So I have the 2024 rulebook and am thinking of incorporating some of the rules into my existing campaign but there are a couple of players who won't want to port there characters over to the 2024 ruleset which I am fine with, my Druid def won't want the nerfed wildshape rules, and my rogue assassin player is ver underwhelmed by the changes. However my barbarian and Monk players like the changes.
Has anyone DM'd or played in a mixed party yet (some characters original rules others the new ones), how does it impact balance? I know the game is meant to be backwards compatible but is it truly or should I just keep my game 2014 rules?
I my honest opinion did every class (except ranger) get a quality of life chance that was a bit overdue. Be it nerfs or buffs. The power level of the martials and there options are now (slightly) more on par with the spell casters.
Running a game where a few players use 5e and the others use one dnd isn't that big of a problem. Do note that there are problems with rules regarding core game machenics. Like: casting 2 spells in a turn, certain spells having a differnt effect, grappling and some other stuff. You should discuse with your players which of the version you wanna use.
The games I'm running and playing in are migrating in various ad-hoc manners. (Mine isn't moving at all until they get a break -- they've functionally been in the same extended, complex, encounter since before the PHB came out. Another one is very much "rebuild your character if you want to, as much as you like".)
My advice is:
Keep everyone on the same rules (not classes), just to avoid confusion.
Similarly, everyone should be using the same spells and magic items.
Other than that, it'll be fine. In the event the people not updating think they're being left behind, they can update.
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So I have the 2024 rulebook and am thinking of incorporating some of the rules into my existing campaign but there are a couple of players who won't want to port there characters over to the 2024 ruleset which I am fine with, my Druid def won't want the nerfed wildshape rules, and my rogue assassin player is ver underwhelmed by the changes. However my barbarian and Monk players like the changes.
Has anyone DM'd or played in a mixed party yet (some characters original rules others the new ones), how does it impact balance? I know the game is meant to be backwards compatible but is it truly or should I just keep my game 2014 rules?
I have some experiance.
I my honest opinion did every class (except ranger) get a quality of life chance that was a bit overdue. Be it nerfs or buffs. The power level of the martials and there options are now (slightly) more on par with the spell casters.
Running a game where a few players use 5e and the others use one dnd isn't that big of a problem. Do note that there are problems with rules regarding core game machenics. Like: casting 2 spells in a turn, certain spells having a differnt effect, grappling and some other stuff. You should discuse with your players which of the version you wanna use.
The games I'm running and playing in are migrating in various ad-hoc manners. (Mine isn't moving at all until they get a break -- they've functionally been in the same extended, complex, encounter since before the PHB came out. Another one is very much "rebuild your character if you want to, as much as you like".)
My advice is: