This is just an idea I have been banging around. Primary casters (Druid, Wizard, Cleric) all have a class specific flavor cantrip (Druidcraft, Prestidigitation, Thaumaturgy). I have always wondered why those classes do not just get them in addition to there choice cantrips. Would it unbalance anything to allow them to have these cantrips as a class bonus for free? They are mostly flavor, but I consider them an array of abilities a pure caster would either be trained on to learn how to mold magical forces, or would be some of the basic things a spiritual caster might spontaneously come upon as they awaken into their beliefs of nature or a faith.
How do the masses feel about it? Too unbalancing or just out of scope for the rules?
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IMHO, Earthdawn is still the best fantasy realm, Shadowrun is the best Sci-Fi realm, and Dark Sun is the best D&D realm.
Well, some subclasses include specific cantrips included by default in addition to the number of cantrips normally associated with a specific class. I think that's probably the best way to handle it... maybe it would be better if more subclasses included themed cantrips as a bonus, but I don't think there should be default free cantrips for each class.
This is just an idea I have been banging around. Primary casters (Druid, Wizard, Cleric) all have a class specific flavor cantrip (Druidcraft, Prestidigitation, Thaumaturgy). I have always wondered why those classes do not just get them in addition to there choice cantrips. Would it unbalance anything to allow them to have these cantrips as a class bonus for free? They are mostly flavor, but I consider them an array of abilities a pure caster would either be trained on to learn how to mold magical forces, or would be some of the basic things a spiritual caster might spontaneously come upon as they awaken into their beliefs of nature or a faith.
How do the masses feel about it? Too unbalancing or just out of scope for the rules?
IMHO, Earthdawn is still the best fantasy realm, Shadowrun is the best Sci-Fi realm, and Dark Sun is the best D&D realm.
Well, some subclasses include specific cantrips included by default in addition to the number of cantrips normally associated with a specific class. I think that's probably the best way to handle it... maybe it would be better if more subclasses included themed cantrips as a bonus, but I don't think there should be default free cantrips for each class.
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