So innate sorcerery grants advantage on sorcerer attack spells (so cha)
Elven accuracy applies to attacks with int wis or CHA, so 3d20 for all attacks while innate sorcery is on.
This suggests an elf sorcerer with elven accuracy at level 4.
Going spellfire sorcerer (master blaster) with spellfire initiate background (point buy cha 17, con 14, dex 14, wis 12, int 10, str 8) and spellfire adept at level 8. Don't need warcaster because extended spell meta magic. So sorcerer 12 feat is likely fey touched so I can get a once per day casting of silvery barbs without a spell slot which gets around the one spell slot per turn restriction so I can give a target who passes their save against my own save or suck spell a second chance to fail, and not having to prepare misty step is huge plus. These put me at cha 20 at level 12.
Epic boon is likely boon of dimensional travel (although spell recall might be useful ish).
Level 16 feat is likely resilient wisdom.
So a question is "which flavor of TELEPORTING elf should I use for the build, an eladrin or Astral-elf?"
Summer eladrin goes fire boom with teleporting
Astral elf gets an extra cantrip (light or dancing lights because we already get sacred flame from spellfire initiate) and a skill proficiency you can swap out on trance.
Also what is the best selection of spells for a max spellfire sorcerer?
The extra skill proficiency from Astral Elf doesn't seem worth the tradeoff of not having the Eladrin's extra teleport add-on effects, in my opinion.
Also keep in mind that they both get access to an extra weapon or tool proficiency (Eladrin gets two) and if you choose a weapon you can then use it with True Strike (which requires a weapon you're proficient with).
The extra skill proficiency from Astral Elf doesn't seem worth the tradeoff of not having the Eladrin's extra teleport add-on effects, in my opinion.
Also keep in mind that they both get access to an extra weapon or tool proficiency (Eladrin gets two) and if you choose a weapon you can then use it with True Strike (which requires a weapon you're proficient with).
Was planning on using a rapier for this, radient damage ties in nicely to the spellfire theme.
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So innate sorcerery grants advantage on sorcerer attack spells (so cha)
Elven accuracy applies to attacks with int wis or CHA, so 3d20 for all attacks while innate sorcery is on.
This suggests an elf sorcerer with elven accuracy at level 4.
Going spellfire sorcerer (master blaster) with spellfire initiate background (point buy cha 17, con 14, dex 14, wis 12, int 10, str 8) and spellfire adept at level 8. Don't need warcaster because extended spell meta magic. So sorcerer 12 feat is likely fey touched so I can get a once per day casting of silvery barbs without a spell slot which gets around the one spell slot per turn restriction so I can give a target who passes their save against my own save or suck spell a second chance to fail, and not having to prepare misty step is huge plus. These put me at cha 20 at level 12.
Epic boon is likely boon of dimensional travel (although spell recall might be useful ish).
Level 16 feat is likely resilient wisdom.
So a question is "which flavor of TELEPORTING elf should I use for the build, an eladrin or Astral-elf?"
Summer eladrin goes fire boom with teleporting
Astral elf gets an extra cantrip (light or dancing lights because we already get sacred flame from spellfire initiate) and a skill proficiency you can swap out on trance.
Also what is the best selection of spells for a max spellfire sorcerer?
The extra skill proficiency from Astral Elf doesn't seem worth the tradeoff of not having the Eladrin's extra teleport add-on effects, in my opinion.
Also keep in mind that they both get access to an extra weapon or tool proficiency (Eladrin gets two) and if you choose a weapon you can then use it with True Strike (which requires a weapon you're proficient with).
pronouns: he/she/they
Was planning on using a rapier for this, radient damage ties in nicely to the spellfire theme.