Well, by now my Ice dome is probably done. Clone one, directly above Xanmes and mostly forgotten due to not attacking him, leaps down from the sky, firing off three spells as he falls towards the ground. first, a meteor of ice starts crashing down from the sky, phasing through all but Xanmes. while the meteor is descending, he also sends a snake of ice charging at Xanmes. and then, lastly, he pushes off the air with those rocket boots in order to land behind Xanmes, and teleports through him, tendrils of energy ripping through his form just before the impact of the earlier two spells. this attack focusses heavily on Xanmes' left arm. hopefully he's not left-handed and this is his weaker hand. Clone two, on the other hand, teleports through Xanmes before Clone one even started jumping,then runs. another one of those inventory-access distortions appears, and out drops a massive pile of mechanical scraps. like, so tall it reaches up to the top of the dome. he quickly scales it, then drops a volatile core on it, destroying it. then, clone two blinks, and something about him changes. he drops his wand as if it's a piece of trash, and starts levitating under his own power instead of standing on ice. a crescent moon of light cyan appears above him as he raises his hand, and with further motions he molds its shape into a thin line and carves the inner surface of the ice to be perfectly smooth.
Meanwhile Meanwhile, Main-me returns from the fite-minyuns thing and arrives inside the ice sphere right as Clone 2 drops his wand. with a teleport, a knee, and a bolt of force, this wand goes flying towards Xanmes, end over end, and slams into his Right hand. a beam of red light crashes into the wands core an instant later, and it cracks, then shatters, sending pulses of pure cold and pure air magic respectively,for almost a minute before running out of juice. still, quite a light show.
Two of us revivify the dead ones. If they cannot be revivified due to extensive injury such as not having a head or likewise, the healer doesn't do that. The revivified ones go off to heal until they are back at full. Wolves will stay.
NOTE: what happened to the golem reinforcements? shouldn't they have arrived by now? you said in two and it's been at least two.
Clone one and I both back away from Xanmes while Wooby's forces assault him. Stand in opposite ends of the dome of ice, we also act in opposite ways. My clone picks up the burny wand from earlier, and melts his way to one of the ice steel poles. I, on the other hand, channel more water energy into the ice, causing it to grow and encase my hand, then interface with the ice directly, in a more... organic, accommodating manner. Our uses of the gained control are different as well. I cause the Ice to spread (first a layer on the floor, then the rest of it), identifying the energy radiating off Xanmes and absorbing it into itself,leaching away any power that strays too far. My clone, on the other hand, causes chunks of ice to grow out sharply, then fires rays of heat at them to cut them off from the main structure, unevenly filling areas with chunks in a manner better suited for bonking Xanmes on the head.
Clone 2, meanwhile, has already finished carving everywhere Clone1 isn't growing out, and begins another task. through a rare and mostly useless spell that channels water energy, he can selectively melt sections of ice into water, in whatever shape he pleases, then charge said water with elemental energy. since most people do not fight in giant, multi-meter thick domes of ice, and ice structures have a tendancy to melt, this spell is extremely esoteric. he uses this to inscribe a runic pattern just slightly into the ice, granting it increased absorptive properties and reflection, so Xanmes will have greater difficulty leaving... or sending any attacks out of or through the dome. when he finishes this layer, he carves strengthening glyphs, then density, etcetra
Clone1 seems genuinely offended and/or angry at Xanmes' remark. his previously calculated rain of ice begins to take on a frenzied pace. within moments, the ground around Xanmes is covered in ice pieces , and with a sharp blue glow, they bind Xanmes' lower torso. then, with a muffled grunt, a massive icicle grows from the top of the dome, before snapping off from it, falling downwards and impacting into Xanmes, covering him in frost and snow, which burns him like a tongue of fire, frozen beneath a thousand miles of permafrost.
On the other hand, I am much calmer about things. let Xanmes scream his arrogant beliefs. and perhaps they may have a sliver of truth, at the moment. but that shall not be the case forever, and besides, if he's so powerful, why exactly is he Losing? the entire arena floor is full of ice, now, ice and snow covering everywhere (though occasionally removed or displaced by Clone1's frenzy.). the Ice seeps into and replaces the ground, just as thick beneath us as the multi-meter walls. and the walls, too, are slowly thickening, expanding from their previous position so smoothly it's almost as if nothing is changing until you realize the area's shrunk by, oh, let's say 10%.
