I’m Ferdinand, and I’ve been on an exciting journey creating MapMe – a digital tool for iPad, that’s all about bringing your tabletop RPG maps to life with ease and creativity.
As a passionate member of the TTRPG community, I found myself often thinking about how to make map creation more intuitive, flexible, and fun. That’s why I decided to develop MapMe. It’s not just an app; it’s a tool that empowers DMs and players to craft their own worlds without the usual hassle.
What makes MapMe special?
User-friendly Interface: I wanted to make sure it’s easy and effortless to create battle maps on the go.
Performance: The app is quick and responsible to use your input even on large Battle maps.
Plethora of features: All the tools you need to create battle maps. From terrain walls objects to lighting and environment effects.
I’m reaching out to this community because your feedback and ideas are invaluable. MapMe is still in its development phase, and I want it to be a tool that truly resonates with what you, as players and creators, need.
I’d love to hear your thoughts, suggestions, and what features you dream of in a map-making tool. Let’s make MapMe not just another app, but a community-driven tool that enhances our TTRPG experiences!
Thanks for reading, and I’m looking forward to your insights and ideas!
Happy mapping, Ferdinand
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I’m Ferdinand, and I’ve been on an exciting journey creating MapMe – a digital tool for iPad, that’s all about bringing your tabletop RPG maps to life with ease and creativity.
As a passionate member of the TTRPG community, I found myself often thinking about how to make map creation more intuitive, flexible, and fun. That’s why I decided to develop MapMe. It’s not just an app; it’s a tool that empowers DMs and players to craft their own worlds without the usual hassle.
What makes MapMe special?
User-friendly Interface: I wanted to make sure it’s easy and effortless to create battle maps on the go.
Plethora of features: All the tools you need to create battle maps. From terrain walls objects to lighting and environment effects.
I’m reaching out to this community because your feedback and ideas are invaluable. MapMe is still in its development phase, and I want it to be a tool that truly resonates with what you, as players and creators, need.
Check out the app here: http://mapmeapp.com
I’d love to hear your thoughts, suggestions, and what features you dream of in a map-making tool. Let’s make MapMe not just another app, but a community-driven tool that enhances our TTRPG experiences!
Thanks for reading, and I’m looking forward to your insights and ideas!
Happy mapping, Ferdinand