Alben and Shadow head out the the locksmith's shop, but realizing they don't know where it is they as Gretchyn how to get there. She says to take Lava Avenue clockwise until you get to the Bluewater Academy (#32 on the Map) and "Ghelve's Locks is just two buildings further on Lava, It a two-story black stone building.
A small turret dominates the facade of this two-story black stone building. Iron bars are embedded in the thick window frames. Beyond the turret's ground-floor windows sits a lovely display of locks, from large to small, simple to complex. To the left of the turret, above a heavy oak door, swings a simple sign that reads “GHELVE'S LOCKS”.
This storefront smells of wood and pipe smoke. Two padded chairs flank a hearth containing a small yet lively fire. The fireplace's carved mantle bears a tinderbox, a small vase of dried smoking leaves, and a finely wrought collection of pipes. A burgundy strip of carpet leads from the entrance to the wall across from it, where dozens - perhaps hundreds - of keys hang from tiny hooks. The keys come in all shapes and sizes. A handsomely engraved mahogany counter stretches along one wall. Behind it hangs a red curtain that neatly hides the rest of the store.
The doorway to the North East is closed at the moment.
Behind the mahogany counter is the Locksmith Keygan Ghelve an elderly gnome with a pleasant demeanor. There doesn't seem to anyone else in the storefront at the moment.
Hello, I am shadow and this is Alben. We are looking into the disappearance of some orphans from the orphanage and were hoping to ask you a few questions.
Alben, seeing that he is nervous, "Keygan, is everything ok? You know something about the obducted children don't you? We want to help and will do everything we can to do so."
This post has potentially manipulated dice roll results.
Perception 7
to listen and see if I hear someone in the other room, if they sound like they are right behind the curtain I want to try and grapple them by wrapping them with the curtain to restrain them
Seeing shadow motion and sneak away, Alben keeps talking as if someone is listening "Then what can you tell me about the locks at the orphanage?" As he speaks he creates a small illusion which writes out "who is listening? Write a response if you can, blink twice if you can not" where only Keygen can see it.
Alben and Shadow head out the the locksmith's shop, but realizing they don't know where it is they as Gretchyn how to get there. She says to take Lava Avenue clockwise until you get to the Bluewater Academy (#32 on the Map) and "Ghelve's Locks is just two buildings further on Lava, It a two-story black stone building.
We will follow directions and head to the building
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
I'm waiting to make sure Alben finds the thread.
I join Shadow and head to the locksmith.
A small turret dominates the facade of this two-story black stone building. Iron bars are embedded in the thick window frames. Beyond the turret's ground-floor windows sits a lovely display of locks, from large to small, simple to complex. To the left of the turret, above a heavy oak door, swings a simple sign that reads “GHELVE'S LOCKS”.
Upon entering the store I look to see if there are any other patrons around
perception 19
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
This storefront smells of wood and pipe smoke. Two padded chairs flank a hearth containing a small yet lively fire. The fireplace's carved mantle bears a tinderbox, a small vase of dried smoking leaves, and a finely wrought collection of pipes. A burgundy strip of carpet leads from the entrance to the wall across from it, where dozens - perhaps hundreds - of keys hang from tiny hooks. The keys come in all shapes and sizes. A handsomely engraved mahogany counter stretches along one wall. Behind it hangs a red curtain that neatly hides the rest of the store.
The doorway to the North East is closed at the moment.
Behind the mahogany counter is the Locksmith Keygan Ghelve an elderly gnome with a pleasant demeanor. There doesn't seem to anyone else in the storefront at the moment.
Hello, I am shadow and this is Alben. We are looking into the disappearance of some orphans from the orphanage and were hoping to ask you a few questions.
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
"Sure, go ahead"
(you both can make a Insight check)
20
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Insight: 21
(Sweet we both rock)
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
You both notice that at the mention of "disappearance of some orphans from the orphanage" he seems to get a little nervous.
Alben, seeing that he is nervous, "Keygan, is everything ok? You know something about the obducted children don't you? We want to help and will do everything we can to do so."
Persuasion: 20
"No!, No I don't know anything, anything at all" He says. As he speaks he nods his head towards the red curtain behind him.
Shadow motions for Alben to keep talking. He silently withdraws his weapons and sneaks over to the edge of the curtain
stealth 18
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
What do you do when you get there?
Perception 7
to listen and see if I hear someone in the other room, if they sound like they are right behind the curtain I want to try and grapple them by wrapping them with the curtain to restrain them
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Seeing shadow motion and sneak away, Alben keeps talking as if someone is listening "Then what can you tell me about the locks at the orphanage?" As he speaks he creates a small illusion which writes out "who is listening? Write a response if you can, blink twice if you can not" where only Keygen can see it.
(going to need a roll for anything?)