The Compendium edition of Eberron: Rising from the Last War (ERftLW)on DnD Beyond states the following about Artificer Infusions:
"Whenever you finish a long rest, you can touch a nonmagical object and imbue it with one of your artificer infusions, turning it into a magic item. An infusion works on only certain kinds of objects, as specified in the infusion’s description. If the item requires attunement, you can attune yourself to it the instant you infuse the item. If you decide to attune to the item later, you must do so using the normal process for attunement (see “Attunement” in chapter 7 of the Dungeon Master’s Guide)."
"Whenever you finish a long rest, you can touch a nonmagical object and imbue it with one of your artificer infusions, turning it into a magic item. An infusion works on only certain kinds of objects, as specified in the infusion’s description. If the item requires attunement, you can attune yourself to it the instant you infuse the item, or you can forgo attunement so that someone else can attune to the item. If you decide to attune to the item later, you must do so using the normal process for attunement (see “Attunement” in the Dungeon Master’s Guide, page 136)."
The bold text in the latter implies that the Artificer must forgo attunement for another character to be able to attune to the infused item. The ERftLW Compendium doesn't mention the possibility of forgoing the attunement by the Artificer, only the possibility of attuning to the infused item later. Does this mean that according to ERftLW rules an infused item can be attuned to only by the Artificer who has made it?
Nothing about what I'm seeing there suggests that attunement is working any differently than normal. An object can only be attuned to one creature at a time. Ordinarily this takes an hour. The artificer has the ability to skip that hour when they first infuse an item, basically overlapping their creation time and attunement time. But if they don't take that opportunity, they can still attune to it later as normal, or allow someone else to attune to it. I think that the language was just taken out because it was unnecessary, restating a basic general rule which already exists while adding nothing more to it.
The Compendium edition of Eberron: Rising from the Last War (ERftLW) on DnD Beyond states the following about Artificer Infusions:
"Whenever you finish a long rest, you can touch a nonmagical object and imbue it with one of your artificer infusions, turning it into a magic item. An infusion works on only certain kinds of objects, as specified in the infusion’s description. If the item requires attunement, you can attune yourself to it the instant you infuse the item. If you decide to attune to the item later, you must do so using the normal process for attunement (see “Attunement” in chapter 7 of the Dungeon Master’s Guide)."
The Unearthed Arcana playtest material stated the following:
"Whenever you finish a long rest, you can touch a nonmagical object and imbue it with one of your artificer infusions, turning it into a magic item. An infusion works on only certain kinds of objects, as specified in the infusion’s description. If the item requires attunement, you can attune yourself to it the instant you infuse the item, or you can forgo attunement so that someone else can attune to the item. If you decide to attune to the item later, you must do so using the normal process for attunement (see “Attunement” in the Dungeon Master’s Guide, page 136)."
The bold text in the latter implies that the Artificer must forgo attunement for another character to be able to attune to the infused item. The ERftLW Compendium doesn't mention the possibility of forgoing the attunement by the Artificer, only the possibility of attuning to the infused item later. Does this mean that according to ERftLW rules an infused item can be attuned to only by the Artificer who has made it?
Thank you for your answer in advance.
Nothing about what I'm seeing there suggests that attunement is working any differently than normal. An object can only be attuned to one creature at a time. Ordinarily this takes an hour. The artificer has the ability to skip that hour when they first infuse an item, basically overlapping their creation time and attunement time. But if they don't take that opportunity, they can still attune to it later as normal, or allow someone else to attune to it. I think that the language was just taken out because it was unnecessary, restating a basic general rule which already exists while adding nothing more to it.
dndbeyond.com forum tags
I'm going to make this way harder than it needs to be.
The wording in the Unearthed Arcana article was changed for publication - probably from user feedback that it was unclear or caused confusion.
The published version takes precedence over the prior playtest version (Unearthed Arcana).
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
It doesn't say other creatures can't attune infusions.
Thank you for the answers, it's cleared up for me now.