Clone two, on the third tentacle, smiles. Xanmes might not have realized it, but he's almost lost. he is no longer invulnerable, and as angry as he is, making rash decisions is not good policy. in his anger, he has completely neglected my dome. first it slowly grew up around him, but at that point he could easily have knocked it down. then, it began to frost over , but he could still have broken it apart without too much trouble- maybe not the whole thing, but he could have set it back quite a bit. And now, while he's oh-so-busy being pummelled by (and pummelling) wolves and golems and ice, oh my, the Ice dome (Which is stable due to the ice steel bars, which will keep it from melting) has gained multiple layers of runes, strengthening it and making it more reflective. Maybe he could still break out, but it would take a lot out of him, and i dare say he is too distracted to do so. Clone two calmly inscribes another layer of runes : Revisionist runes. whenever a Revisionist rune is destroyed, it will expend its energy to undo all changes to the material within approximately 13 meters of it to the state said material was in when the rune was carved. as such, even if Xanmes breaks the dome, he will find it returns to existence. and naturally, there is a fair bit of overlap (unavoidably, circles don't tile properly), so even if he hits the same place twice, it might still come back.
Joeclone1 is annoyed by the assault, and decides to switch wands. again. man, there's a lot of switching wands going on, isn't there? Joeclone1 grabs a wand of form similar to the moons spine, but different form, the words 'be', 'among' 'winds' and 'morrow' visible, engraved in the bark. using the air affinity of this staff, all the loose pieces of ice from his frenzied assault lift into the air and begin to swirl in the air around Xanmes. they will not interrupt attacks on him, but will make it harder for him to see others and target them. after all, we know he's inside the compact storm of ice, but he knows we're... somewhere. Joeclone 2 looks at the runes, finishes up the revisionist structure, smiles, and moves on to his most ambitious attempt. Energy Siphon runes: runes to syphon away Xanmes' energy on contact with the ice. this energy will naturally go to growing more ice. he starts to carve them, first (via the same ranged spell as before) beneath Xanmes' current location, then further out around it. when/if he nears the edge of the arena with his carving, he will skip to the walls to absorb stray shots. I, meanwhile, decide this weather isn't fitting enough, and whistle to my blue wyble to come. as he arrives, it begins to snow heavily- more heavily in the dome then outside, but both inside and out. then, i cast a spell to maintain this weather, and tell the furry creature it may leave.
JOEclone1 lifts up small chunks of ice with the energy absorption runes on them, and throws them at Xanmes. on impact, each chunk steals some energy, growing bigger, before spinning around from the wind and going back where it was. JOEclone2 simply reinforces the number and range of the energy-stealing runes. JOE teleports under the dome and deftly carves channels for the stolen energy, all leading into a specially-designed underground room which will store the divine energy of Xanmes we steal. it could be useful!... there are 20 more rooms to keep the energy seperated and all rooms are heavily warded.
Joeclone1 Screams and ignores it, a bloodred pulse of corrupt energy firing at Xanmes, then distributing itself into the surroundings... ice magic hinders corruption,so it doesn't spread, but it messes with Xanmes' head and weakens him. JOE doesn't get hurt by the pulse, being behind the absorption glyphs, but he takes a step out of the underfloor area, then points his wand upwards at clone2, already forming his mana for the heal spell as he teleports to them. the spell completes, healing them both by 70% of their current health and curing all status effects, before JOE lands on the ground, throws a smoke bomb as a distraction, and adds a channel to the siphons to seperate different energy types. JOEclone 2 gives JOE a thumbs up, and retrieves some void dust from the bank (section 6, obscure magical materials), a purple powder with magical connotations. grabbing some dropped metal from one of the downed golems, he melts them both and fuses them, creating some Vintage Ingots. with some applied telekinesis, he forms these into magical glyphs. using a different variety of teleportation (object only, anywhere you see, swaps places of item being teleported and whatever it's going into), he insets these into the spire as well, generally strengthening the absorption glyphs (which, i might add, will be absorbing everything that doesn't get caught by a person, due to the reflection glyphs keeping the energy from leaving) in range, effectiveness, and aggressiveness.
I forget where Xanmes is. We go to him, wherever he is, dragging the bodies of our comrades behind us. We all heal while doing so.
"Ignorance is bliss, and you look absolutely miserable."
Well, by now my Ice dome is probably done. Clone one, directly above Xanmes and mostly forgotten due to not attacking him, leaps down from the sky, firing off three spells as he falls towards the ground. first, a meteor of ice starts crashing down from the sky, phasing through all but Xanmes. while the meteor is descending, he also sends a snake of ice charging at Xanmes. and then, lastly, he pushes off the air with those rocket boots in order to land behind Xanmes, and teleports through him, tendrils of energy ripping through his form just before the impact of the earlier two spells. this attack focusses heavily on Xanmes' left arm. hopefully he's not left-handed and this is his weaker hand.
