my players attempted to fight a Tarrasque, and the last player standing, decided to create a Wall of Force with the bubble shape, the very next turn he wanted to use Synaptic Static
Now, I told him that he couldn't as the area he was targeting was under full cover; but the discussion is keep going
So... can you or can't you cast across a wall of force?
The spell doesn't actually say it provides Total Cover; it says "nothing can physically pass through the wall". To me, that means that spells that launch some kind of physical projectile like Ice Knife would not be able to penetrate it, but something like Synaptic Static that has a purely mental effect could.
The wall is described as invisible, so it's not going to stop you from targeting things on the other side the way that, say, a Wall of Fire would.
Wall of force: "Nothing can physically pass through the wall. It is immune to all damage and can’t be dispelled by Dispel Magic."
Synaptic static: "You cause psychic energy to erupt at a point within range."
Id allow it.
Im not sure what id do if he tried something like eldritch blast, which says :"You hurl a beam of crackling energy."
I think a beam might be physical?
Google results keep saying wall of force provides "total cover" but thats not in the 2024 spell description.
I think a spell that describes a "beam" or "bolt of lightning" or a "ball of fire" going from the caster to the target would not go through, but a spell that just materializes at the target would work despite the wof.
I remember building a character years ago around subtle casting as much as possible, and that was when i learned that a LOT of spells have beams of energy coming from the caster to the target. So i could subtle cast the spell, but everyone would know it came from me anyway.
It takes a very judicious spell selection to do subtle casting and have no other visible effects that indicate you were the caster.
my players attempted to fight a Tarrasque, and the last player standing, decided to create a Wall of Force with the bubble shape, the very next turn he wanted to use Synaptic Static
Now, I told him that he couldn't as the area he was targeting was under full cover; but the discussion is keep going
So... can you or can't you cast across a wall of force?
Some people (me included) rule that Wall of Force blocks the requirement for a clear path. Below is my answer from another thread, along with some threads about the topic.
A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it, so it can’t be behind Total Cover.
@Frankiefivefingers, regarding Wall of Force blocking a clear path, it's something that's been discussed around the D&D world. I agree with the answers given in this thread, but there are also some unofficial rulings from the Devs if you want to follow them. For example:
@DerynDraconis Is a glass window considered a total cover for the purpose of targeting a creature with Hold Person spell? @JeremyECrawford A solid obstacle, regardless of material, can provide total cover. A closed window counts.
@Dan_Dillon_1 Targeting spells/clear path: "Unoccupied space you can see" Does this imply targeting? Conjure fey across Wall of Force? @JeremyECrawford Unless a spell says otherwise, you can't cast it at someone or something behind total cover.
@crathjen Wall of Force is invisible...so it doesn't provide cover does it? Blocks physical passage though. @JeremyECrawford Cover is a physical obstruction, not necessarily a visual one.
Also, here are some more or less recent threads/posts related to Wall of Force, in case they're helpful to you:
"A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it,"
Yeah, I'd still rule that any spell description lacking a "beam" of energy or "bolt" of fire or whatever going from caster to target ignores cover.
There is "cover" and there is "concealment". "cover" is defined as anything that actually stops a bullet, shrapnel, a bomb blast, etc. A foxhole or trench provides cover from small arms fire and at least some indirect fire such as artillerty. A wall of sandbags provides cover. Getting behind a concrete wall or armored vehicle will provide cover.
"concealment" is defined as something that hides you from enemy observation. A camo colored tarp can provide concealment. If you are under a camo colored tarp in the woods, you may be concealed. But if the enemy tries to recon your position by fire, that tarp is useless cover. The smallest bullet will go through you.
DND doesn't really handle this in teh rules. At all.
Concealment, in DND, is broken down into VISIBLE or INVISIBLE. That's pretty much it. If you successfully conceal yourself via a stealth check, you gain the invisible condition. if not, you are completely visible. There's also FULLY OBSCURED and LIGHTLY OBSCURED, which are a different way of looking at concealment. And this results in such as two humans both hiding in total darkness, shooting atrows at each other, all the advantages and disadvantages cancel out, and the archer attack roll is a normal 1d20 to hit.
