I am stuck and confused. My Wizard just shared spell books with another Wizard after we completed a mission together. For completing our quest we earned experience and 5 down time points. We both know that the cost to transcribe a Wizard spell is 50 gold + 2 hours per spell level. Therefore, a 2nd level spell costs 100 gold and 4 hours etc. Great.
My problem is that I can not determine how many hours = 1 down time.
Please advise.
Edit: For clarification I play in D&D Adventure League. When your party completes a quest you record it on the DDAL Log Sheet. Each player records the adventure name, session number, date, DM's DCI, earned Experience, gold, downtime, and renown. We typically earn either 5 or 10 downtime depending on the length of the adventure.
Transcribing spells from another Wizard's spell book has an associated downtime cost. And this is what vexes me.
Ok. After many emails and texts I have finally been pointed to the official ruling on this matter. I was directed to the dndadventuresleague.org advanced log sheet tutorial.
Characters can copy up to 8hrs of spells for each Downtime Day spent. When copying spells into your spellbook, you should record the transaction in the “Adventure Notes” of your log entry. Remember that you must also spend GP equal to your lifestyle in addition to the DT and GP spent for copying the spell(s) themselves.
If you copy the spells from a scroll, you should record the transaction as follows:
Copy [spell name] from Scroll (Xhrs, -Y DT, -Z GP)
If you copy the spells from another character’s spellbook, only the character copying spells must spend Downtime. To avoid accusations of cheating, I recommend writing the character name, and the player’s name and DCI number on your log entry as follows:
I am stuck and confused. My Wizard just shared spell books with another Wizard after we completed a mission together. For completing our quest we earned experience and 5 down time points. We both know that the cost to transcribe a Wizard spell is 50 gold + 2 hours per spell level. Therefore, a 2nd level spell costs 100 gold and 4 hours etc. Great.
My problem is that I can not determine how many hours = 1 down time.
Please advise.
Edit: For clarification I play in D&D Adventure League. When your party completes a quest you record it on the DDAL Log Sheet. Each player records the adventure name, session number, date, DM's DCI, earned Experience, gold, downtime, and renown. We typically earn either 5 or 10 downtime depending on the length of the adventure.
Transcribing spells from another Wizard's spell book has an associated downtime cost. And this is what vexes me.
Downtime... points?
I must admit the terminology confuses me. Both the Player's Handbook and Xanathar's Guide handle downtime with a time period (usually days).
Can you give me a reference to those points? If they're not in a book perhaps its a house rule, so you should probably ask your DM.
I made an edit to my original post indicating I play in D&D Adventure League. See Above.
Ok. After many emails and texts I have finally been pointed to the official ruling on this matter. I was directed to the dndadventuresleague.org advanced log sheet tutorial.
Here is the official link as well as the specific answer. http://dndadventurersleague.org/advanced-logsheet-tutorial/
Copying Spells into a Spellbook / Ritual Book
Characters can copy up to 8hrs of spells for each Downtime Day spent. When copying spells into your spellbook, you should record the transaction in the “Adventure Notes” of your log entry. Remember that you must also spend GP equal to your lifestyle in addition to the DT and GP spent for copying the spell(s) themselves.
If you copy the spells from a scroll, you should record the transaction as follows:
If you copy the spells from another character’s spellbook, only the character copying spells must spend Downtime. To avoid accusations of cheating, I recommend writing the character name, and the player’s name and DCI number on your log entry as follows:
Aah, now it makes more sense.
Thanks for the clarification. :)