The godmodder tries to anticipate a super crazy attack after random’s attack, but there’s none. It’s the most generic attack possible. So generic, in fact that it has no special way to counter it. Because it’s too generic to have whatever the godmodder is using to avoid/block it. It just generically hits.
With my other 2 actions, I modify the stormy cat’s anti-ecneserP ehT attack. It is now anti-godmodder attack instead, making the stormy cat hit harder against godmodders and normally against ecneserP ehT
Princeofcharge action later
Ganlidore begins to cast geas on a bat in order to make it [OG] (.25/1)
The knight under my control attacks the seizure cat.
Replying to Simuob: You give everyone shields made of nothing... Okay, I'm pretty sure I don't have to tell you why that doesn't help.
Replying to ORIGIN: Kidney-Tron self-destructs, dealing 0.1 damage to the Thymemother! The Thymemother laughs. It wasn't enough. You pull out ADrunkenDwarf's Sword and thrust it into the Thymemother's head! It isn't enough, there's no way this could possibly be enough. BUT WAIT, THERE'S MORE!
Replying to ManiacAlastR: You tell the Thyemomther about the dangers of pirating cars. 0.2 lecture damage!
Replying to Clown: You boost the CTG Fan's action by... running away? But it still. isn't. enough.
Replying to PrinceOfCharge: The throne protects SHENANIGANIZER MACFISTYPUNCH. This probably won't work, because the Thymemother is charging up an anti-everything attack, shields being part of everything.
Replying to Tom Sawyer: You saw off the Thymemother's thyme, removing her thyme powers entirely! She stands there, too shocked to say "That worked?!"
The CTG Players enhance the CTG Fan's attack with everything on the battlefield, some of it is light ADrunkenDwarf's blade could use to survive an instant longer. The CTG Fan's attack finally lands, creating white fire that consumes and combusts THE GODMOTHER at the same time!
CONGRATULATIONS! YOU WIN!
(End of thread.)
...But remember when the Godmother created tears in the fabric of CTG2 itself? Well, the remains of the final attack travel through the tear in the fabric of CTG2, ending up in actual CTG! And guess what? They're heading right towards the Godmodder! That's right, this was a godmodder attack ALL ALONG!
Actions 1-3: charge
Entity Orders: The Hellhound attacks the Healer Cats.
A1: I build siege weapons for the Mothnen so they can unfortify the flameinite territory by damaging the fortifications!
A2: I use the move Arm Thrust to hit Skitty repeatedly with Fighting-type physical damage!
A3: I condemn the Goddamned Bats with sephirotic feeding radiation so they're not malnourished but also exaltdamned and probably under damaging status effect. SURE.
-
Entities continue the great migration and/or acting at discretion and/or dealing with the flameinite territory! Y'ALL'RE DOING GREAT OUT THERE THANKS AGAIN
.1 CP of A1 = I slap the Godmodder .1 CP of A1 = I slap the Godmodder .1 CP of A1 = I slap the Godmodder .1 CP of A1 = I slap the Godmodder .1 CP of A1 = I slap the Godmodder .1 CP of A1 = I slap the Godmodder .1 CP of A1 = I slap the Godmodder .1 CP of A1 = I slap the Godmodder .1 CP of A1 = I slap the Godmodder .1 CP of A1 = I slap the Godmodder worth it
A2 + Pudding Pop +「Looming Anathema」 = SHIRKP I pull out my fragment. It's like a spoil of war but different. It's a bird-us. It's a plane-us. IT'S A PUDDING POP-US! And then I throw it at the Tarrasque. And then I pick it back up. And then I lick it. My tongue precisely licks into it the word 'TINYNESS'. And then I throw it at the Tarrasque. And then I pick it back up. And then I lick it- jk. I don't think I can do that twice in one attack.