Cover, in DND is broken down into HALF cover (+2 to your ac), THREE-QUARTER cover (+5 to your ac) and FULL cover (cannot be targeted). Cover here, means it stops an arrow. It stops the thing being thrown at the target. If the goblin is hiding behind a tarp, they do NOT have cover. The archer can still shoot through the tarp. the goblin is behind full cover, the archer rolls their tohit at disadvantage, but if they hit, it goes through the tarp and hits the goblin.
which results in one of the most illogical outcomes in DND: If an enemy is behind full concealment that can be shot through, like a tarp, cast magical Darkness on them first, and you can use a normal attack roll for your tohit roll. whereas if they are simply behind full concealment that can be shot through, like a tarp, the attack roll is at disadvantage.
Oh, DND, sometimes your rules just kill me.
Now, what about COVER and AOE spells? Fireball says: "A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into a fiery explosion. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw,"
Rules: "A target with half cover has a +2 bonus to AC and Dexterity saving throws." "A target with three-quarters cover has a +5 bonus to AC and Dexterity saving throws. "
Great. So a goblin is in a foxhole, and a fireball targets the ground in front of them. They should get +2 or +5 to their DEX save from the foxhole. Cool.
But what about FULL COVER?
RULES: "A target with total cover can't be targeted directly by an attack or a spell, although some spells can reach such a target by including it in an area of effect. A target has total cover if it is completely concealed by an obstacle."
You see the mistake they made right there??? "A target has total cover if it is completely concealed by an obstacle."
That's not how it works. COVER is something that can stop the damage. CONCEALMENT is a camo colored tarp. COVER is sandbags and foxholes. CONCEALMENT is putting mud on your face to be harder to spot with a perception check. That rule right there is completely bonkers: "A target has COVER is if it CONCEALED". NOPE. absolutely not. A target does NOT HAVE COVER by simply being UNDER A TARP. It must be fully behind something thst csn stop the damage to have full cover.
The rules do an absolutely HORRIBLE job of trying to deal with concealment. If target is invisoble, you attack with disadvantage. So cast Fog Cloud on you then shoot at invisible creature, and the attack roll is normal?? Firing at a goblin behind a tarp is at disadvantage? Firing at a goblin behind a tarp AND you are in a Fog Cloud is back to a noraml attack roll??? REALLY? You're killing me, Smalls.
The rules do a "meh" job of COVER. half cover is +2. three-quarter cover is +5. You can apply these to Dex saves when the target is behind a partial wall or in a fox hole.
But then the rules just completely BOTCH it at full cover, and mix COVER and CONCEALMENT as if they are the same thing, when they are not. I'm sorry, but a goblin behind a ten foot tarp is not getting any DEX save bonus. The tarp provides CONCEALMENT, but NO COVER, and therefore NO dex save bonus.
got an army of goblins before you in trenches and fox holes and bunkers? Use any spell OTHER than a DEX save, and those bunkers and trenches provide ZERO benefit.
"A target has total cover if it is completely covered by an obstacle capable of stopping the attacking damage"
Fixed it for you.
If a goblin is behind a tarp, they have zero cover from an archer's arrow. The arrow can go right through it. Now, TARGETTING the goblin behind that tarp will be harder, it will be at disadvantage, and that makes sense. BUt if you want, cast fog cloud first, and then roll your attack as normal. (TWITCH)
Now, back to this "a pane of glass is total cover for a meteor swarm spell" silliness.
I don't care what the rules say, because the rules clearly don't know cover from concealment, and the rules say a tarp will completely protect a goblin from a fireball, . And the rules also say shooting an arrow at a goblin behind a tarp is easier if the archer is also in a fog cloud. So, no. The rules are busted. I don't know how to fix the fog cloud silliness. but that's not the question here. The question here is this little gem:
"A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it, so it can’t be behind Total Cover."
Is a pane of glass "cover"???
If a spell says "A bright streak flashes from you to a point you choose within range and then blossoms with a low roar" then the question is does the glass stop that streak? Air didn't. But glass does? A tarp does? how about a mesh window screen? A ten foot square of translucent lace? Webbing? Does the beam need a 1 inch opening to pass through the distance from the caster to target?
I dunno. Apparently spell beams have all the force of the wisp of wind made by a butterfly's wing. a tissue paper will stop it. Does it blow up where the paper is located? Or does it wizzle into nothing? I dunno.
But spells that dont' mention a beam of energy going from caster to target?
Synaptic Static: "You cause psychic energy to erupt at a point within range"
There is nothign in that spell description that says anything physical travels from the caster to teh target here. Nothing has to pass through that sheet of glass to get to the target. No beam is described in the spell description. And if the rules dont say it happens, it doesnt happen.
Wall of Force says "Nothing can physically pass through the wall. It is immune to all damage and can’t be dispelled by Dispel Magic. A Disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane and blocks ethereal travel through the wall."
That's a weird choice of words. Why say nothing PHYSCIAL can pass through the wall unless they INTEND to allow magical effects to pass through?
It's possible the rules for Wall fo Force assume that the "A Clear Path to the Target." caveat prevents all spells. But that rule says ""A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it, so it can’t be behind Total Cover." OK. What is COVER? Anything that stops the incoming damage. Does wall of force stop magical damage? It doesn't say so. It says it stops all PHYSICAL things. So does wall of force provide COVER to magical effects?
Not explicitly.
Maybe spells that describe a beam going from caster to target, that beam is physical? so it can't pass through WOF? ANd if you target a fireball to explode just outside a wall of force, the fire damage is potentially PHYSICAL damage, fire being physical and all.
If the spell has a DEX save, total cover rules negate the spell. If the spell describes physical effects, like a beam going from caster to target, maybe beams are physical and are stopped by wall of force.
But Synaptic Static? Eh? I'm not so sure. It doesn't describe any kind of beam going from caster to target so you might be able to center the Synaptic Static AOE at the very center of a wall of force set up in a spherical shape. Nothing in the rules for synaptic static describe anything passing through the space from caster to target. And if the rules dont say it, it doesn't happen. So, it SHOULD be able to target the center of the wall of force sphere.
and even if Synaptic Static can NOT penetrate wall of force to target the center, the AOE creates PSYCHIC DAMAGE that uses an INTELLIGENCE SAVE.
HALF COVER and THREE-QUARTERS COVER is defined in the RULES as providing +2 and +5 to DEXTERITY SAVES ONLY.
therefore COVER DOESN"T EVEN APPLY TO INT SAVES for effects that are not physical.
so even if synaptic static cannot TARGET the center of a wall of force sphere (and I think it CAN, but lets just pretend for a moment), the resulting AOE is a INT SAVE of PSYCHIC damage. INT saves are unaffected by COVER. and PSYCHIC damage is NOT PHYSICAL, so you could target the center of Synaptic Static AOE to be at the edge of the spherical wall of force, and the INT save PSYCHIC damage aoe should pass through the wall of force to the range of the AOD radius.
Detect Thoughts can go through anything, up to just short of 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead. You should be able to target someone behind a pane of glass with Detect Thoughts because the spell explicitely lists what provides COVER for detect thoughts: 1 foot of stone/dirt/wood, 1 inch metal, sheet of lead. Glass isn't cover. COVER protects against the incoming damage. And COVER only helps with DEX saves and Detect Thoughts is a WIS save. The spell gives an explicit list of things that provide cover, protection from the effect od thr spell. storne, dirt, wood, metal, lead, if youre behind that, you have total cover, if not, you have zero cover.
so the caster could cast Detecr Thoughts and target someone inside a spherical wall of force. There is no physical beam from caster to target in the spell description, and the spell description gives a list of what provides total cover and it doesnt include force, Wall of Force says it stops only PHYSICAL effects, providing total cover to physical effects, meaning auto succeed on any DEX save. But detect thoughts is a WIS save and nothing physical is described in the spell.
So, it seems Wall fo Force stops physical things from passing through, and any spell that describes a magical beam of energy traveling from caster to target would get COVER from the wall of force preventing the spell from targeting inside the WOF sphere. But anything that does NOT use a DEX save and does NOT use soem sort of physical manifestation of damage, like poison gas or whatever, SHOULD be able to penetrate the wallof force sphere by targeting the outside of the sphere.
And any spell that does NOT describe a beam or blast or whatever going from caster to target should be able to target inside a wallo of force sphere because nothign physical is passing through the sphere, and especially if the spell does non-physical damage, such as psychic damage or imposes the charmed condition, should be able to directly target inside the wall of force sphere as if it were not there.
anyone quoting the "A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it, so it can’t be behind Total Cover." rule as justification for why you can NOT target a spell inside teh wall of force will have to admit that the rule they are quoting is, on its bare face, a complete contradiction. Cover is not Concealment. While Half Cover and Three-Quarter cover give bonuses to DEX saves suggesting protection from damage like a foxhole, Full Cover definition confuses cover and concealment as the same thing and suddenly a big enough tarp is completely and total protection? Nope. Sorry. That's nonsensical.
[...] RULES: "A target with total cover can't be targeted directly by an attack or a spell, although some spells can reach such a target by including it in an area of effect. A target has total cover if it is completely concealed by an obstacle."
You see the mistake they made right there??? "A target has total cover if it is completely concealed by an obstacle." [...]
Sorry for snipping your post, but it's too long I just wanted to address this part.
That rule is from 5e. In 5.5e, Cover rules don't mention "conceal" or "concealed". Those words are only found in the Hide action and the Invisible condition.
Cover provides a degree of protection to a target behind it. There are three degrees of cover, each of which provides a different benefit to a target: Half Cover (+2 bonus to AC and Dexterity saving throws), Three-Quarters Cover (+5 bonus to AC and Dexterity saving throws), and Total Cover (can’t be targeted directly). If behind more than one degree of cover, a target benefits only from the most protective degree. See also “Playing the Game” (“Combat”).
Sure but total cover affects the targeting of spells, it has no stated effect on saving throws. Don't get me wrong, I know that it is a popular interpretation of the spell and that Crawford has said multiple times that Sacred Flame works even against a target that has total cover. If that is their intention it would be helpful if they made an errata to the spell.
The rule for total cover doesn't make any reference to providing any benefits to Dexterity saving throws because spells cannot target anything that's behind total cover in the first place.
But Sacred Flame doesn't say the target gains no benefit from cover to his saving throw. It says the target gains no benefit from cover for this saving throw.
So for this saving throw, the target gains no benefit from cover as described in half cover, three-quarters cover and total cover and which include among other things that you can't be targeted directly by an attack or a spell.
At least that is the popular interpretation as you said, shared by Devs and to this date received no errata to better clarify wording.
While reading the new 2024 spells, I remembered this answer from you. It seems now Sacred Flame has a better wording:
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 Radiant damage. The target gains no benefit from Half Cover or Three-Quarters Cover for this save.
I know this is debatable, but Sacred Flame says the target "gains no benefit from cover for this saving throw", but in my opinion this doesn't overrule the general rule PHB, p. 204: "To target something, you must have a clear path to it, so it can't be behind total cover"
Also in PHB, p.196: "A target with total cover can't be targeted directly by an attack or a spell"
It seems Jeremy Crawford wrote a tweet or something about RAI (see post from @quindraco) and I hope PHB 2024 gives us some updates for this spell.
It did. And they went for the rules correct version instead of what JC tweeted some years ago.
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 Radiant damage. The target gains no benefit from Half Cover or Three-Quarters Cover for this save.
Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
[...] A similar follow-up question: would you allow the use of sacred flame on the demilich inside the sphere, following the same logic used to justify using sacred flame through a wall of force?
Just to say Sacred Flame through a Wall of Force or through a transparent panel was under discussion before. However, the 2024 rules for the spell are now unambiguous:
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 Radiant damage. The target gains no benefit from Half Cover or Three-Quarters Cover for this save.
PS. Personally, even with the 2014, I was ruling the same way the 2024 spell is stating now.
In the specific case of synaptic static, I would argue that "choosing a point within range", without even needing to see it, does not constitute "targeting".
The description literally says that you can cast the spell at any location that is within range.
The same is said for Fireball, which makes no sense for it to phase through walls. If you’re using the 5e version, why would Fireball spread around corners if it's aoe can just phase through it? The usage of different damage types or saving throws doesn’t have any innate effects or it would have stated so.
If you rule it differently due to preference I can see that, but otherwise RAW and RAI, it doesn’t say anything about psychic spells going through obstacles.
The title says 2024, but the rules are essentially the same as in 2014 in terms of targeting. Spells that say "that you can see" or similar wording require the caster to be able to see the target or the point of origin. Not the case for Cloud of Daggers.
Darkness creates an Heavily Obscured area and, as you said, you have the Blinded condition while trying to see something in that space. But Darkness is not creating Total Cover. So in this context, "clear path" does not mean a path that is see-through; it means a path that is physically uninterrupted.
A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it, so it can’t be behind Total Cover.
But if, for some reason, it's interrupted (e.g., you didn’t know there was a wall in the way, or for the reason R3sistance gave, etc.), then:
Area of Effect [...] An area of effect has a point of origin, a location from which the effect’s energy erupts. The rules for each shape specify how to position its point of origin. If all straight lines extending from the point of origin to a location in the area of effect are blocked, that location isn’t included in the area of effect. To block a line, an obstruction must provide Total Cover. See also “Cover.”
If the creator of an area of effect places it at an unseen point and an obstruction—such as a wall—is between the creator and that point, the point of origin comes into being on the near side of the obstruction.
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Quick setup:
my players attempted to fight a Tarrasque, and the last player standing, decided to create a Wall of Force with the bubble shape, the very next turn he wanted to use Synaptic Static
Now, I told him that he couldn't as the area he was targeting was under full cover; but the discussion is keep going
So... can you or can't you cast across a wall of force?
We don't talk about Kobo...
The spell doesn't actually say it provides Total Cover; it says "nothing can physically pass through the wall". To me, that means that spells that launch some kind of physical projectile like Ice Knife would not be able to penetrate it, but something like Synaptic Static that has a purely mental effect could.
The wall is described as invisible, so it's not going to stop you from targeting things on the other side the way that, say, a Wall of Fire would.
pronouns: he/she/they
Wall of force: "Nothing can physically pass through the wall. It is immune to all damage and can’t be dispelled by Dispel Magic."
Synaptic static: "You cause psychic energy to erupt at a point within range."
Id allow it.
Im not sure what id do if he tried something like eldritch blast, which says :"You hurl a beam of crackling energy."
I think a beam might be physical?
Google results keep saying wall of force provides "total cover" but thats not in the 2024 spell description.
I think a spell that describes a "beam" or "bolt of lightning" or a "ball of fire" going from the caster to the target would not go through, but a spell that just materializes at the target would work despite the wof.
I remember building a character years ago around subtle casting as much as possible, and that was when i learned that a LOT of spells have beams of energy coming from the caster to the target. So i could subtle cast the spell, but everyone would know it came from me anyway.
It takes a very judicious spell selection to do subtle casting and have no other visible effects that indicate you were the caster.
Some people (me included) rule that Wall of Force blocks the requirement for a clear path. Below is my answer from another thread, along with some threads about the topic.
EDIT: following this ruling, spells like Flame Strike, Hold Monster, Hold Person, Insect Plague, Moonbeam, Summon Greater Demon, Synaptic Static or even Counterspell won't work because you can't target something behind Total Cover.
"A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it,"
Yeah, I'd still rule that any spell description lacking a "beam" of energy or "bolt" of fire or whatever going from caster to target ignores cover.
There is "cover" and there is "concealment". "cover" is defined as anything that actually stops a bullet, shrapnel, a bomb blast, etc. A foxhole or trench provides cover from small arms fire and at least some indirect fire such as artillerty. A wall of sandbags provides cover. Getting behind a concrete wall or armored vehicle will provide cover.
"concealment" is defined as something that hides you from enemy observation. A camo colored tarp can provide concealment. If you are under a camo colored tarp in the woods, you may be concealed. But if the enemy tries to recon your position by fire, that tarp is useless cover. The smallest bullet will go through you.
DND doesn't really handle this in teh rules. At all.
Concealment, in DND, is broken down into VISIBLE or INVISIBLE. That's pretty much it. If you successfully conceal yourself via a stealth check, you gain the invisible condition. if not, you are completely visible. There's also FULLY OBSCURED and LIGHTLY OBSCURED, which are a different way of looking at concealment. And this results in such as two humans both hiding in total darkness, shooting atrows at each other, all the advantages and disadvantages cancel out, and the archer attack roll is a normal 1d20 to hit.
Cover, in DND is broken down into HALF cover (+2 to your ac), THREE-QUARTER cover (+5 to your ac) and FULL cover (cannot be targeted). Cover here, means it stops an arrow. It stops the thing being thrown at the target. If the goblin is hiding behind a tarp, they do NOT have cover. The archer can still shoot through the tarp. the goblin is behind full cover, the archer rolls their tohit at disadvantage, but if they hit, it goes through the tarp and hits the goblin.
which results in one of the most illogical outcomes in DND: If an enemy is behind full concealment that can be shot through, like a tarp, cast magical Darkness on them first, and you can use a normal attack roll for your tohit roll. whereas if they are simply behind full concealment that can be shot through, like a tarp, the attack roll is at disadvantage.
Oh, DND, sometimes your rules just kill me.
Now, what about COVER and AOE spells? Fireball says: "A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into a fiery explosion. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw,"
Rules: "A target with half cover has a +2 bonus to AC and Dexterity saving throws."
"A target with three-quarters cover has a +5 bonus to AC and Dexterity saving throws. "
Great. So a goblin is in a foxhole, and a fireball targets the ground in front of them. They should get +2 or +5 to their DEX save from the foxhole. Cool.
But what about FULL COVER?
RULES: "A target with total cover can't be targeted directly by an attack or a spell, although some spells can reach such a target by including it in an area of effect. A target has total cover if it is completely concealed by an obstacle."
You see the mistake they made right there??? "A target has total cover if it is completely concealed by an obstacle."
That's not how it works. COVER is something that can stop the damage. CONCEALMENT is a camo colored tarp. COVER is sandbags and foxholes. CONCEALMENT is putting mud on your face to be harder to spot with a perception check. That rule right there is completely bonkers: "A target has COVER is if it CONCEALED". NOPE. absolutely not. A target does NOT HAVE COVER by simply being UNDER A TARP. It must be fully behind something thst csn stop the damage to have full cover.
The rules do an absolutely HORRIBLE job of trying to deal with concealment. If target is invisoble, you attack with disadvantage. So cast Fog Cloud on you then shoot at invisible creature, and the attack roll is normal?? Firing at a goblin behind a tarp is at disadvantage? Firing at a goblin behind a tarp AND you are in a Fog Cloud is back to a noraml attack roll??? REALLY? You're killing me, Smalls.
The rules do a "meh" job of COVER. half cover is +2. three-quarter cover is +5. You can apply these to Dex saves when the target is behind a partial wall or in a fox hole.
But then the rules just completely BOTCH it at full cover, and mix COVER and CONCEALMENT as if they are the same thing, when they are not. I'm sorry, but a goblin behind a ten foot tarp is not getting any DEX save bonus. The tarp provides CONCEALMENT, but NO COVER, and therefore NO dex save bonus.
got an army of goblins before you in trenches and fox holes and bunkers? Use any spell OTHER than a DEX save, and those bunkers and trenches provide ZERO benefit.
"A target has total cover if it is completely covered by an obstacle capable of stopping the attacking damage"
Fixed it for you.
If a goblin is behind a tarp, they have zero cover from an archer's arrow. The arrow can go right through it. Now, TARGETTING the goblin behind that tarp will be harder, it will be at disadvantage, and that makes sense. BUt if you want, cast fog cloud first, and then roll your attack as normal. (TWITCH)
Now, back to this "a pane of glass is total cover for a meteor swarm spell" silliness.
I don't care what the rules say, because the rules clearly don't know cover from concealment, and the rules say a tarp will completely protect a goblin from a fireball, . And the rules also say shooting an arrow at a goblin behind a tarp is easier if the archer is also in a fog cloud. So, no. The rules are busted. I don't know how to fix the fog cloud silliness. but that's not the question here. The question here is this little gem:
"A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it, so it can’t be behind Total Cover."
Is a pane of glass "cover"???
If a spell says "A bright streak flashes from you to a point you choose within range and then blossoms with a low roar" then the question is does the glass stop that streak? Air didn't. But glass does? A tarp does? how about a mesh window screen? A ten foot square of translucent lace? Webbing? Does the beam need a 1 inch opening to pass through the distance from the caster to target?
I dunno. Apparently spell beams have all the force of the wisp of wind made by a butterfly's wing. a tissue paper will stop it. Does it blow up where the paper is located? Or does it wizzle into nothing? I dunno.
But spells that dont' mention a beam of energy going from caster to target?
Synaptic Static: "You cause psychic energy to erupt at a point within range"
There is nothign in that spell description that says anything physical travels from the caster to teh target here. Nothing has to pass through that sheet of glass to get to the target. No beam is described in the spell description. And if the rules dont say it happens, it doesnt happen.
Wall of Force says "Nothing can physically pass through the wall. It is immune to all damage and can’t be dispelled by Dispel Magic. A Disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane and blocks ethereal travel through the wall."
That's a weird choice of words. Why say nothing PHYSCIAL can pass through the wall unless they INTEND to allow magical effects to pass through?
It's possible the rules for Wall fo Force assume that the "A Clear Path to the Target." caveat prevents all spells. But that rule says ""A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it, so it can’t be behind Total Cover." OK. What is COVER? Anything that stops the incoming damage. Does wall of force stop magical damage? It doesn't say so. It says it stops all PHYSICAL things. So does wall of force provide COVER to magical effects?
Not explicitly.
Maybe spells that describe a beam going from caster to target, that beam is physical? so it can't pass through WOF? ANd if you target a fireball to explode just outside a wall of force, the fire damage is potentially PHYSICAL damage, fire being physical and all.
If the spell has a DEX save, total cover rules negate the spell. If the spell describes physical effects, like a beam going from caster to target, maybe beams are physical and are stopped by wall of force.
But Synaptic Static? Eh? I'm not so sure. It doesn't describe any kind of beam going from caster to target so you might be able to center the Synaptic Static AOE at the very center of a wall of force set up in a spherical shape. Nothing in the rules for synaptic static describe anything passing through the space from caster to target. And if the rules dont say it, it doesn't happen. So, it SHOULD be able to target the center of the wall of force sphere.
and even if Synaptic Static can NOT penetrate wall of force to target the center, the AOE creates PSYCHIC DAMAGE that uses an INTELLIGENCE SAVE.
HALF COVER and THREE-QUARTERS COVER is defined in the RULES as providing +2 and +5 to DEXTERITY SAVES ONLY.
therefore COVER DOESN"T EVEN APPLY TO INT SAVES for effects that are not physical.
so even if synaptic static cannot TARGET the center of a wall of force sphere (and I think it CAN, but lets just pretend for a moment), the resulting AOE is a INT SAVE of PSYCHIC damage. INT saves are unaffected by COVER. and PSYCHIC damage is NOT PHYSICAL, so you could target the center of Synaptic Static AOE to be at the edge of the spherical wall of force, and the INT save PSYCHIC damage aoe should pass through the wall of force to the range of the AOD radius.
Detect Thoughts can go through anything, up to just short of 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead. You should be able to target someone behind a pane of glass with Detect Thoughts because the spell explicitely lists what provides COVER for detect thoughts: 1 foot of stone/dirt/wood, 1 inch metal, sheet of lead. Glass isn't cover. COVER protects against the incoming damage. And COVER only helps with DEX saves and Detect Thoughts is a WIS save. The spell gives an explicit list of things that provide cover, protection from the effect od thr spell. storne, dirt, wood, metal, lead, if youre behind that, you have total cover, if not, you have zero cover.
so the caster could cast Detecr Thoughts and target someone inside a spherical wall of force. There is no physical beam from caster to target in the spell description, and the spell description gives a list of what provides total cover and it doesnt include force, Wall of Force says it stops only PHYSICAL effects, providing total cover to physical effects, meaning auto succeed on any DEX save. But detect thoughts is a WIS save and nothing physical is described in the spell.
So, it seems Wall fo Force stops physical things from passing through, and any spell that describes a magical beam of energy traveling from caster to target would get COVER from the wall of force preventing the spell from targeting inside the WOF sphere. But anything that does NOT use a DEX save and does NOT use soem sort of physical manifestation of damage, like poison gas or whatever, SHOULD be able to penetrate the wallof force sphere by targeting the outside of the sphere.
And any spell that does NOT describe a beam or blast or whatever going from caster to target should be able to target inside a wallo of force sphere because nothign physical is passing through the sphere, and especially if the spell does non-physical damage, such as psychic damage or imposes the charmed condition, should be able to directly target inside the wall of force sphere as if it were not there.
anyone quoting the "A Clear Path to the Target. To target something with a spell, a caster must have a clear path to it, so it can’t be behind Total Cover." rule as justification for why you can NOT target a spell inside teh wall of force will have to admit that the rule they are quoting is, on its bare face, a complete contradiction. Cover is not Concealment. While Half Cover and Three-Quarter cover give bonuses to DEX saves suggesting protection from damage like a foxhole, Full Cover definition confuses cover and concealment as the same thing and suddenly a big enough tarp is completely and total protection? Nope. Sorry. That's nonsensical.
Not gonna happen in my campaign.
Line of sight: If you can throw a pebble straight at a place without being blocked by anything, you can cast a spell there.
Can see: What you can literally see, is countered by Blindness, invisibility & heavy obscurement.
Eh? Which rule says "line of sight"? And which rule says "can see"?
I dont see either of those phrases in the 2024 rules for spellcasting
https://www.dndbeyond.com/sources/dnd/phb-2024/spells#Effects
Those phrases are also not in the 2024 spell description of synaptic static.
https://www.dndbeyond.com/spells/2619129-synaptic-static
Sorry for snipping your post, but it's too long I just wanted to address this part.
That rule is from 5e. In 5.5e, Cover rules don't mention "conceal" or "concealed". Those words are only found in the Hide action and the Invisible condition.
Cover
What about Sacred Flame?
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The same, IMO. That spell doesn't bypass Total Cover. There was some debate with 5e Sacred Flame, though:
In the specific case of synaptic static, I would argue that "choosing a point within range", without even needing to see it, does not constitute "targeting".
The description literally says that you can cast the spell at any location that is within range.
The same is said for Fireball, which makes no sense for it to phase through walls. If you’re using the 5e version, why would Fireball spread around corners if it's aoe can just phase through it? The usage of different damage types or saving throws doesn’t have any innate effects or it would have stated so.
If you rule it differently due to preference I can see that, but otherwise RAW and RAI, it doesn’t say anything about psychic spells going through obstacles.
Putting aside the debate about Wall of Force, if you cast Fireball, Synaptic Static or Cloud of Daggers, good luck if you discover there's an unexpected obstruction and the spells detonate near you.
From Casting Cloud of Dagger into Darkness: