*Awesome!!! And Corvi scored the final blow that defeated Annabelle*
*Might as well take the magic lollipop, then.*
Corvi takes the lollipop from Alara. "I have no idea what this thing does, but I might as well try." She takes a deep breath, and pops the pop in her mouth.
You don't feel anything, the lolly doesn't really taste of anything either. You hear Drummer shout from beneath you, "Everyone! Come look!"
Back down in Drummer's room, Drummer is out of the Fort, gazing through the window. Rays of sunlight are streaming in, as the sun rises on a new day. He turns to look at you all. "You did it!"
Rollback Post to RevisionRollBack
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Hey everyone! It's been a while. Some of you know that today is the day I plan to make the second version of this thread, which I am currently working on. In the meantime though, I thought I'd share something fun, that might hype people up for it and give you a taste of how the new sleepover might look! Obviously the new thread will be original, written by me, but I threw the old threads source code into an ai and it came out with some cool ideas! Feel free to look at them, and mention any aspects or ideas that you like, so maybe I can put them in the main thread!
Rollback Post to RevisionRollBack
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Welcome to Drummer's Midnight Adventure in the Enchanted Treehouse!
Join the quest, but beware of the mischievous forest spirits lurking about...
Drummer has created an incredible sleepover in the heart of the Enchanted Treehouse. Only the bravest and most adventurous souls are invited to participate, but remember, no adults allowed in this mystical realm.
To reach the Treehouse, follow the twinkling fairy lights deep into the forest and climb the spiral staircase leading to the treetop. Drummer awaits you in the secret chamber, where the pillow fort stands, brimming with supplies and secrets for an unforgettable night.
"Our mission for the night,"Drummer proclaims, "is to uncover the 6 most legendary snacks hidden within the Enchanted Forest. Only then can the dawn break, and only then can you escape the bewitched realm."
Remember, each adventurer can carry only 1 weapon and 1 piece of equipment at a time. To change, return to the fort within the Treehouse.
Whisper Blade. (+4 to hit, 1d4 damage, moves silently through the air)
Fae Staff. (Allows the caster to entangle enemies in roots, inflicting paralysis)
Combat rules will be explained if and when combat arises.
Equipment:
Glowing Orb
Mystic Satchel
Enchanted Lantern
Moonstone Amulet
Flameless Torch
Time-Twister Timepiece
Magic Tapestry
Echoing Bell
Whispering Wind Chimes
Aquatic Pearl
Gloaming Gloves
Quill of Truth
Trickster's Peg
Veil of Invisibility
Forest Compass (Guides to the fort)
Siren Whistle
Enigma Glass
Firefly Matchbox
Dreamcatcher Camera
Starlight Elixir
Rules:
This adventure is suitable for ages 13 and above. Please ensure your account age meets this requirement.
Keep the language respectful, and refrain from explicit content. Use [gp] to censor any inappropriate language.
Cooperate with fellow adventurers. This is a collaborative journey.
Avoid any adult content or themes.
Embrace the spirit of adventure and have a magical time!
Special sleepover rules:
Knock three times on the Treehouse door and recite the ancient password to gain entry. Failure to do so might invoke the mischievous tree spirits.
If the path through the forest twists unexpectedly, follow the glowing fireflies to find your way back. Looking back might summon the forest's illusions.
If the Silver Lady appears, bow respectfully and present her with a moonflower. She will grant you safe passage.
When the branches whisper secrets, listen closely. They might reveal the locations of the hidden snacks.
Hold your breath if the forest shadows grow restless. Exhaling might awaken the ancient guardians.
Avoid eye contact with the Phantom Stag. Gaze upon its spectral form for too long, and it might lure you into the deepest part of the forest.
The Mystic Gateway is concealed within the heart of the Great Oak. Only those who have discovered all six legendary snacks can unlock its magic.
Count the echoes when crossing the Rope Bridge. If they exceed three, retreat immediately or risk falling into the Bottomless Chasm.
If the River of Lamentations beckons, resist its call. Its waters can deceive and lead you astray.
The Whispering Grove is home to the Siren's Song. Follow its melody to discover the next clue.
Carve "Twilight's Blessing" into the bark of the ancient tree to ward off the night's illusions and shadows.
Inscribe "Moonlight's Guidance" on your palm to reveal hidden messages on the enchanted scrolls.
Speak "Starlight Sentinel" when feeling lost to summon the guiding spirits of the forest for assistance.
While the primary objective is to find the legendary snacks, feel free to interact and immerse yourself in the mystical atmosphere. Let the enchanted adventure in the Treehouse commence! :)
Rollback Post to RevisionRollBack
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Step into the Twilight Realm: A Night of Wonders at the Mystic Manor!
Beware! The house has a mind of its own, and not all is what it seems...
Welcome to the Mystic Manor, where the extraordinary becomes ordinary. Brace yourselves for an unforgettable adventure in this whimsical abode, where every room is a gateway to a different realm.
As you step through the shimmering portal into the main hall, you'll find Drummer waiting to greet you in the magical pillow fort, overflowing with delicious treats and mysterious artifacts.
"Our quest for the night,"Drummer reveals, "is to seek out the 6 most elusive and extraordinary snacks hidden within the dimensional folds of the Mystic Manor. Only then can the day break, and only then can the paths home reveal themselves."
Remember, each adventurer can wield only 1 weapon and carry 1 piece of equipment at a time. To swap, return to the main hall within the Mystic Manor.
Weapons:
Arcane Wand of Illumination. (Unleashes blinding light, stunning adversaries temporarily)
Chrono Blade. (Deals 1d8 damage, manipulates time for critical strikes)
Spectral Bow. (Grants +2 to hit, inflicts ethereal wounds)
Whispering Dagger. (+4 to hit, 1d4 damage, whispers secrets to the wielder)
Guardian Shield. (Creates a protective energy field, repelling dark forces)
Combat rules will be explained if and when the need arises.
Equipment:
Crystal Locket
Dimensional Satchel
Phantom Lantern
Time-Twister Stopwatch
Ethereal Candle
Guardian Watcher's Key
Enigma Tapestry
Echoing Bell of the Shadows
Aquatic Elixir Vial
Whispering Wind Chimes
Veil of Invisibility
Enchanted Quill of Truth
Trickster's Peg of Illusions
Amulet of Reflection
Dreamweaver Compass (Guides to the fort)
Enchanted Harmonica
Oracle Lens of Clairvoyance
Firefly Vial
Dreamcatcher Camera
Starlight Elixir
Rules:
Participants must be 13 or older. Please ensure your account age meets this requirement.
Respectful conduct is essential. Keep the language and content suitable for all ages. Use [gp] to censor any inappropriate language.
Cooperation and camaraderie are encouraged among all the adventurers. This is a collaborative escapade through the Mystic Manor.
Absolutely no adult content or themes are permitted.
Embrace the mystique and enchantment of the journey ahead!
Special sleepover rules:
Tap the doorknob thrice and recite the enchantment to gain passage. Failure to do so may invoke the spirits of the house.
If the corridors shift unexpectedly, follow the dancing wisps of light to find your way back. Gazing behind may trap you in an endless loop.
When the paintings whisper cryptic riddles, solve them to reveal hidden passages to the snacks.
Hold your breath if the shadows grow restless. Exhaling might awaken the ancient guardians of the Mystic Manor.
Avoid making eye contact with the Spectral Butler. Engaging with him might lead to a perilous dance in the ballroom of illusions.
The Mirror Maze conceals the final test. Only those who have found all six legendary snacks can navigate its reflective corridors and emerge victorious.
Count the chimes of the Grandfather Clock. If the count exceeds twelve, retreat immediately or risk getting trapped in a time loop.
Should the Guardian Gargoyles awaken, present them with the emblem of truth to pass unharmed.
Beware the Siren's Symphony in the Conservatory. Listen closely to discern its melody for guidance.
Inscribe "Twilight's Embrace" on your palms to unlock the hidden messages within the walls of the Mystic Manor.
Whisper "Moonlight's Grace" into the wind to reveal the secret inscriptions in the forgotten tomes within the library.
Chant "Starlight's Radiance" when in doubt to summon the guardian spirits of the Mystic Manor for aid and guidance.
While the primary objective is to uncover the legendary snacks, feel free to engage with fellow adventurers and immerse yourself in the enchanting world of the Mystic Manor. Let the mystical adventure commence!
Rollback Post to RevisionRollBack
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
To post a comment, please login or register a new account.
You don't feel anything, the lolly doesn't really taste of anything either. You hear Drummer shout from beneath you, "Everyone! Come look!"
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
“Come on!” Alara grabs Corvi’s hand and motions for Yondor to follow them, then runs back down to the fort.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
Back down in Drummer's room, Drummer is out of the Fort, gazing through the window. Rays of sunlight are streaming in, as the sun rises on a new day. He turns to look at you all. "You did it!"
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Alara hugs Drummer. “And you helped. You kept us inspired and guarded the snacks.”
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
"I did my best. But you three are the ones who saved us." He hugs back.
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Corvi smiles, taking in the morning sun as though it was the first time it had risen in years. "We did it. We actually did it."
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
“Amazing,” Alara breathes happily.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
"Well, I guess you're all free to go home now. Maybe someday I'll host another Sleepover."
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
“Wonderful!!! I can’t wait.” Alara hugs Corvi and Yondor one last time, then skips happily home.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
"See Y'all around!" Yondor hops out the window and does a front flip into a bush, then runs off.
⌜╔═════════════ The Board ══════════════╗⌝
...and started me on my way into my next chapter in life...
⌞╚════════════ Extended Signature ════════════╝⌟
Drummer does a little salute, missing his friends already.
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Corvi pats Drummer on the back. "See you 'round, partner." She then walks off into the forest and out of sight...
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Drummer smiles. "See you 'round, partner."
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Can I join this or is it over
PM me TOMATO let the games begin
Thomas the train
Our Friend Bob
That is my oh so glorious nickname according to drummer
https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/173323-barbarian-wars
Join our ranks
If I can I choose the makeshift morning star and the matchbox
PM me TOMATO let the games begin
Thomas the train
Our Friend Bob
That is my oh so glorious nickname according to drummer
https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/173323-barbarian-wars
Join our ranks
I think that this tale has reached its conclusion... At least for now.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
This is true. If I ever do make a sequel, all will be welcome to join.
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Hey everyone! It's been a while. Some of you know that today is the day I plan to make the second version of this thread, which I am currently working on. In the meantime though, I thought I'd share something fun, that might hype people up for it and give you a taste of how the new sleepover might look! Obviously the new thread will be original, written by me, but I threw the old threads source code into an ai and it came out with some cool ideas! Feel free to look at them, and mention any aspects or ideas that you like, so maybe I can put them in the main thread!
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Welcome to Drummer's Midnight Adventure in the Enchanted Treehouse!
Join the quest, but beware of the mischievous forest spirits lurking about...
Drummer has created an incredible sleepover in the heart of the Enchanted Treehouse. Only the bravest and most adventurous souls are invited to participate, but remember, no adults allowed in this mystical realm.
To reach the Treehouse, follow the twinkling fairy lights deep into the forest and climb the spiral staircase leading to the treetop. Drummer awaits you in the secret chamber, where the pillow fort stands, brimming with supplies and secrets for an unforgettable night.
"Our mission for the night," Drummer proclaims, "is to uncover the 6 most legendary snacks hidden within the Enchanted Forest. Only then can the dawn break, and only then can you escape the bewitched realm."
Remember, each adventurer can carry only 1 weapon and 1 piece of equipment at a time. To change, return to the fort within the Treehouse.
Weapons:
Combat rules will be explained if and when combat arises.
Equipment:
Rules:
Special sleepover rules:
While the primary objective is to find the legendary snacks, feel free to interact and immerse yourself in the mystical atmosphere. Let the enchanted adventure in the Treehouse commence! :)
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.
Step into the Twilight Realm: A Night of Wonders at the Mystic Manor!
Beware! The house has a mind of its own, and not all is what it seems...
Welcome to the Mystic Manor, where the extraordinary becomes ordinary. Brace yourselves for an unforgettable adventure in this whimsical abode, where every room is a gateway to a different realm.
As you step through the shimmering portal into the main hall, you'll find Drummer waiting to greet you in the magical pillow fort, overflowing with delicious treats and mysterious artifacts.
"Our quest for the night," Drummer reveals, "is to seek out the 6 most elusive and extraordinary snacks hidden within the dimensional folds of the Mystic Manor. Only then can the day break, and only then can the paths home reveal themselves."
Remember, each adventurer can wield only 1 weapon and carry 1 piece of equipment at a time. To swap, return to the main hall within the Mystic Manor.
Weapons:
Combat rules will be explained if and when the need arises.
Equipment:
Rules:
Special sleepover rules:
While the primary objective is to uncover the legendary snacks, feel free to engage with fellow adventurers and immerse yourself in the enchanting world of the Mystic Manor. Let the mystical adventure commence!
Long live the dragon slayers, long live the spider guild, long live the forums.
I want you to know. You are going to lose. You are going to lose badly. You’re going to lose badly and it’s going to be awesome.