Hello Everyone! Welcome To The Dragons of Icespire Peak! Adventure Awaits!
Hello everyone!
I'm Qilla. I'm a new DM! 'm starting a recruitment thread for D&D's The Dragons of Icespire Peak.
APPLICATION FORM
Feel free to post your application in this thread. Here are the things I will be looking for. Please take this seriously. But most of all, i'm going to do my best to run you through a quick game and have some fun. If you have questions hit me up at discord! This is what i'd like to know: (COPY AND PASTE IT INTO YOUR APPLICATION)
- NAME (Your characters name) - CLASS (Lets keep it PHB and any official sourcebook choices for now) - BACKGROUND (Tell me about your character. Why are they in Icespire? What is their story?) - YOUR TIME ZONE (Where you from?)
Requirements:
Lvl 1 Characters Only
Multiclassing Reqs ON
Encumbrance ON
Milestones ON
Hp Point Type: Fixed
Feats ON
Modifiers TOP
You can Use all sources but RICK AND MORTY
The Story
The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of theForgotten Realms Setting.The Sword Coast is part of the North--- a vast realm of free settlments surrounded by lawless, untamed wilderness. Driven from lands further north by more powerful dragons, a young white dragon name Cyrovain has descended upon the sword mountains, claiming the snow capped ranges it’s domain. Typical of its kind, Cryovain is dim-witted and cruel. The dragon patrols the skies around Icespire Peak, surveying its land while hunting for prey and easy treasure. With each passing day the dragon’s domain grows as it ranges farther across the land, preying on anything he can catch with his claws or freeze to death with its icy breath. Sightings of the dragon are becoming more common as are attacks. A crumbling fortress on the north east side of Icespire Peak serves as a Dragon’s Lair. Cryovain seized the icy fortress from a tribe of savage orcs, killing the orc war chief and forcing the tribes survivors to flee into foothills and forests. The town of Phandalin needs you, as the dragon is wrecking all that they’ve rebuilt. What will you do? Adventure awaits!
Rollback Post to RevisionRollBack
Fintan Alasadiar: |High (Moon) Elf|Fighter| Rime of the Frostmaiden|
Wafku Dyandriver:|Mountain Dwarf|Warlock|Fighter|
Errk:|Arakorca|Ranger|
DM:The Dragons of Icespire Peak Campaign, Frozen Sick
''I will serve injustice with justice.'' 𝕱𝖎𝖓𝖙𝖆𝖓𝕬𝖑𝖆𝖘𝖆𝖉𝖎𝖆𝖗𝕼𝖎𝖑𝖆
- Name: Damien - Class: Rogue - Background: Damien was a part of a wealthy family, but after his parents were killed, he chose to become a rogue in order to steal his wealth back and regain his position in society - Timezone: Texas (CDT)
The world of the Forgotten Realms is one of high fantasy, populated by elves, dwarves, halflings, humans, and other folk. In the Realms, knights dare to seek out the crypts of the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of their gods, questing against the terrifying powers that threaten the land. Wizards plunder the ruins of the fallen Netherese empire, delving into secrets too dark for the light of day. Bards sing of kings, queens, tyrants, and heroes who died long ago.
On the roads and rivers of the Realms travel minstrels and peddlers, merchants and guards, soldiers and sailors. Steel-hearted adventurers from backcountry farmsteads and sleepy villages follow tales that take them to strange, glorious, faraway places. Good maps and clear trails can carry even an inexperienced youth with dreams of glory far across the world, but these paths are never safe. Fell magic and deadly monsters are among the perils one faces when traveling in the Realms. Even farms and freeholds within a day’s walk of a city can fall prey to monsters, and no place is safe from the sudden wrath of a dragon.
The adventure lands in a region of the Forgotten realms called the Sword Coast. This is a place of adventure, where daring souls delve into ancient strongholds and explore the ruins of long lost kingdoms. Amid a lawless wilderness of jagged, snow-capped peaks, Alpine Forests, bitter winds, and roaming monsters, the coast hold such great battalions of civilization as the city of Neverwinter, in the shadow of the fuming volcano known as Mount Hotenow.
Driven from lands farther north by more powerful dragons, a young white dragon named Cryovain has descended upon the Sword Mountains, claiming the snow-capped range as its domain. Typical of its kind, Cryovain is dim-witted and cruel. The dragon patrols the skies around Icespire Peak, surveying its territory while hunting for food and easy treasure. With each passing day, the dragon's domain grows as it ranges farther across the land, preying on anything it can catch with its claws or freeze to death with its icy breath. Sightings of the dragon are becoming more common, as are its attacks.
A crumbling fortress on the northeast spur of Icespire Peak serves as the dragon's lair. Cryovain seized the icy fortress from a tribe of savage orcs, killing the orc war chief and forcing the tribe's survivors to flee into the foothills and forests. Enraged by the death of their war chief, the orcs have called upon ancient allies—evil, shapechanging, half-orc spellcasters who bless and advise them. These half-orcs worship Talos, an evil god of storms, and many dwell in the dark depths of Neverwinter Wood. In stormy weather, they gather on remote hilltops to summon Gorthok the Thunder Boar, a primal entity that serves Talos. Like the god it serves, Gorthok delights in destruction.
The orcs aren't the only creatures thrown into upheaval by Cryovain's sudden arrival. A manticore driven from its mountaintop nest by the roaming white dragon has migrated to the foothills and begun terrorizing folk living on the outskirts of the mining town of Phandalin. Other monsters in the region have been similarly displaced.
Welcome to Phandalin
The frontier town of Phandalin is built on the ruins of a much older settlement. Hundreds of years ago, the old Phandalin was a thriving human town whose people were firmly allied with neighboring dwarves and gnomes. Then an orc horde swept through the area and laid waste to the settlement, and Phandalin was abandoned for centuries.
In the last three or four years, settlers from the cities of Neverwinter and Waterdeep have begun the hard work of reclaiming the ruins of Phandalin. The new settlement is home now to farmers, woodcutters, fur traders, and prospectors drawn by stories of gold and platinum in the foothills of the Sword Mountains. The arrival of a white dragon threatens to destroy all that they've worked to rebuild.
Here is a map of Phandalin:
You arrive (or find yourselves all in) in the mining town of Phandlin. Some of you might live here. Some of you might know each other. Some of you may have came here. What matters now is that our story begins with all of you here, for one reason or another.
Nestled in the rocky foothills of the snow-capped Sword Mountains is the mining town of Phandalin, which consists of forty or fifty simple log buildings. Crumbling stone ruins surround the newer houses and shops, showing how this must have been a much larger town in centuries past.
Phandalin's residents are quiet, hard-working folk who came from distant cities to eke out a life amid the harsh wilderness. They are farmers, stonecutters, blacksmiths, traders, prospectors, and children. The town has no walls and no garrison, but most of the adults keep weapons within easy reach in case the need for arms should arise.
Visitors are welcome here, particularly if they have coin to spend or news to share. The Stonehill Inn at the center of town offers modest lodging and meals. A couple of doors down from the inn, posted outside the townmaster's hall, is a job board for adventurers.
Our Adventure begins in Phandalin Stonehill Inn- aching to get out of cold, have some mead and a meal and look for work.
Rollback Post to RevisionRollBack
Fintan Alasadiar: |High (Moon) Elf|Fighter| Rime of the Frostmaiden|
Wafku Dyandriver:|Mountain Dwarf|Warlock|Fighter|
Errk:|Arakorca|Ranger|
DM:The Dragons of Icespire Peak Campaign, Frozen Sick
''I will serve injustice with justice.'' 𝕱𝖎𝖓𝖙𝖆𝖓𝕬𝖑𝖆𝖘𝖆𝖉𝖎𝖆𝖗𝕼𝖎𝖑𝖆
A short, scrawny looking Dragonborn waddled his way up to the bar. His hood covered his worried brow as he brushed snow off the top of his horns as he eyed the tougher patrons of the inn. His voice was soft and wavering, unsure as he stuttered to the bartender, “Hel-Hello. Do you have, um. Do you have some warm non-alcoholic beverages? Some, some hot cocoa, perhaps?”
nix is going to go in the bar where the Dragonborn is in looking like his white-skinned self go to the bar tender confidently and says "one bottle of ale please"
Hello Everyone! Welcome To The Dragons of Icespire Peak! Adventure Awaits!
Hello everyone!
I'm Qilla. I'm a new DM! 'm starting a recruitment thread for D&D's The Dragons of Icespire Peak.
APPLICATION FORM
Feel free to post your application in this thread. Here are the things I will be looking for. Please take this seriously. But most of all, i'm going to do my best to run you through a quick game and have some fun. If you have questions hit me up at discord! This is what i'd like to know: (COPY AND PASTE IT INTO YOUR APPLICATION)
- NAME (Your characters name)
- CLASS (Lets keep it PHB and any official sourcebook choices for now)
- BACKGROUND (Tell me about your character. Why are they in Icespire? What is their story?)
- YOUR TIME ZONE (Where you from?)
Requirements:
The Story
The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms Setting. The Sword Coast is part of the North--- a vast realm of free settlments surrounded by lawless, untamed wilderness. Driven from lands further north by more powerful dragons, a young white dragon name Cyrovain has descended upon the sword mountains, claiming the snow capped ranges it’s domain. Typical of its kind, Cryovain is dim-witted and cruel. The dragon patrols the skies around Icespire Peak, surveying its land while hunting for prey and easy treasure. With each passing day the dragon’s domain grows as it ranges farther across the land, preying on anything he can catch with his claws or freeze to death with its icy breath. Sightings of the dragon are becoming more common as are attacks. A crumbling fortress on the north east side of Icespire Peak serves as a Dragon’s Lair. Cryovain seized the icy fortress from a tribe of savage orcs, killing the orc war chief and forcing the tribes survivors to flee into foothills and forests. The town of Phandalin needs you, as the dragon is wrecking all that they’ve rebuilt. What will you do? Adventure awaits!
Fintan Alasadiar: |High (Moon) Elf|Fighter| Rime of the Frostmaiden|
Wafku Dyandriver:|Mountain Dwarf|Warlock|Fighter|
Errk:|Arakorca|Ranger|
DM: The Dragons of Icespire Peak Campaign, Frozen Sick
''I will serve injustice with justice.'' 𝕱𝖎𝖓𝖙𝖆𝖓𝕬𝖑𝖆𝖘𝖆𝖉𝖎𝖆𝖗𝕼𝖎𝖑𝖆
- Name: Damien
- Class: Rogue
- Background: Damien was a part of a wealthy family, but after his parents were killed, he chose to become a rogue in order to steal his wealth back and regain his position in society
- Timezone: Texas (CDT)
very new to the game, just looking for a group to play with.
- Name: Moses "Quickdraw" Hutchinson
- Class: Sorcerer
- Background: Folk Hero
- Timezone: Wisconsin (CDT)
Link: https://www.dndbeyond.com/profile/Willieman/characters/34173548
Background
The world of the Forgotten Realms is one of high fantasy, populated by elves, dwarves, halflings, humans, and other folk. In the Realms, knights dare to seek out the crypts of the fallen dwarf kings of Delzoun, looking for glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics wield mace and spell in the service of their gods, questing against the terrifying powers that threaten the land. Wizards plunder the ruins of the fallen Netherese empire, delving into secrets too dark for the light of day. Bards sing of kings, queens, tyrants, and heroes who died long ago.
On the roads and rivers of the Realms travel minstrels and peddlers, merchants and guards, soldiers and sailors. Steel-hearted adventurers from backcountry farmsteads and sleepy villages follow tales that take them to strange, glorious, faraway places. Good maps and clear trails can carry even an inexperienced youth with dreams of glory far across the world, but these paths are never safe. Fell magic and deadly monsters are among the perils one faces when traveling in the Realms. Even farms and freeholds within a day’s walk of a city can fall prey to monsters, and no place is safe from the sudden wrath of a dragon.
The adventure lands in a region of the Forgotten realms called the Sword Coast. This is a place of adventure, where daring souls delve into ancient strongholds and explore the ruins of long lost kingdoms. Amid a lawless wilderness of jagged, snow-capped peaks, Alpine Forests, bitter winds, and roaming monsters, the coast hold such great battalions of civilization as the city of Neverwinter, in the shadow of the fuming volcano known as Mount Hotenow.
Fintan Alasadiar: |High (Moon) Elf|Fighter| Rime of the Frostmaiden|
Wafku Dyandriver:|Mountain Dwarf|Warlock|Fighter|
Errk:|Arakorca|Ranger|
DM: The Dragons of Icespire Peak Campaign, Frozen Sick
''I will serve injustice with justice.'' 𝕱𝖎𝖓𝖙𝖆𝖓𝕬𝖑𝖆𝖘𝖆𝖉𝖎𝖆𝖗𝕼𝖎𝖑𝖆
ADVENTURE START-YOU MAY POST TODAY
What is Happening Here?
Driven from lands farther north by more powerful dragons, a young white dragon named Cryovain has descended upon the Sword Mountains, claiming the snow-capped range as its domain. Typical of its kind, Cryovain is dim-witted and cruel. The dragon patrols the skies around Icespire Peak, surveying its territory while hunting for food and easy treasure. With each passing day, the dragon's domain grows as it ranges farther across the land, preying on anything it can catch with its claws or freeze to death with its icy breath. Sightings of the dragon are becoming more common, as are its attacks.
A crumbling fortress on the northeast spur of Icespire Peak serves as the dragon's lair. Cryovain seized the icy fortress from a tribe of savage orcs, killing the orc war chief and forcing the tribe's survivors to flee into the foothills and forests. Enraged by the death of their war chief, the orcs have called upon ancient allies—evil, shapechanging, half-orc spellcasters who bless and advise them. These half-orcs worship Talos, an evil god of storms, and many dwell in the dark depths of Neverwinter Wood. In stormy weather, they gather on remote hilltops to summon Gorthok the Thunder Boar, a primal entity that serves Talos. Like the god it serves, Gorthok delights in destruction.
The orcs aren't the only creatures thrown into upheaval by Cryovain's sudden arrival. A manticore driven from its mountaintop nest by the roaming white dragon has migrated to the foothills and begun terrorizing folk living on the outskirts of the mining town of Phandalin. Other monsters in the region have been similarly displaced.
Welcome to Phandalin
The frontier town of Phandalin is built on the ruins of a much older settlement. Hundreds of years ago, the old Phandalin was a thriving human town whose people were firmly allied with neighboring dwarves and gnomes. Then an orc horde swept through the area and laid waste to the settlement, and Phandalin was abandoned for centuries.
In the last three or four years, settlers from the cities of Neverwinter and Waterdeep have begun the hard work of reclaiming the ruins of Phandalin. The new settlement is home now to farmers, woodcutters, fur traders, and prospectors drawn by stories of gold and platinum in the foothills of the Sword Mountains. The arrival of a white dragon threatens to destroy all that they've worked to rebuild.
Here is a map of Phandalin:
You arrive (or find yourselves all in) in the mining town of Phandlin. Some of you might live here. Some of you might know each other. Some of you may have came here. What matters now is that our story begins with all of you here, for one reason or another.
Nestled in the rocky foothills of the snow-capped Sword Mountains is the mining town of Phandalin, which consists of forty or fifty simple log buildings. Crumbling stone ruins surround the newer houses and shops, showing how this must have been a much larger town in centuries past.
Phandalin's residents are quiet, hard-working folk who came from distant cities to eke out a life amid the harsh wilderness. They are farmers, stonecutters, blacksmiths, traders, prospectors, and children. The town has no walls and no garrison, but most of the adults keep weapons within easy reach in case the need for arms should arise.
Visitors are welcome here, particularly if they have coin to spend or news to share. The Stonehill Inn at the center of town offers modest lodging and meals. A couple of doors down from the inn, posted outside the townmaster's hall, is a job board for adventurers.
Our Adventure begins in Phandalin Stonehill Inn- aching to get out of cold, have some mead and a meal and look for work.
Fintan Alasadiar: |High (Moon) Elf|Fighter| Rime of the Frostmaiden|
Wafku Dyandriver:|Mountain Dwarf|Warlock|Fighter|
Errk:|Arakorca|Ranger|
DM: The Dragons of Icespire Peak Campaign, Frozen Sick
''I will serve injustice with justice.'' 𝕱𝖎𝖓𝖙𝖆𝖓𝕬𝖑𝖆𝖘𝖆𝖉𝖎𝖆𝖗𝕼𝖎𝖑𝖆
A short, scrawny looking Dragonborn waddled his way up to the bar. His hood covered his worried brow as he brushed snow off the top of his horns as he eyed the tougher patrons of the inn. His voice was soft and wavering, unsure as he stuttered to the bartender, “Hel-Hello. Do you have, um. Do you have some warm non-alcoholic beverages? Some, some hot cocoa, perhaps?”
nix is going to go in the bar where the Dragonborn is in looking like his white-skinned self go to the bar tender confidently and says "one bottle of ale please"
very new to the game, just looking for a group to play with.
nix sees the dragonborn at the bar also he will go over and sit by him/her say well whats a Dragonborn doing here in these parts
very new to the game, just looking for a group to play with.