Within the region of Eridon, lies a kingdom covered by in an Eternal Night; Derivar. Evil rules this once peaceful land, the sun never shines, the undead are stronger, lycanthropes refuse to change to their true forms, and no one is able to leave. A massive evil gorilla, known as The Corrupt, terrorizes the land, and is said to be the cause of the Eternal Night. It has a nasty bite that can change someone into a follower of his likeness. Many soldiers and adventurers have tried to stop The Corrupt, but its bite got to them too soon, as only heroes who hold a Ruby of Light can withstand The Corrupt's warping bite, but finding them is a daunting task, since no one knows their location. The Queen has plead for brave adventurers to find the Rubies of Light and stop The Corrupt.
About the Campaign and DM
This is a new homebrew campaign I made inspired by a nightmare I had. Unlike most of my campaigns (which are set in peaceful worlds) it is a dark-themed campaign set inside a kingdom ruled by darkness. This campaign is a work-in-progress, but I've got all the main assets in, and its ready to go.
Hi, I'm a new-ish DM (1 3/4 Years) with the basics under my belt --as well as a few other knowledges--. My overall DM-ing style is roleplay-heavy with combat varying greatly on the campaign. I do not have any access to image sites, nor do I know of any --other than Imagr Xl--, so this campaign will lack in movement combat or any pictures.
Information on Derivar and Eridon
History
Derivar
Derivar was a place of promise, there were beautiful towns, lush wilderness, and a gorgeous plains. The Everas (royal family) and several explorers first settled on the land centuries ago, searching for promise and the fabled Fountain of Youth. Once settled in, they were not going to leave the land until they found the fountain, but they never did. With 10 years of no luck, it was decided that they would settle in permanently, after discovering the abundance of resources in the land, thus the Everas family claimed the position of power.
The new kingdom brought in several travelers who became attached to the newfound beauty of Derivar, causing the kingdom to grow fairly quickly. With more new citizens coming in every day, Silverus was not big enough to support everyone, so Daxun Everas I decided to build two more towns in the kingdom. One was to be built atop the steepest hill in the northeast to provide protection to the civilians. The other was to be surrounded by wilderness to provide the druids and rangers with the comforts of the wilderness.
Just as the kingdom was at its best, the worst has come. One chilly February, The Corrupt was created, it sent a large shake into the kingdom and caused the sky to get covered in a pitch black, known as The Eternal Night. The entire kingdom was turned upside down, the landscape was warped, monsters were attacking Silverus, raiding the towns and bringing Derivar Castle to ruins. The Corrupt took control of the kingdom, spreading its visage across the kingdom and striking fear and despair into the hearts of many.
People
Ever since The Corrupt, the Derivans became afraid and unwelcoming. Whenever someone even mentions The Corrupt, they run for shelter and close up windows, believing its coming. Children are told never to leave town because of how dangerous it is, and are told never go near people they don't know.
Derivans typically greet animalfolk races (such as Lizardfolk, Loxodon, and Leonin) with stares and sometimes run when they're near, since rumor had it they were controlled by The Corrupt (The rumor is false).
Landscape
Derivar, is full of creepy forests with winding paths and mist covered grounds. A towering mountain, said to be the lair of The Corrupt, stands tall in the kingdom's north, two smaller mountains stand on each of its sides. Rolling hills cover a majority of the northeast part of Derivar, many are steep as a result of the Eternal Night, making them hard to travel through. There are three major towns; Silverus, the capital set in Derivar's center, RobinOak, in the middle of the Winding Forest, and Glitzy Hollow, atop a very steep hill in the town's northeast
Character Requirements I'm looking for 4-8 players for this campaign
Players start at level 6, milestone leveling.
Ability scores are Standard Array or Point Buy
Ebberon, Ravanica, Theros, and CR are allowed
UA and AI are banned
Homebrew is allowed, just make sure I approve of it first. No homebrew feats
Along with starting equipment (and GP, if below 30, reroll), you get 80GP, and depending on your class...
A common or uncommon magic item of your choice.(For Artificers, Bards, Clerics, Druids, Sorcerers, Warlocks, and Wizards ONLY)
(For Barbarians, Fighters, Monks, Paladins, Rangers, Rogues, and Blood Hunters ONLY) A +1 simple weapon you're proficient with or one of the following martial weapons:
This looks interesting, so I’m gonna give it a shot.
Name: Jadyn Steelmoon
Race: Variant Human (Observant)
Class: Grave Cleric
Alignment: Neutral
Background: Haunted One
Backstory: Will keep it basic for now until you flesh out the lore of the world. Jadyn is a wandering soul that works to protect those in need. His entire family was killed, and Jadyn is constantly tormented by their spirts pleading for revenge. Usually he can keep them at bay, but sometimes the anger takes overnight and Jadyn becomes horribly violent and destructive. Called “The Wraith” throughout the land due to his ghostly appearance. Not sure what deities you plan to use for this campaign, but I’m happy to work out his god once you figure that out.
Sounds like a pretty cool horror campaign in the making.
Name: Gorokum the Mad
Race: Hobgoblin
Class: Wizard (War Magic)
Allignment: Lawful Neutral (based on his and the hobgoblin codes of honor)
Background: Soldier
Backstory: Gorokum was a hobgoblin war party captain for the Red Claws tribe. Their leader had sent his war party to investigate the Corrupt as the effects were being felt by more than just the humans. The hobgoblins were suffering too. They crossed into Derivar but before they got far disaster struck. Gorokum wouldn't be able to tell you what happened even if he tried. An unnatural darkness fell upon them and then they were attacked. Blades, claws, teeth ripping at them in the dark. The hobgoblins fought savagely but it was over before Gorokum had an opportunity to organize his troop to fight back. He escaped only because he fought as savagely as the assailants did. But in the end he had to flee. The shame of the defeat has kept him in Derivar. He won't return to his tribe until he puts a stop to the Corrupt.
She was born into a family of travelling halflings but was separated from her family as they migrated to one of the new towns. Leaving her all alone in the capital. Without family and friends, she turned to a life of crime to survive. Pickpocketing her way through smaller cites until she ended up in one of the major cites. Besides reliving the rich from the content of their pockets she would arrange a dice game or two. Always making sure the odds where in her favour. Then one day her legendary luck ran out when a paladin of the city guards caught her red handed trying to steel from one of the wealthier members of the city. But her lucky star once again turned its face on her and instead of dragging her off to prison, the old paladin recognised the good in her. Training her and educating her in the way of the paladins. Now a member of city guard herself her faith in the path her mentor has shown her is strong. She will serve the capital with honour and protect it’s members at any cost.
Rollback Post to RevisionRollBack
Basina Fairfoot- Halfling paladin Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
i was born an outcast in a deep cave. when i was three, i left in search of a better life. on my travels, i met an old looking man wearing leather armor, with 2 crossbow and a long sword across his back. i walked up to him, asking him if i could become his apprentice. he said "okay, here is your first lesson: don't trust anyone" as he said this he pulled out his sword a ran me through, leaving me bloodied and dying. as i was bleeding out, i fell unconscious.
i woke up in a medical bed in a fancy house. the person in front of my bed, a tall elf, said "finally, your awake. you will be my agent for the rest of your life," and for the next 20 years, i worked for him. when i was 24, i decided to escape. i used the longbow my captor had given be to kill the guards at run out into the night. since then I've been looking for an employer, and always keeping in my head my valuable first lesson "never trust anyone"
Within the region of Eridon, lies a kingdom covered by in an Eternal Night; Derivar. Evil rules this once peaceful land, the sun never shines, the undead are stronger, lycanthropes refuse to change to their true forms, and no one is able to leave. A massive evil gorilla, known as The Corrupt, terrorizes the land, and is said to be the cause of the Eternal Night. It has a nasty bite that can change someone into a follower of his likeness. Many soldiers and adventurers have tried to stop The Corrupt, but its bite got to them too soon, as only heroes who hold a Ruby of Light can withstand The Corrupt's warping bite, but finding them is a daunting task, since no one knows their location. The Queen has plead for brave adventurers to find the Rubies of Light and stop The Corrupt.
About the Campaign and DM
This is a new homebrew campaign I made inspired by a nightmare I had. Unlike most of my campaigns (which are set in peaceful worlds) it is a dark-themed campaign set inside a kingdom ruled by darkness. This campaign is a work-in-progress, but I've got all the main assets in, and its ready to go.
Hi, I'm a new-ish DM (1 3/4 Years) with the basics under my belt --as well as a few other knowledges--. My overall DM-ing style is roleplay-heavy with combat varying greatly on the campaign. I do not have any access to image sites, nor do I know of any --other than Imagr Xl--, so this campaign will lack in movement combat or any pictures.
Information on Derivar and Eridon
History
Derivar
Derivar was a place of promise, there were beautiful towns, lush wilderness, and a gorgeous plains. The Everas (royal family) and several explorers first settled on the land centuries ago, searching for promise and the fabled Fountain of Youth. Once settled in, they were not going to leave the land until they found the fountain, but they never did. With 10 years of no luck, it was decided that they would settle in permanently, after discovering the abundance of resources in the land, thus the Everas family claimed the position of power.
The new kingdom brought in several travelers who became attached to the newfound beauty of Derivar, causing the kingdom to grow fairly quickly. With more new citizens coming in every day, Silverus was not big enough to support everyone, so Daxun Everas I decided to build two more towns in the kingdom. One was to be built atop the steepest hill in the northeast to provide protection to the civilians. The other was to be surrounded by wilderness to provide the druids and rangers with the comforts of the wilderness.
Just as the kingdom was at its best, the worst has come. One chilly February, The Corrupt was created, it sent a large shake into the kingdom and caused the sky to get covered in a pitch black, known as The Eternal Night. The entire kingdom was turned upside down, the landscape was warped, monsters were attacking Silverus, raiding the towns and bringing Derivar Castle to ruins. The Corrupt took control of the kingdom, spreading its visage across the kingdom and striking fear and despair into the hearts of many.
People
Ever since The Corrupt, the Derivans became afraid and unwelcoming. Whenever someone even mentions The Corrupt, they run for shelter and close up windows, believing its coming. Children are told never to leave town because of how dangerous it is, and are told never go near people they don't know.
Derivans typically greet animalfolk races (such as Lizardfolk, Loxodon, and Leonin) with stares and sometimes run when they're near, since rumor had it they were controlled by The Corrupt (The rumor is false).
Landscape
Derivar, is full of creepy forests with winding paths and mist covered grounds. A towering mountain, said to be the lair of The Corrupt, stands tall in the kingdom's north, two smaller mountains stand on each of its sides. Rolling hills cover a majority of the northeast part of Derivar, many are steep as a result of the Eternal Night, making them hard to travel through. There are three major towns; Silverus, the capital set in Derivar's center, RobinOak, in the middle of the Winding Forest, and Glitzy Hollow, atop a very steep hill in the town's northeast
Character Requirements
I'm looking for 4-8 players for this campaign
A common or uncommon magic item of your choice.(For Artificers, Bards, Clerics, Druids, Sorcerers, Warlocks, and Wizards ONLY)
(For Barbarians, Fighters, Monks, Paladins, Rangers, Rogues, and Blood Hunters ONLY) A +1 simple weapon you're proficient with or one of the following martial weapons:
Recommended Application
Name:
Race:
Class:
Allignment: Optional
Background: Optional
Backstory:
Character Sheet: Optional
Hey CherryBomb,
This looks interesting, so I’m gonna give it a shot.
Name: Jadyn Steelmoon
Race: Variant Human (Observant)
Class: Grave Cleric
Alignment: Neutral
Background: Haunted One
Backstory: Will keep it basic for now until you flesh out the lore of the world. Jadyn is a wandering soul that works to protect those in need. His entire family was killed, and Jadyn is constantly tormented by their spirts pleading for revenge. Usually he can keep them at bay, but sometimes the anger takes overnight and Jadyn becomes horribly violent and destructive. Called “The Wraith” throughout the land due to his ghostly appearance. Not sure what deities you plan to use for this campaign, but I’m happy to work out his god once you figure that out.
Character Sheet: https://www.dndbeyond.com/profile/ctleath13/characters/36579521
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Name: Ambre Rotz
Race: Mark of Making Human
Class: Artificer
Allignment: Nuetral Good
Background: Guild Artisan
Backstory: WIP
Character Sheet: https://ddb.ac/characters/36580800/jU75ap
Starting Gold: 14 X 10 = 150
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Information is uploaded.
Hi CherryBomb,
Sounds like a pretty cool horror campaign in the making.
Name: Gorokum the Mad
Race: Hobgoblin
Class: Wizard (War Magic)
Allignment: Lawful Neutral (based on his and the hobgoblin codes of honor)
Background: Soldier
Backstory: Gorokum was a hobgoblin war party captain for the Red Claws tribe. Their leader had sent his war party to investigate the Corrupt as the effects were being felt by more than just the humans. The hobgoblins were suffering too. They crossed into Derivar but before they got far disaster struck. Gorokum wouldn't be able to tell you what happened even if he tried. An unnatural darkness fell upon them and then they were attacked. Blades, claws, teeth ripping at them in the dark. The hobgoblins fought savagely but it was over before Gorokum had an opportunity to organize his troop to fight back. He escaped only because he fought as savagely as the assailants did. But in the end he had to flee. The shame of the defeat has kept him in Derivar. He won't return to his tribe until he puts a stop to the Corrupt.
Character Sheet: Gorokum the Mad
Name: Basina Fairfoot :https://ddb.ac/characters/36194310/l5UT6M
Race: Halfling
Class: Paladin (Oath of devotion)
Allignment: Lawfully good
Background: Criminal
Backstory:
She was born into a family of travelling halflings but was separated from her family as they migrated to one of the new towns. Leaving her all alone in the capital. Without family and friends, she turned to a life of crime to survive. Pickpocketing her way through smaller cites until she ended up in one of the major cites. Besides reliving the rich from the content of their pockets she would arrange a dice game or two. Always making sure the odds where in her favour. Then one day her legendary luck ran out when a paladin of the city guards caught her red handed trying to steel from one of the wealthier members of the city. But her lucky star once again turned its face on her and instead of dragging her off to prison, the old paladin recognised the good in her. Training her and educating her in the way of the paladins. Now a member of city guard herself her faith in the path her mentor has shown her is strong. She will serve the capital with honour and protect it’s members at any cost.
Basina Fairfoot- Halfling paladin
Shadow through the forest (Shadow) - Tabaxi Ranger (beastmaster)
Name: Fred
Race: Black Furred Leonin
Class: Fighter 3/Ranger 3
Allignment: CG
Background: Faction Agent
Backstory:
i was born an outcast in a deep cave. when i was three, i left in search of a better life. on my travels, i met an old looking man wearing leather armor, with 2 crossbow and a long sword across his back. i walked up to him, asking him if i could become his apprentice. he said "okay, here is your first lesson: don't trust anyone" as he said this he pulled out his sword a ran me through, leaving me bloodied and dying. as i was bleeding out, i fell unconscious.
i woke up in a medical bed in a fancy house. the person in front of my bed, a tall elf, said "finally, your awake. you will be my agent for the rest of your life," and for the next 20 years, i worked for him. when i was 24, i decided to escape. i used the longbow my captor had given be to kill the guards at run out into the night. since then I've been looking for an employer, and always keeping in my head my valuable first lesson "never trust anyone"
Character Sheet: here
I am an average mathematics enjoyer.
>Extended Signature<
Recruitment is now closed, since there are only five of you who applied, all of you are in the campaign!