I was looking at Tiny Hut, and realized that you can create the greatest 9 people tent, but the caster can't leave it for whatever reason without ending the spell.
So what if you have to go?
Can you use a simple bucket and use Prestidigitation to 'un-soil' it?
Would that mean the 'material' just disappears? Or would there be a 'clean' residue? Maybe just water?
Interesting thought, but considering you can also soil objects, there must be more to it. The filth appears from thin air, so I'd think it should also vanish the same way.
This is just absolutely great that people go to these lengths to problem solve simple issues in dnd! Personally, I’ve never had toiletting really be a thing in my campaigns. Your thought for this instance with prestigitation seems relatively fine...I think if anything, a bigger thing to worry about is privacy, like I’m just picturing you pooping into a bucket with 8 other people just sitting there watching you and how awkward it’d be, haha. I’d just hold it or maybe like just stick your butt out of the tiny hut if it is such a concern. Again though, I’d personally just hand-wave the toiletting concern, as I’ve never been in a group where my players are like, “but wait, where will I poo? My character has to poo so bad!” And I have definitely never had the expectation of them to figure that stuff out. Anyways, thanks for the laugh!
When D&D first came out it was a Wilderness Survival and War-game Simulation. Today it's transitioned into an exercise in "How to be a Hero: The story, the saga, the drama!". Now, you may find it funny that they concern themselves with hygiene issues and such but, if you were to survive in the wilderness, that type of thing is important. Some people enjoy concerning themselves with rations, encumbrance, ammunition, hygiene and hydration. Others would rather focus on how many times can they can attack in a turn or how many dice they can roll on an attack. As well you have the ones who want to speak in a funny voice, dress up like their character, and get color coordinated dice for their character sketch.
I am the hand wave type for most things in my games unless the players want to make it important, but in the case of the OP's question: I would go with the method that Prestidigitation would cause the waste to vanish, it balances out with the "soiled" application of the spell pretty well.
The fun part is thinking about where the waste goes... then having the presdigitation go wrong one day and having the group end up in the realm of “refuse”
The PHB has rules about eating and drinking but there are none about elimination of waste. RAW, characters do not have to. Problem solved.
Personally, I would homebrew system of heroic waste elimination. Characters have heroic bladders and bowels. They only need to go when the player decides.
It's not so much about spending time in-game with this topic, more of a plausibility check.
Our group also just assumes this happens without explicitly stating it.
For a regular wilderness exploration I would just assume that's what bushes are for, but Tiny Hut had me thinking. Everyone else is free to go outside and do their business there, but the caster is locked in...
I have had a player at my table pose this very same question. We came up with a few different solutions: using Move Earth to dig a hole, seal it, and scoot the subterranean waste away was one. A specialized use of Dimension Door was another. I'm a fairly lenient DM when it comes to using spells in humorous and creative ways outside of combat.
I have had a player at my table pose this very same question. We came up with a few different solutions: using Move Earth to dig a hole, seal it, and scoot the subterranean waste away was one. A specialized use of Dimension Door was another. I'm a fairly lenient DM when it comes to using spells in humorous and creative ways outside of combat.
LOL, that's creative, too, but not quite RAI.
In Sage Advice, JC confirms that Tiny Hut has a floor. And as spells can't reach through the barrier, you can't use either spell to get it out.
I have had a player at my table pose this very same question. We came up with a few different solutions: using Move Earth to dig a hole, seal it, and scoot the subterranean waste away was one. A specialized use of Dimension Door was another. I'm a fairly lenient DM when it comes to using spells in humorous and creative ways outside of combat.
LOL, that's creative, too, but not quite RAI.
In Sage Advice, JC confirms that Tiny Hut has a floor. And as spells can't reach through the barrier, you can't use either spell to get it out.
I didn't know that. Oh well, Dimension Door poo-porting it is.
I was looking at Tiny Hut, and realized that you can create the greatest 9 people tent, but the caster can't leave it for whatever reason without ending the spell.
So what if you have to go?
Can you use a simple bucket and use Prestidigitation to 'un-soil' it?
Would that mean the 'material' just disappears? Or would there be a 'clean' residue? Maybe just water?
More Interesting Lock Picking Rules
I suspect the result is a beautifully clean bucket, and a freshly steaming pile of waste on the floor...
Interesting thought, but considering you can also soil objects, there must be more to it. The filth appears from thin air, so I'd think it should also vanish the same way.
More Interesting Lock Picking Rules
I would let it go. It pretty much says, clean up whatever. In this case, there is no harm and the spell is functioning well within it's stated rules.
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This is just absolutely great that people go to these lengths to problem solve simple issues in dnd! Personally, I’ve never had toiletting really be a thing in my campaigns. Your thought for this instance with prestigitation seems relatively fine...I think if anything, a bigger thing to worry about is privacy, like I’m just picturing you pooping into a bucket with 8 other people just sitting there watching you and how awkward it’d be, haha. I’d just hold it or maybe like just stick your butt out of the tiny hut if it is such a concern. Again though, I’d personally just hand-wave the toiletting concern, as I’ve never been in a group where my players are like, “but wait, where will I poo? My character has to poo so bad!” And I have definitely never had the expectation of them to figure that stuff out. Anyways, thanks for the laugh!
When D&D first came out it was a Wilderness Survival and War-game Simulation. Today it's transitioned into an exercise in "How to be a Hero: The story, the saga, the drama!". Now, you may find it funny that they concern themselves with hygiene issues and such but, if you were to survive in the wilderness, that type of thing is important. Some people enjoy concerning themselves with rations, encumbrance, ammunition, hygiene and hydration. Others would rather focus on how many times can they can attack in a turn or how many dice they can roll on an attack. As well you have the ones who want to speak in a funny voice, dress up like their character, and get color coordinated dice for their character sketch.
I am the hand wave type for most things in my games unless the players want to make it important, but in the case of the OP's question: I would go with the method that Prestidigitation would cause the waste to vanish, it balances out with the "soiled" application of the spell pretty well.
The fun part is thinking about where the waste goes... then having the presdigitation go wrong one day and having the group end up in the realm of “refuse”
The PHB has rules about eating and drinking but there are none about elimination of waste. RAW, characters do not have to. Problem solved.
Personally, I would homebrew system of heroic waste elimination. Characters have heroic bladders and bowels. They only need to go when the player decides.
Thanks for the replies!
It's not so much about spending time in-game with this topic, more of a plausibility check.
Our group also just assumes this happens without explicitly stating it.
For a regular wilderness exploration I would just assume that's what bushes are for, but Tiny Hut had me thinking. Everyone else is free to go outside and do their business there, but the caster is locked in...
More Interesting Lock Picking Rules
I have had a player at my table pose this very same question. We came up with a few different solutions: using Move Earth to dig a hole, seal it, and scoot the subterranean waste away was one. A specialized use of Dimension Door was another. I'm a fairly lenient DM when it comes to using spells in humorous and creative ways outside of combat.
"The Epic Level Handbook wasn't that bad, guys.
Guys, pls."
LOL, that's creative, too, but not quite RAI.
In Sage Advice, JC confirms that Tiny Hut has a floor. And as spells can't reach through the barrier, you can't use either spell to get it out.
More Interesting Lock Picking Rules
I didn't know that. Oh well, Dimension Door poo-porting it is.
"The Epic Level Handbook wasn't that bad, guys.
Guys, pls."
Another solution, a second bag of holding. Just don’t mix them up.
I knew the bag of devouring had a practical use.
"The Epic Level Handbook wasn't that bad, guys.
Guys, pls."
Bag of Devouring, genius!
More Interesting Lock Picking Rules
Dammit, I hate when my editing doesn't go through.
"The Epic Level Handbook wasn't that bad, guys.
Guys, pls."