goal in this forum is to battle, both wave and blackrazor want to battle. Its too easy to just destroy with 6/10. Here is it
mountain dwarf, battle master fighter 20. Str 20 20 cha, wave , blackrazor, red dragon mask, bag of holding. You switch and start atacking with 4 soul drains and then switch to fish command (Command locathahs.) Yay you can breathe underwater. This in the moon+ speedy field is crazy.
Yes, blackrazor can consume souls, wave is 5 items in 1, and whelm+ axe of the dwarvish lords on steroids. Also there is only one of every sentient weapon, unless Cheerleader Devil - D&D Beyond (dndbeyond.com) and the healer create a new one. Also artifacts without properties (mask of the dragon queen is just resistances) are balanced when elemental wildshape, rings of resistance, and dragon mask artificers exist. Unless the healer has 10th level spells (which dont exist), or daryl had infinite power, most legendary items should be banned. The movable rod should be magical, and it should have 3 charges for conjuration spells (conjuring more movable rods).
Alright, guess what. Legendary Items now count as two magic items and Sentient Items count as Three. This will be edited through Playtest and opinions.
wait what! lets not make a huge changes based off one vote!
Yeah, as I said, opinions also matter. The legendary items thing counting as two might not last long, but the sentient items being super Op might stay. So you know, any other opinions would be nice.
well the players don't control the weapons the DM does so just say something they don't care and won't help any side.
Yeah, I'm thinking. Maybe Legendary will stay the same as 1, but Sentient will be 2? Since sentient items are usually powerful anyway. Does this work for everyone?
Yes, blackrazor can consume souls, wave is 5 items in 1, and whelm+ axe of the dwarvish lords on steroids. Also there is only one of every sentient weapon, unless Cheerleader Devil - D&D Beyond (dndbeyond.com) and the healer create a new one. Also artifacts without properties (mask of the dragon queen is just resistances) are balanced when elemental wildshape, rings of resistance, and dragon mask artificers exist. Unless the healer has 10th level spells (which dont exist), or daryl had infinite power, most legendary items should be banned. The movable rod should be magical, and it should have 3 charges for conjuration spells (conjuring more movable rods).
Alright, guess what. Legendary Items now count as two magic items and Sentient Items count as Three. This will be edited through Playtest and opinions.
wait what! lets not make a huge changes based off one vote!
Yeah, as I said, opinions also matter. The legendary items thing counting as two might not last long, but the sentient items being super Op might stay. So you know, any other opinions would be nice.
well the players don't control the weapons the DM does so just say something they don't care and won't help any side.
Yeah, I'm thinking. Maybe Legendary will stay the same as 1, but Sentient will be 2? Since sentient items are usually powerful anyway. Does this work for everyone?
yah but with that logic could we make artifacts cost 3 items?
Yes, blackrazor can consume souls, wave is 5 items in 1, and whelm+ axe of the dwarvish lords on steroids. Also there is only one of every sentient weapon, unless Cheerleader Devil - D&D Beyond (dndbeyond.com) and the healer create a new one. Also artifacts without properties (mask of the dragon queen is just resistances) are balanced when elemental wildshape, rings of resistance, and dragon mask artificers exist. Unless the healer has 10th level spells (which dont exist), or daryl had infinite power, most legendary items should be banned. The movable rod should be magical, and it should have 3 charges for conjuration spells (conjuring more movable rods).
Alright, guess what. Legendary Items now count as two magic items and Sentient Items count as Three. This will be edited through Playtest and opinions.
wait what! lets not make a huge changes based off one vote!
Yeah, as I said, opinions also matter. The legendary items thing counting as two might not last long, but the sentient items being super Op might stay. So you know, any other opinions would be nice.
well the players don't control the weapons the DM does so just say something they don't care and won't help any side.
Yeah, I'm thinking. Maybe Legendary will stay the same as 1, but Sentient will be 2? Since sentient items are usually powerful anyway. Does this work for everyone?
yah but with that logic could we make artifacts cost 3 items?
7, artifacts are really super OP and therefore should take up a bit of slots. Might tone it up or down based on Opinions again. Right now i'll edit the sentient items rule.
Edit: 8 slots, and I'll change the number until it seems fair to both sides?
Yeah, I'm thinking. Maybe Legendary will stay the same as 1, but Sentient will be 2? Since sentient items are usually powerful anyway. Does this work for everyone?
yah but with that logic could we make artifacts cost 3 items?
7, artifacts are really super OP and therefore should take up a bit of slots. Might tone it up or down based on Opinions again. Right now i'll edit the sentient items rule.
okay well while you there my dragon mask is burning you alive you 10 rounds of this 38
Dragon Fire. If you deal fire damage to a creature or flammable object, it starts burning. At the start of each of its turns, a creature burning in this way takes 1d6 fire damage. A creature that can reach the burning target can use an action to extinguish the fire.
A horse is a creature, right? I take 3 damage before he puts it out.
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
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So your use option 3?
Black Lives Matter
Count as high as you can before Nikoli_Goodfellow Posts!
Extended Signature, The Best Paradox, We all knew it.
I participate in the Level 20 Gladiator Arena with several champions they are all in my extended signature Win Streak: 0 Total Wins: 19 Total Loses: 6
okay well while you there my dragon mask is burning you alive you 10 rounds of this 38
Dragon Fire. If you deal fire damage to a creature or flammable object, it starts burning. At the start of each of its turns, a creature burning in this way takes 1d6 fire damage. A creature that can reach the burning target can use an action to extinguish the fire.
Black Lives Matter
Count as high as you can before Nikoli_Goodfellow Posts!
Extended Signature, The Best Paradox, We all knew it.
I participate in the Level 20 Gladiator Arena with several champions they are all in my extended signature Win Streak: 0 Total Wins: 19 Total Loses: 6
Yes, blackrazor can consume souls, wave is 5 items in 1, and whelm+ axe of the dwarvish lords on steroids. Also there is only one of every sentient weapon, unless Cheerleader Devil - D&D Beyond (dndbeyond.com) and the healer create a new one. Also artifacts without properties (mask of the dragon queen is just resistances) are balanced when elemental wildshape, rings of resistance, and dragon mask artificers exist. Unless the healer has 10th level spells (which dont exist), or daryl had infinite power, most legendary items should be banned. The movable rod should be magical, and it should have 3 charges for conjuration spells (conjuring more movable rods).
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
Alright, guess what. Legendary Items now count as two magic items and Sentient Items count as Three. This will be edited through Playtest and opinions.
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Thank you
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
wait what! lets not make a huge changes based off one vote!
Black Lives Matter
Count as high as you can before Nikoli_Goodfellow Posts!
Extended Signature, The Best Paradox, We all knew it.
I participate in the Level 20 Gladiator Arena with several champions they are all in my extended signature Win Streak: 0 Total Wins: 19 Total Loses: 6
You know that healer does not have wish, right.
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
You need wish to counteract blackrazor, and i think healer does not have wish due to its stress Wish - Spells - D&D Beyond (dndbeyond.com) and wish does not do true ressurection, which still is not the wish required.
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
Yeah, as I said, opinions also matter. The legendary items thing counting as two might not last long, but the sentient items being super Op might stay. So you know, any other opinions would be nice.
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
well the players don't control the weapons the DM does, so just say something they don't care and won't help any side.
Black Lives Matter
Count as high as you can before Nikoli_Goodfellow Posts!
Extended Signature, The Best Paradox, We all knew it.
I participate in the Level 20 Gladiator Arena with several champions they are all in my extended signature Win Streak: 0 Total Wins: 19 Total Loses: 6
Wave is 5 magic items, wait 6 (vorpal abilities and increased crit.), oh and its only risk is that it hurts you if you do not worship a sea god (tempest domain still has healing spells). This still takes up 1 atunnment slot and only costs 3 items. Cube of force already has randomization, but wave lets you pick. Wave and black razor is 2 atunment slots and 6 items, so with a bag of holding, you can spend bonus actions (i use quick draw) to switch weapons and gain advantage with wave and all ability checks (pacifist murderer anyone). This is dnd, not souless pacifist in undertale. The whole goal in this forum is to battle, both wave and blackrazor want to battle. Its too easy to just destroy with 6/10. Here is it
mountain dwarf, battle master fighter 20. Str 20 20 cha, wave , blackrazor, red dragon mask, bag of holding. You switch and start atacking with 4 soul drains and then switch to fish command (Command locathahs.) Yay you can breathe underwater. This in the moon+ speedy field is crazy.
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
Yeah, I'm thinking. Maybe Legendary will stay the same as 1, but Sentient will be 2? Since sentient items are usually powerful anyway. Does this work for everyone?
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
so anyway which option are you using?
Black Lives Matter
Count as high as you can before Nikoli_Goodfellow Posts!
Extended Signature, The Best Paradox, We all knew it.
I participate in the Level 20 Gladiator Arena with several champions they are all in my extended signature Win Streak: 0 Total Wins: 19 Total Loses: 6
yah but with that logic could we make artifacts cost 3 items?
Black Lives Matter
Count as high as you can before Nikoli_Goodfellow Posts!
Extended Signature, The Best Paradox, We all knew it.
I participate in the Level 20 Gladiator Arena with several champions they are all in my extended signature Win Streak: 0 Total Wins: 19 Total Loses: 6
363
just testing something.
Black Lives Matter
Count as high as you can before Nikoli_Goodfellow Posts!
Extended Signature, The Best Paradox, We all knew it.
I participate in the Level 20 Gladiator Arena with several champions they are all in my extended signature Win Streak: 0 Total Wins: 19 Total Loses: 6
7, artifacts are really super OP and therefore should take up a bit of slots. Might tone it up or down based on Opinions again. Right now i'll edit the sentient items rule.
Edit: 8 slots, and I'll change the number until it seems fair to both sides?
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
I guess this is good
Black Lives Matter
Count as high as you can before Nikoli_Goodfellow Posts!
Extended Signature, The Best Paradox, We all knew it.
I participate in the Level 20 Gladiator Arena with several champions they are all in my extended signature Win Streak: 0 Total Wins: 19 Total Loses: 6
okay back to battle
Black Lives Matter
Count as high as you can before Nikoli_Goodfellow Posts!
Extended Signature, The Best Paradox, We all knew it.
I participate in the Level 20 Gladiator Arena with several champions they are all in my extended signature Win Streak: 0 Total Wins: 19 Total Loses: 6
Yay 7 slots for artifacts
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
A horse is a creature, right? I take 3 damage before he puts it out.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote