Ok so it’s a cage to keep unliving in, do I got that? So what does moving in such way to cause an effected creature to pass through mean?
Antilife shell is a cage that keeps the living out. The unliving are uneffected and can come and go as they please.
The she'll is centered on you and moves with you. If you take a step toward an affected (living) creature so they would be inside the shell's range, the spell ends.
the word choice used to describe antilife shell makes me confused on exactly what’s on what side of the line. Can someone clarify this?
Picture a bubble that extends 10 feet out from your space in every direction.
Right, imagining that, but Is it keeping undead out or in? “Hedging out” is not a phrase I am used to
It keeps living creatures out (hence the name). Undead and constructs aren't affected.
Ok so it’s a cage to keep unliving in, do I got that? So what does moving in such way to cause an effected creature to pass through mean?
Antilife shell is a cage that keeps the living out. The unliving are uneffected and can come and go as they please.
The she'll is centered on you and moves with you. If you take a step toward an affected (living) creature so they would be inside the shell's range, the spell ends.
Oh! I just got it!
A good use of this could be on a doorway to a room with no other exits. Only non living creatures could bother you taking a "rest".
As long as your enemies don't have long pointy sticks or the ability to throw rocks (reach or ranged weapons), or the ability to cast spells.
Or if you want to take a rest, you could just use tiny hut, it is a ritual and lasts for a whole long rest with no concentration.
Agree with that too. My DM made sure someone took that spell for our run of ToA.