A3 = DECHUG (17.59/30 Dragon Mecha (Cycling, Awakening™, and Multitasking)) I put the egg into a magic clockwork-filled sphere. I then shake the sphere. I then transmit psychic signals into the egg telling the dragon to absorb. The dragon does so, and absorbs... the shell, the clockwork, and the magic. All gone. Now it's in the dragon.
Orders Tom Sawyer... goes back to CTG, I guess. After gathering some stuff. Including their briefcase and any prizes that may or may not have appeared. The DEPSF thanks the grey being and heads to the second floor of the mansion. The Health Altar upgrades my actions. The Clerics REPEAT REPEAT TAEPER TAEPER what they did last round. The Moonnight Dragon does the same thing as before! but instead of pulling maniac, they pull... maniac's leftovers. Then I use my actions to do a Backwards Long Jump and then quickly do 22 more in quick succession, then I reverse my vectors to move themselves back to where they were before, but with a lot more speed. After quickly breaking and fixing time and space to bug out the movement code and let me invert my x velocity, I then mash my keyboard to repeatedly change direction and clip through the Maniac's hitbox multiple times. That short clip (lasting about 13 frames) should have lost me about 30% of my speed, leaving me with just enough velocity to run straight up the fourth wall and clip through the machine (the thing running CTG). Outside of the machine, I'm nothing but a bunch of info/light/code, but the amount of speed I've gotten means I can break the light barrier, which means... time travel. I utilize this time travel to go back in time about 12 hours and spend those 12 hours in a secluded area doing as many Backwards Long Jumps as I can. Once those 12 hours are up, I head back to the battlefield in just enough time to see my past self running up the fourth wall. Now, I can ram straight into Maniac, and then pound them into the ground 60 times in 30 frames, while calling ManiacMastR (may or may not work) and forcing the Maniac to give up their loot. nad nwo it's teh dhenanigan's trun! nad tehy oraders seom haevy atrtilary or et laest xetreme nogetiating toctics. to romeve the fertificoations of teh flema nighst tarriterrys, tehy explaisn.
Oh, right, I guess the CTG2 Players get the Godmother's fragments from the final battle. I don't know what kind of loot I'm allowed to give them, so they get Generic Boss Loot.
All Actions: charge
Entity Orders: The Hellhound attacks the Healer Cats.
A Nepigraph is a short quote, something like two or three sentences long, which sets the vibe and context for a character. Like an introduction crossed with poetry.
3 - ecneserP ehT takes a large, decaying portion of itself, and creates a Seizure Decay Elemental. This elemental has no abilities related to Decay, and in fact merely exists to cordon off a portion of s'ecneserP ehT decay. Of course, ecneserP ehT can't control it. It just sits there, very angry - but if eaten it will return the decay it was made from.
0.7ish - ecneserP ehT punts the Seizure Decay Elemental out of liminal space and back into the Battlefield proper.
The Slow March Toward An Inevitable Demise: 198/999 (+1)
ecneserP ehT regenerates. It uses Summon Shaping to summon a Mini Seizure Enchanted Blade, which has more Attack than it has HP. It very specifically avoids eating the Seizure Decay Elemental, if for some reason said Elemental has not been removed from liminal space.
A1: I use peppermint oil and spearmint oil to create a bat-repelling smell to push the still-mobile Goddamned Bats back over to the Mountainmodder!
A2: I take a pickaxe to the Mountainmodder, hopefully creating a bunch of Mountainmodder rocks in the bloody moral fluff layer!
A3: Skeletons are typically weak to having their bones broken, so I give the cultists instructions how to use bone-breaking laughter that breaks their enemies' bones (instead of their own or their allies)! That ought to help with the skeleton-fighting stuff.
-
Somebody check if that censor flyswatter is an object that can be picked up. Applicable entities continue the Great Migration and the CONTINUOUS LUNAR TAKEOVER FIGHT AGAINST flameinite TERRITORY. Other entities act at discretion.
A1 +「Looming Anathema」= THERE'S A PILOT NOW I jump into the Mech Suit (my stand helping to penetrate it if I can't get in) and rush to the control panel. The control panel might have an authentication thing, but Maniac probably left their phone in the mech and besides Night took a thing Anyways then I take out the instruction manual and read it in bullet time to find out how to pilot the mech. If there isn't an instruction manual, I instead use the book Godmodding for Dummies (playering is a form of godmodding, isn't it? actually, I believe the term is 'playing'). I speed-read it and find the section 'What to do if you don't have...' and flip to the part on books. 'Consult your mental library' I wonder what that is. Maybe it's the very thing you're reading Godmodding for Dummies in right now... night ok I got it do you even have a mech instruction manual in your mental library? Yes. Don't ask. I got it for the Dragon-Mecha. Anyways then I get the manual from my mental library and flip to the section on controls and then I pilot the mech. Now that I've piloted the mech, I switch the targeting system to target Maniac. HEHEHEHE
A2 + Bootleg Godmother Fragment = Behold the glorious process of unbootlegging! I pull out a simulation! Specifically, the simulation which CTG 2 was totally in! And I modify it's outer shell to be more phase-able, which means that things can pass in and out of it more easily. Tom Sawyer then sticks the Bootleg Godmother Fragment into it, making it the Godmother Fragment again! And Tom Sawyer then logics: if the Godmother Fragment has effects the effects will be able to pass out of the 'simulation' and affect the battlefield of CTG.
A3 = CLUDGE (18.59/30 Dragon Mecha (Cycling, Awakening™, and Multitasking)) Oh no! The dragon is choking! That means it's time for... the Heimlich Maneuver! But for dragons! Which means it's the... Heimlich Manoeuvre! You see, dragon are kinda tricksy and so manoeuvre is good enough hopefully. wait it's not even spelled correctly ANYWAYS I also blowtorch a lot of fire into the dragon's throat And being a dragon it isn't formed And finally I use plan C, which is to use a liquid which is clockwork-phobic and also is immune to alkahest. I shake around the dragon a bit, to spread around the liquid, and then dump in the alkahest.
ORDERS FINALLY: Tom Sawyer has no CTG2 action to take! Or do they? The DEPSF does the same polite-entrance-signal ritual they did at the front of the mansion to the doors marked 'Death'. The Health Altar REPEAS + T. The Clerics do REPS. And TRAIN by adding PEAT to their REPS. In other words, they both REPEAT. The Moonnight Dragon pulls the blood straight out of Maniac. But not before they use their actions to talk to the Maniac. "if you don't attack the health altar or any of random's entities we won't bother you" and if maniac accepts the Moonnight Dragon DOES NOT pull the blood straight out of Maniac and Random DOES NOT target Maniac and instead gives the Mech suit back. and finaly teh dhenanigan propsos jioning methnon woth seinolv. alsew stend arow saerch.
I use 3 of my actions to repair the castle, and the third to remove the attack of as many bats as possible (unless I can somehow remove all of them with 1 action, in which case I do all but 1. The previous exception was completely meaningless). The bats are now very high on the ranking of threats with no shard here, further compounded by their ability to seemingly ignore DR.
Ganlidore continues charging the spell (1.9/4).
The knights attack the cancer cat while continuing to hide this from ikea.
The ur-example is 'The skies have eyes and the oceans have ears, but may winds guide your paths 'till past we part.', for a character named 'Heart' with the power to detect lies.
A1: I build an ejection machine parachute launcher to eject Skitty from the moon and send them parachuting down to the battlefield.
A2: I create Batman's sonic gun which attracts bats and leave it on auto somewhere out of the way, keeping a handful of Goddamned Bats distracted going in sonar-induced circles!
A3: I preemptively investigate around to see if the murder happens or is about to happen! If I spot any dead bodies we can use DEAD BODY REPORTED or EMERGENCY MEETING to invite the amoguses to the murder discussion because surely that will spark lots of discussion about ejecting murderers. I pay especial attention to the 「Marked」: Mothman, Terminally Foolish Cultist, and Zeno's Entity. (A stand user backing me up here would probably be helpful in case does anything noticeable).
-
ENTITIES CONTINUE ACTING AT DISCRETION OR ADVANCING THE THINGS FROM EARLIER WE'LL GET THERE EVENTUALLY PROBABLY
Action 1: Oh, nice, my entity just got a stand for free! No idea what kind of stand 「Marked」 could be. It probably has good range, though.
Actions 2 and 3: charge
Endless Calamity: 81.34/100
So, I finally realized what I wanted my charge to be. That's why I'm going to start a chargequest by doing something seemingly unusual. I bury the Bowler Hat, Fancy Clothes and Scarf.
Rollback Post to RevisionRollBack
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For my first action, I attack the godmodder.
The godmodder tries to anticipate a super crazy attack after random’s attack, but there’s none. It’s the most generic attack possible. So generic, in fact that it has no special way to counter it. Because it’s too generic to have whatever the godmodder is using to avoid/block it. It just generically hits.
With my other 2 actions, I modify the stormy cat’s anti-ecneserP ehT attack. It is now anti-godmodder attack instead, making the stormy cat hit harder against godmodders and normally against ecneserP ehT
Princeofcharge action later
Ganlidore begins to cast geas on a bat in order to make it [OG] (.25/1)
The knight under my control attacks the seizure cat.
Out of the castle portal walks another knight.
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
Church of Godmodder Opposition 11/30
Player prayer power
CTG2 Action:
Replying to Simuob:
You give everyone shields made of nothing...
Okay, I'm pretty sure I don't have to tell you why that doesn't help.
Replying to ORIGIN:
Kidney-Tron self-destructs, dealing 0.1 damage to the Thymemother!
The Thymemother laughs. It wasn't enough.
You pull out ADrunkenDwarf's Sword and thrust it into the Thymemother's head!
It isn't enough, there's no way this could possibly be enough.
BUT WAIT, THERE'S MORE!
Replying to ManiacAlastR:
You tell the Thyemomther about the dangers of pirating cars. 0.2 lecture damage!
Replying to Clown:
You boost the CTG Fan's action by... running away?
But it still. isn't. enough.
Replying to PrinceOfCharge:
The throne protects SHENANIGANIZER MACFISTYPUNCH. This probably won't work, because the Thymemother is charging up an anti-everything attack, shields being part of everything.
Replying to Tom Sawyer:
You saw off the Thymemother's thyme, removing her thyme powers entirely!
She stands there, too shocked to say "That worked?!"
The CTG Players enhance the CTG Fan's attack with everything on the battlefield, some of it is light ADrunkenDwarf's blade could use to survive an instant longer.
The CTG Fan's attack finally lands, creating white fire that consumes and combusts THE GODMOTHER at the same time!
CONGRATULATIONS! YOU WIN!
(End of thread.)
...But remember when the Godmother created tears in the fabric of CTG2 itself?
Well, the remains of the final attack travel through the tear in the fabric of CTG2, ending up in actual CTG! And guess what? They're heading right towards the Godmodder!
That's right, this was a godmodder attack ALL ALONG!
Actions 1-3: charge
Entity Orders:
The Hellhound attacks the Healer Cats.
Endless Calamity: 75.34/100
Alright, let's talk Nepigraphs! heckin' finally.









-[H] nothing 38hp 9a
A1: I build siege weapons for the Mothnen so they can unfortify the flameinite territory by damaging the fortifications!
A2: I use the move Arm Thrust to hit Skitty repeatedly with Fighting-type physical damage!
A3: I condemn the Goddamned Bats with sephirotic feeding radiation so they're not malnourished but also exaltdamned and probably under damaging status effect. SURE.
-
Entities continue the great migration and/or acting at discretion and/or dealing with the flameinite territory! Y'ALL'RE DOING GREAT OUT THERE THANKS AGAIN
3.7ish - ecneserP ehT uploads itself to several backup servers, making it less vulnerable to decay.
The Slow March Toward An Inevitable Demise: 197/999 (+1)
ecneserP ehT regenerates. It uses Summon Shaping to summon a Mini Seizure Elemental.
I use all my actions to catch the stormy cat’s next attack, or a portion of it if 3 actions isn’t enough for all of it, in a special bottle.
Ganlidore feels nice and continues the geas (.5?/1)
The knights attack the healer cat. If it’s already dead they attack the cancer cat.
Out of the castle portal walks an archer.
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
I'm not allowed to disclo- yeah it's random.
.1 CP of A1 = I slap the Godmodder
.1 CP of A1 = I slap the Godmodder
.1 CP of A1 = I slap the Godmodder
.1 CP of A1 = I slap the Godmodder
.1 CP of A1 = I slap the Godmodder
.1 CP of A1 = I slap the Godmodder
.1 CP of A1 = I slap the Godmodder
.1 CP of A1 = I slap the Godmodder
.1 CP of A1 = I slap the Godmodder
.1 CP of A1 = I slap the Godmodder
worth it
A2 + Pudding Pop +「Looming Anathema」 = SHIRKP
I pull out my fragment.
It's like a spoil of war but different.
It's a bird-us. It's a plane-us. IT'S A PUDDING POP-US!
And then I throw it at the Tarrasque.
And then I pick it back up.
And then I lick it.
My tongue precisely licks into it the word 'TINYNESS'.
And then I throw it at the Tarrasque.
And then I pick it back up.
And then I lick it- jk.
I don't think I can do that twice in one attack.
A3 = DECHUG (17.59/30 Dragon Mecha (Cycling, Awakening™, and Multitasking))
I put the egg into a magic clockwork-filled sphere.
I then shake the sphere.
I then transmit psychic signals into the egg telling the dragon to absorb.
The dragon does so, and absorbs...
the shell, the clockwork, and the magic.
All gone. Now it's in the dragon.
Orders
Tom Sawyer... goes back to CTG, I guess. After gathering some stuff.
Including their briefcase and any prizes that may or may not have appeared.
The DEPSF thanks the grey being and heads to the second floor of the mansion.
The Health Altar upgrades my actions.
The Clerics REPEAT REPEAT TAEPER TAEPER what they did last round.
The Moonnight Dragon does the same thing as before!
but instead of pulling maniac, they pull... maniac's leftovers.
Then I use my actions to do a Backwards Long Jump and then quickly do 22 more in quick succession,
then I reverse my vectors to move themselves back to where they were before, but with a lot more speed.
After quickly breaking and fixing time and space to bug out the movement code and let me invert my x velocity,
I then mash my keyboard to repeatedly change direction and clip through the Maniac's hitbox multiple times.
That short clip (lasting about 13 frames) should have lost me about 30% of my speed,
leaving me with just enough velocity to run straight up the fourth wall and clip through the machine (the thing running CTG).
Outside of the machine, I'm nothing but a bunch of info/light/code,
but the amount of speed I've gotten means I can break the light barrier, which means... time travel.
I utilize this time travel to go back in time about 12 hours and spend those 12 hours in a secluded area doing as many Backwards Long Jumps as I can.
Once those 12 hours are up, I head back to the battlefield in just enough time to see my past self running up the fourth wall.
Now, I can ram straight into Maniac, and then pound them into the ground 60 times in 30 frames,
while calling ManiacMastR (may or may not work) and forcing the Maniac to give up their loot.
nad nwo it's teh dhenanigan's trun! nad tehy oraders seom haevy atrtilary or et laest xetreme nogetiating toctics.
to romeve the fertificoations of teh flema nighst tarriterrys, tehy explaisn.
ladediaskdjalkajdlahsjfkhanjvwgrvawouireix
there should be a ctg wiki
Oh, right, I guess the CTG2 Players get the Godmother's fragments from the final battle. I don't know what kind of loot I'm allowed to give them, so they get Generic Boss Loot.
All Actions: charge
Entity Orders:
The Hellhound attacks the Healer Cats.
Endless Calamity: 78.34/100
I use time ravage.
BREAKING NEWS! BREAKING NEWS! BREAKING NEWS! NEWS!
The Pinguino: Speeding through stealing Dnd books(but mostly Premium seafood, preferably squid)!
A Nepigraph is a short quote, something like two or three sentences long, which sets the vibe and context for a character. Like an introduction crossed with poetry.





-[H] nothing 38hp 9a
3 - ecneserP ehT takes a large, decaying portion of itself, and creates a Seizure Decay Elemental. This elemental has no abilities related to Decay, and in fact merely exists to cordon off a portion of s'ecneserP ehT decay. Of course, ecneserP ehT can't control it. It just sits there, very angry - but if eaten it will return the decay it was made from.
0.7ish - ecneserP ehT punts the Seizure Decay Elemental out of liminal space and back into the Battlefield proper.
The Slow March Toward An Inevitable Demise: 198/999 (+1)
ecneserP ehT regenerates. It uses Summon Shaping to summon a Mini Seizure Enchanted Blade, which has more Attack than it has HP. It very specifically avoids eating the Seizure Decay Elemental, if for some reason said Elemental has not been removed from liminal space.
A1: I use peppermint oil and spearmint oil to create a bat-repelling smell to push the still-mobile Goddamned Bats back over to the Mountainmodder!
A2: I take a pickaxe to the Mountainmodder, hopefully creating a bunch of Mountainmodder rocks in the bloody moral fluff layer!
A3: Skeletons are typically weak to having their bones broken, so I give the cultists instructions how to use bone-breaking laughter that breaks their enemies' bones (instead of their own or their allies)! That ought to help with the skeleton-fighting stuff.
-
Somebody check if that censor flyswatter is an object that can be picked up. Applicable entities continue the Great Migration and the CONTINUOUS LUNAR TAKEOVER FIGHT AGAINST flameinite TERRITORY. Other entities act at discretion.
1 i am back now
2 yep, this is now a scheme to create convenient summaries for the players
3 what is happening right now?
*Ironically uses comic sans*
Hello! How is your afternorning? Good? Great! ヾ(•ω•`)o
Come flex your storytelling skills here!
Am bakk!
I am in the Twinkling Stars Tavern, and I play Oliver Axolotl at Cafe [Redacted].
[WIP sig, will add tavern links soon]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
A1 +「Looming Anathema」= THERE'S A PILOT NOW
I jump into the Mech Suit (my stand helping to penetrate it if I can't get in) and rush to the control panel.
The control panel might have an authentication thing, but Maniac probably left their phone in the mech and besides Night took a thing
Anyways then I take out the instruction manual and read it in bullet time to find out how to pilot the mech.
If there isn't an instruction manual, I instead use the book Godmodding for Dummies (playering is a form of godmodding, isn't it? actually, I believe the term is 'playing').
I speed-read it and find the section 'What to do if you don't have...' and flip to the part on books.
'Consult your mental library' I wonder what that is. Maybe it's the very thing you're reading Godmodding for Dummies in right now...
night ok I got it do you even have a mech instruction manual in your mental library? Yes. Don't ask. I got it for the Dragon-Mecha.
Anyways then I get the manual from my mental library and flip to the section on controls and then I pilot the mech.
Now that I've piloted the mech, I switch the targeting system to target Maniac. HEHEHEHE
A2 + Bootleg Godmother Fragment = Behold the glorious process of unbootlegging!
I pull out a simulation!
Specifically, the simulation which CTG 2 was totally in!
And I modify it's outer shell to be more phase-able, which means that things can pass in and out of it more easily.
Tom Sawyer then sticks the Bootleg Godmother Fragment into it, making it the Godmother Fragment again!
And Tom Sawyer then logics: if the Godmother Fragment has effects the effects will be able to pass out of the 'simulation' and affect the battlefield of CTG.
A3 = CLUDGE (18.59/30 Dragon Mecha (Cycling, Awakening™, and Multitasking))
Oh no! The dragon is choking!
That means it's time for... the Heimlich Maneuver!
But for dragons!
Which means it's the... Heimlich Manoeuvre!
You see, dragon are kinda tricksy and so manoeuvre is good enough hopefully.
wait it's not even spelled correctly
ANYWAYS
I also blowtorch a lot of fire into the dragon's throat
And being a dragon it isn't formed
And finally I use plan C, which is to use a liquid which is clockwork-phobic and also is immune to alkahest.
I shake around the dragon a bit, to spread around the liquid, and then dump in the alkahest.
ORDERS FINALLY:
Tom Sawyer has no CTG2 action to take!
Or do they?
The DEPSF does the same polite-entrance-signal ritual they did at the front of the mansion to the doors marked 'Death'.
The Health Altar REPEAS + T.
The Clerics do REPS. And TRAIN by adding PEAT to their REPS.
In other words, they both REPEAT.
The Moonnight Dragon pulls the blood straight out of Maniac.
But not before they use their actions to talk to the Maniac. "if you don't attack the health altar or any of random's entities we won't bother you" and if maniac accepts the Moonnight Dragon DOES NOT pull the blood straight out of Maniac and Random DOES NOT target Maniac and instead gives the Mech suit back.
and finaly teh dhenanigan propsos jioning methnon woth seinolv. alsew stend arow saerch.
there should be a ctg wiki
Actions 1 and 2: I summon Zeno's Entity. Every attack that damages it removes half of its health. It has no other stats, for now.
Action 3: charge
Endless Calamity: 79.34/100
I use 3 of my actions to repair the castle, and the third to remove the attack of as many bats as possible (unless I can somehow remove all of them with 1 action, in which case I do all but 1. The previous exception was completely meaningless). The bats are now very high on the ranking of threats with no shard here, further compounded by their ability to seemingly ignore DR.
Ganlidore continues charging the spell (1.9/4).
The knights attack the cancer cat while continuing to hide this from ikea.
Out of the castle portal walks an archer.
Royalty among the charge kingdom. All will fall before our glorious assault!
Quest offer! Enter the deep dungeon here
Ctg’s blood is on the spam filter’s hands
The ur-example is 'The skies have eyes and the oceans have ears, but may winds guide your paths 'till past we part.', for a character named 'Heart' with the power to detect lies.






[H] nothing 38hp 9a
A1: I build an ejection machine parachute launcher to eject Skitty from the moon and send them parachuting down to the battlefield.
A2: I create Batman's sonic gun which attracts bats and leave it on auto somewhere out of the way, keeping a handful of Goddamned Bats distracted going in sonar-induced circles!
A3: I preemptively investigate around to see if the murder happens or is about to happen! If I spot any dead bodies we can use DEAD BODY REPORTED or EMERGENCY MEETING to invite the amoguses to the murder discussion because surely that will spark lots of discussion about ejecting murderers. I pay especial attention to the 「Marked」: Mothman, Terminally Foolish Cultist, and Zeno's Entity. (A stand user backing me up here would probably be helpful in case
does anything noticeable).
-
ENTITIES CONTINUE ACTING AT DISCRETION OR ADVANCING THE THINGS FROM EARLIER WE'LL GET THERE EVENTUALLY PROBABLY
Action 1: Oh, nice, my entity just got a stand for free! No idea what kind of stand 「Marked」 could be. It probably has good range, though.
Actions 2 and 3: charge
Endless Calamity: 81.34/100
So, I finally realized what I wanted my charge to be.
That's why I'm going to start a chargequest by doing something seemingly unusual.
I bury the Bowler Hat, Fancy Clothes and Scarf.