Innate Sorcery is a new feature for the 2024 Sorcerer - a rather odd but interesting addition. My biggest issue isn't with how it works, but how it still seems like an afterthought, despite the sourcebooks now being 'finished' and released.
None of the base subclasses (Aberrant, Clockwork, Draconic, or Wild Magic) have any features that relate to or interact with Innate Sorcery (or its upgrades). It feels like a major missed opportunity not to integrate Innate Sorcery into ANY of these subclasses. The most obvious would be partial transformations like having the Draconic sorcerer get claws or a breath weapon, or immunity to the damage type from its affinity while Innate Sorcery is active.
This oversight is even more egregious given the Aberrant and Clockwork sorcerers already get limited 'forms' - so now they have to juggle Revelation in Flesh / Trance of Order AND Innate Sorcery? Aren't these features meant to be unleashing your innate sorcerous power anyway?
I'm fully expecting other subclasses to follow this trend when they are finally ported to the new Sorcerer (Divine, Lunar, Shadow, Storm, and others), and am fully ready to continue to be disappointed with official sorcerer subclasses.
What are your opinions on Innate Sorcery - how many players have actually moved over to the 2024 Sorcerer?
Just to answer one particular thing, draconic sorcerers already have the Dragon's Breath spell, and an ability that does the same thing is redundant. Nevermind that the sorcerer is likely to be a dragonborn anyways.
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Innate Sorcery is a new feature for the 2024 Sorcerer - a rather odd but interesting addition. My biggest issue isn't with how it works, but how it still seems like an afterthought, despite the sourcebooks now being 'finished' and released.
None of the base subclasses (Aberrant, Clockwork, Draconic, or Wild Magic) have any features that relate to or interact with Innate Sorcery (or its upgrades). It feels like a major missed opportunity not to integrate Innate Sorcery into ANY of these subclasses. The most obvious would be partial transformations like having the Draconic sorcerer get claws or a breath weapon, or immunity to the damage type from its affinity while Innate Sorcery is active.
This oversight is even more egregious given the Aberrant and Clockwork sorcerers already get limited 'forms' - so now they have to juggle Revelation in Flesh / Trance of Order AND Innate Sorcery? Aren't these features meant to be unleashing your innate sorcerous power anyway?
I'm fully expecting other subclasses to follow this trend when they are finally ported to the new Sorcerer (Divine, Lunar, Shadow, Storm, and others), and am fully ready to continue to be disappointed with official sorcerer subclasses.
What are your opinions on Innate Sorcery - how many players have actually moved over to the 2024 Sorcerer?