You've gotten this right. A critical lets you roll all of your attack's damage dice twice. That is to say, if you rolled it for the attack's damage normally, roll it again for a critical.
So, in your example, your attack's normal damage would be 1d8 (weapon) + 2d6 (sneak) + 1d6 (fire) + 6 (modifier) +10 (Sharpshooter).
If it's a critical, roll all the dice again. And thus you get what you got: 2d8 (weapon) + 4d6 (sneak) + 2d6 (fire) + 6 (modifier) +10 (Sharpshooter).
Keep in mind, this is more universal than you may think. A caster can roll a 20 on an attack from Scorching Ray and that ray will deal 4d6 fire damage.
Question: Where are you getting the +6 modifier? Do you have a +1/+2 damage bonus from the bowstring? Because, I am pretty sure a level 4 rogue does not have 22 DEX.
It was a +3 modifier from my 17 dex, but then my DM gave me an OP "Crown of piercing" which gives me +3 ranged damage.
I asked him multiple times if he was sure and he insisted. He seems to think my damage will be low but I haven't told him these calculations yet
I just posted my character in general if you want to check it out ! Everything is base 5e besides the crown + blazing bowstring both of which were homebrew given by dm his choice not mine haha. I kind of prefer to keep it base though so I might do away with some things after some playtesting.
I'll post it here too check it out give me some feedback ! ~
I understand the "blazing bowstring" is Critical Role content, but I am trying to figure out from a mechanics standpoint if this should work.
"With this bowstring attached to your bow, you can set your arrow on fire to deliver an additional 1d6 of fire damage to a successful attack."
Am i able to use the blazing bowstring ability on an attack with a bow alongside the rogue's sneak attack ?
and if so I would roll double dice on not only the weapon hit die, but the sneak attack die & the blazing bowstring die.
I am a lvl 4 Rogue. My base damage is 1d8 + 6.
If everything plays nice, a sneak attack crit + blazing bowstring & sharpshooter feat would make my max output equal to
6d6 + 2d8 + 16
Or am I missing something here ?
Thanks
You've gotten this right. A critical lets you roll all of your attack's damage dice twice. That is to say, if you rolled it for the attack's damage normally, roll it again for a critical.
So, in your example, your attack's normal damage would be 1d8 (weapon) + 2d6 (sneak) + 1d6 (fire) + 6 (modifier) +10 (Sharpshooter).
If it's a critical, roll all the dice again. And thus you get what you got: 2d8 (weapon) + 4d6 (sneak) + 2d6 (fire) + 6 (modifier) +10 (Sharpshooter).
Keep in mind, this is more universal than you may think. A caster can roll a 20 on an attack from Scorching Ray and that ray will deal 4d6 fire damage.
Thank you so much for taking the time to read and reply to my post Onyx!
Cool name btw. My friends are going to be blown away tomorrow if I get that perfectly setup crit.
I also was just not expecting this damage. My build as an Arcane trickster is pure illusory & enchantment magic, and I can fly because I'm aarakocra.
Thanks so much again !
Question: Where are you getting the +6 modifier? Do you have a +1/+2 damage bonus from the bowstring? Because, I am pretty sure a level 4 rogue does not have 22 DEX.
It was a +3 modifier from my 17 dex, but then my DM gave me an OP "Crown of piercing" which gives me +3 ranged damage.
I asked him multiple times if he was sure and he insisted. He seems to think my damage will be low but I haven't told him these calculations yet
I just posted my character in general if you want to check it out ! Everything is base 5e besides the crown + blazing bowstring both of which were homebrew given by dm his choice not mine haha. I kind of prefer to keep it base though so I might do away with some things after some playtesting.
I'll post it here too check it out give me some feedback ! ~
Arcane trickster 5e