Sorrowwraiths is a dark, urban adventure with Victorian-era aesthetics, gothic-horror monsters, and Witcher-esque ethical dilemmas. It is set in a colonial metropolis plagued by monsters and curses, dealing with the advancing industrial age and its many accompanying issues – poverty, pollution, exploitation, etc. The city has lost its previous group of heroic defenders, and the player characters must pick up the torch and solve a variety of problems including:
Rescuing allies from the clutches of monsters and despair alike; saving communities from threats within and without; and setting up a home base
Stopping a brilliant-and-vile scientist from infecting the city with a new vampiric affliction
Venturing into the city’s haunted magic school and rescuing its students from a pair of hags
Defending the city from bloodthirsty revolutionaries (but also maybe toppling the tyrannical regime)
Figuring out who or what has cursed their city, and finding a way to not only save it but right its wrongs too
The book contains: one haunted magic school, one revolution, 176 enemy statblocks, 106 battle maps, 5 NPC companions, no AI content, several sad monologues, buckets of despair, and one faint ray of hope. I hope someone finds it useful!
If you want to support any future projects like this one, browse my other published adventures, or help me pay rent in our own dark, dystopian world, you can find my links here.
Halloween fan, Lego master, Dm, bookworm, Ravenclaw and chef. Under 18 year old, currently posting in BST (UK time). Autistic, dyslexic as a warning I might ask you some personal questions so please don’t hate me Master of the clouds, ruler of the sky’s and controller of the Night Death shall come to us all, we just chose when
Thanks! I did all the layout work in Adobe InDesign. There are templates you can get for it from the Unearthed Arcana subreddit, DMsGuild or DriveThruRPG.
Sorrowwraiths is a dark, urban adventure with Victorian-era aesthetics, gothic-horror monsters, and Witcher-esque ethical dilemmas. It is set in a colonial metropolis plagued by monsters and curses, dealing with the advancing industrial age and its many accompanying issues – poverty, pollution, exploitation, etc. The city has lost its previous group of heroic defenders, and the player characters must pick up the torch and solve a variety of problems including:
You can get the full adventure for free here.
The book contains: one haunted magic school, one revolution, 176 enemy statblocks, 106 battle maps, 5 NPC companions, no AI content, several sad monologues, buckets of despair, and one faint ray of hope. I hope someone finds it useful!
If you want to support any future projects like this one, browse my other published adventures, or help me pay rent in our own dark, dystopian world, you can find my links here.
Looks really good. Just wondering how did you make it look like a source book?
You can call me Cloud, Extended signature
Halloween fan, Lego master, Dm, bookworm, Ravenclaw and chef.
Under 18 year old, currently posting in BST (UK time). Autistic, dyslexic as a warning I might ask you some personal questions so please don’t hate me
Master of the clouds, ruler of the sky’s and controller of the Night
Death shall come to us all, we just chose when
Thanks! I did all the layout work in Adobe InDesign. There are templates you can get for it from the Unearthed Arcana subreddit, DMsGuild or DriveThruRPG.