Clone two, on the other hand, teleports through Xanmes before Clone one even started jumping,then runs. another one of those inventory-access distortions appears, and out drops a massive pile of mechanical scraps. like, so tall it reaches up to the top of the dome. he quickly scales it, then drops a volatile core on it, destroying it.
then, clone two blinks, and something about him changes. he drops his wand as if it's a piece of trash, and starts levitating under his own power instead of standing on ice. a crescent moon of light cyan appears above him as he raises his hand, and with further motions he molds its shape into a thin line and carves the inner surface of the ice to be perfectly smooth.
Meanwhile Meanwhile, Main-me returns from the fite-minyuns thing and arrives inside the ice sphere right as Clone 2 drops his wand. with a teleport, a knee, and a bolt of force, this wand goes flying towards Xanmes, end over end, and slams into his Right hand. a beam of red light crashes into the wands core an instant later, and it cracks, then shatters, sending pulses of pure cold and pure air magic respectively,for almost a minute before running out of juice. still, quite a light show.
Two of us revivify the dead ones. If they cannot be revivified due to extensive injury such as not having a head or likewise, the healer doesn't do that. The revivified ones go off to heal until they are back at full. Wolves will stay.
All of us will blast Xanmes with psychic scream
The wolves tear his eyes out.
"Ignorance is bliss, and you look absolutely miserable."
NOTE: what happened to the golem reinforcements? shouldn't they have arrived by now? you said in two and it's been at least two.
Clone one and I both back away from Xanmes while Wooby's forces assault him. Stand in opposite ends of the dome of ice, we also act in opposite ways.
My clone picks up the burny wand from earlier, and melts his way to one of the ice steel poles. I, on the other hand, channel more water energy into the ice, causing it to grow and encase my hand, then interface with the ice directly, in a more... organic, accommodating manner.
Our uses of the gained control are different as well. I cause the Ice to spread (first a layer on the floor, then the rest of it), identifying the energy radiating off Xanmes and absorbing it into itself,leaching away any power that strays too far. My clone, on the other hand, causes chunks of ice to grow out sharply, then fires rays of heat at them to cut them off from the main structure, unevenly filling areas with chunks in a manner better suited for bonking Xanmes on the head.
Clone 2, meanwhile, has already finished carving everywhere Clone1 isn't growing out, and begins another task. through a rare and mostly useless spell that channels water energy, he can selectively melt sections of ice into water, in whatever shape he pleases, then charge said water with elemental energy. since most people do not fight in giant, multi-meter thick domes of ice, and ice structures have a tendancy to melt, this spell is extremely esoteric. he uses this to inscribe a runic pattern just slightly into the ice, granting it increased absorptive properties and reflection, so Xanmes will have greater difficulty leaving... or sending any attacks out of or through the dome. when he finishes this layer, he carves strengthening glyphs, then density, etcetra
Clone1 seems genuinely offended and/or angry at Xanmes' remark. his previously calculated rain of ice begins to take on a frenzied pace. within moments, the ground around Xanmes is covered in ice pieces , and with a sharp blue glow, they bind Xanmes' lower torso. then, with a muffled grunt, a massive icicle grows from the top of the dome, before snapping off from it, falling downwards and impacting into Xanmes, covering him in frost and snow, which burns him like a tongue of fire, frozen beneath a thousand miles of permafrost.
On the other hand, I am much calmer about things. let Xanmes scream his arrogant beliefs. and perhaps they may have a sliver of truth, at the moment. but that shall not be the case forever, and besides, if he's so powerful, why exactly is he Losing?
the entire arena floor is full of ice, now, ice and snow covering everywhere (though occasionally removed or displaced by Clone1's frenzy.). the Ice seeps into and replaces the ground, just as thick beneath us as the multi-meter walls. and the walls, too, are slowly thickening, expanding from their previous position so smoothly it's almost as if nothing is changing until you realize the area's shrunk by, oh, let's say 10%.
Clone two, on the third tentacle, smiles. Xanmes might not have realized it, but he's almost lost. he is no longer invulnerable, and as angry as he is, making rash decisions is not good policy. in his anger, he has completely neglected my dome. first it slowly grew up around him, but at that point he could easily have knocked it down. then, it began to frost over , but he could still have broken it apart without too much trouble- maybe not the whole thing, but he could have set it back quite a bit. And now, while he's oh-so-busy being pummelled by (and pummelling) wolves and golems and ice, oh my, the Ice dome (Which is stable due to the ice steel bars, which will keep it from melting) has gained multiple layers of runes, strengthening it and making it more reflective. Maybe he could still break out, but it would take a lot out of him, and i dare say he is too distracted to do so.
Clone two calmly inscribes another layer of runes : Revisionist runes. whenever a Revisionist rune is destroyed, it will expend its energy to undo all changes to the material within approximately 13 meters of it to the state said material was in when the rune was carved. as such, even if Xanmes breaks the dome, he will find it returns to existence. and naturally, there is a fair bit of overlap (unavoidably, circles don't tile properly), so even if he hits the same place twice, it might still come back.
I cast true seeing to reveal Xanmes' eye, and 3 of us attack it, the rest blast Xanmes again with psychic scream to keep him stunned.
Alice heads off and heals.
"Ignorance is bliss, and you look absolutely miserable."
I cast blindness on the eye, and all of us sans those with dangerously low health attack it.Those with low health heal up.
"Ignorance is bliss, and you look absolutely miserable."
Joeclone1 is annoyed by the assault, and decides to switch wands.
again.
man, there's a lot of switching wands going on, isn't there?
Joeclone1 grabs a wand of form similar to the moons spine, but different form, the words 'be', 'among' 'winds' and 'morrow' visible, engraved in the bark. using the air affinity of this staff, all the loose pieces of ice from his frenzied assault lift into the air and begin to swirl in the air around Xanmes. they will not interrupt attacks on him, but will make it harder for him to see others and target them. after all, we know he's inside the compact storm of ice, but he knows we're... somewhere.
Joeclone 2 looks at the runes, finishes up the revisionist structure, smiles, and moves on to his most ambitious attempt.
Energy Siphon runes: runes to syphon away Xanmes' energy on contact with the ice. this energy will naturally go to growing more ice. he starts to carve them, first (via the same ranged spell as before) beneath Xanmes' current location, then further out around it. when/if he nears the edge of the arena with his carving, he will skip to the walls to absorb stray shots.
I, meanwhile, decide this weather isn't fitting enough, and whistle to my blue wyble to come. as he arrives, it begins to snow heavily- more heavily in the dome then outside, but both inside and out. then, i cast a spell to maintain this weather, and tell the furry creature it may leave.
Same as last time, but those who are not healing cast blindness until he fails his save, then we attack the eye instead.
"Ignorance is bliss, and you look absolutely miserable."
JOEclone1 lifts up small chunks of ice with the energy absorption runes on them, and throws them at Xanmes. on impact, each chunk steals some energy, growing bigger, before spinning around from the wind and going back where it was.
JOEclone2 simply reinforces the number and range of the energy-stealing runes.
JOE teleports under the dome and deftly carves channels for the stolen energy, all leading into a specially-designed underground room which will store the divine energy of Xanmes we steal. it could be useful!... there are 20 more rooms to keep the energy seperated and all rooms are heavily warded.
We all cast greater restoration on ourselves, clearing away whatever effect it had.
"Ignorance is bliss, and you look absolutely miserable."
Joeclone1 Screams and ignores it, a bloodred pulse of corrupt energy firing at Xanmes, then distributing itself into the surroundings... ice magic hinders corruption,so it doesn't spread, but it messes with Xanmes' head and weakens him.
JOE doesn't get hurt by the pulse, being behind the absorption glyphs, but he takes a step out of the underfloor area, then points his wand upwards at clone2, already forming his mana for the heal spell as he teleports to them. the spell completes, healing them both by 70% of their current health and curing all status effects, before JOE lands on the ground, throws a smoke bomb as a distraction, and adds a channel to the siphons to seperate different energy types.
JOEclone 2 gives JOE a thumbs up, and retrieves some void dust from the bank (section 6, obscure magical materials), a purple powder with magical connotations. grabbing some dropped metal from one of the downed golems, he melts them both and fuses them, creating some Vintage Ingots. with some applied telekinesis, he forms these into magical glyphs.
using a different variety of teleportation (object only, anywhere you see, swaps places of item being teleported and whatever it's going into), he insets these into the spire as well, generally strengthening the absorption glyphs (which, i might add, will be absorbing everything that doesn't get caught by a person, due to the reflection glyphs keeping the energy from leaving) in range, effectiveness, and aggressiveness.