Mine is a recent theory build named Dooby, the Redneck-Romancer. Hes a Alchemist 3/ Necromancer 6+. He wears no shirt, suspenders with jean shorts and a bowtie. His elixirs are reflavored (pun intended) as moonshines. His skeletons from Animate Dead are all his old family members who believe they are a traveling band that he keeps in his bag of holding and then when he uses summon undead its his granny (skeleton again) that he yells at to summon her who then wants to beat him with her shoe. He then apologizes profusely for yelling at her.
XD all in all can deal half decent dmg. He's no OP min/max but still fun and not half bad in dmg dept.
i have a character who was cursed to appear to be a child and uses dust to cast spells as a dao warlock with an animated knife and the character punches to eldritch blast and is really good at moving people. Note the character has spike growth.
i have a character who was cursed to appear to be a child and uses dust to cast spells as a dao warlock with an animated knife and the character punches to eldritch blast and is really good at moving people. Note the character has spike growth.
A monklock!? I didnt know those existed. I like it! What is your AC if you dont mind me asking?
i have a character who was cursed to appear to be a child and uses dust to cast spells as a dao warlock with an animated knife and the character punches to eldritch blast and is really good at moving people. Note the character has spike growth.
A monklock!? I didnt know those existed. I like it! What is your AC if you dont mind me asking?
no not a multiclass just pretends to punch people with eldritch blast for the hilarity of a child punching someone and them being hurt and pushed back 20 feet
i have a character who was cursed to appear to be a child and uses dust to cast spells as a dao warlock with an animated knife and the character punches to eldritch blast and is really good at moving people. Note the character has spike growth.
A monklock!? I didnt know those existed. I like it! What is your AC if you dont mind me asking?
no not a multiclass just pretends to punch people with eldritch blast for the hilarity of a child punching someone and them being hurt and pushed back 20 feet
Through a spike field XD. Rock on, I was thinking of playing around with something like this for a bardlock too, or even genie sorc so I can spike growth then quicken EB for that instant slash.
Did you add the Crusher feat in there for more push? Dao genie 1 adds bashing damage to your Eldritch Blasts, and each blast is considered a different ranged spell attack. Crusher knocks back 5' when you deal bashing damage with an attack.
I thought of that, and even tried the telekinetic feat for bonus action move. The hesitancy for me was that I can only pull the 10ft, but I can push 10-40 (depending on level). adding crusher or telekinetic makes more push (and I'd be worried of pushing them out of the spike growth) I can't seem to find a huge benefit for, unless I'm missing something.
Well, I would use it for crit fishing and granting advantage to the team. Get Elven Accuracy and a familiar with the Help Action (or some other way of generating advantage). That's 3 chances for a 20 per attack. Which, in turn, grants everyone advantage.
i have a character who was cursed to appear to be a child and uses dust to cast spells as a dao warlock with an animated knife and the character punches to eldritch blast and is really good at moving people. Note the character has spike growth.
A monklock!? I didnt know those existed. I like it! What is your AC if you dont mind me asking?
no not a multiclass just pretends to punch people with eldritch blast for the hilarity of a child punching someone and them being hurt and pushed back 20 feet
Through a spike field XD. Rock on, I was thinking of playing around with something like this for a bardlock too, or even genie sorc so I can spike growth then quicken EB for that instant slash.
Did you add the Crusher feat in there for more push? Dao genie 1 adds bashing damage to your Eldritch Blasts, and each blast is considered a different ranged spell attack. Crusher knocks back 5' when you deal bashing damage with an attack.
Oh.... the crusher and telekinetic feat does allow to be pulled closer to you. So thats an additional 4d4 dmg a turn (should they fail their str save too).
So many feats and not enough shoes. (Yes I know its feet but w/e the joke works better like this)
A humble fisherman without any sort of arcane or magic power, who relies only in the strength of his own arms and his incredible fisher ability with a Net... which makes him a scary warrior.
Regular vHuman Fighter Battlemaster, DEX-focused, leveraging Sharpshooter & Crossbow Expert, but having an unique special move: Quick Toss with a Net.
Both SS and CBE ensure your Net attacks won’t have disadvantage anymore. At the beginning of your round, you burn a Superiority Dice to activate Quick Toss, grab a Net and throw it at your enemy, hopefully being able to leverage Restraining condition. Assuming it’s successful, get your Longbow, Action Surge and deliver 4 attacks (assuming level 5+) with advantage and reliably mitigating the -5. Remember you have Precision Attack to backup if needed.
Ir0ns0ul nice build! I'm yoinking that to feed my current crossbow build addiction. Going to adapt my sea elf crossbow samurai and have two versions. yum
A humble fisherman without any sort of arcane or magic power, who relies only in the strength of his own arms and his incredible fisher ability with a Net... which makes him a scary warrior.
Regular vHuman Fighter Battlemaster, DEX-focused, leveraging Sharpshooter & Crossbow Expert, but having an unique special move: Quick Toss with a Net.
Both SS and CBE ensure your Net attacks won’t have disadvantage anymore. At the beginning of your round, you burn a Superiority Dice to activate Quick Toss, grab a Net and throw it at your enemy, hopefully being able to leverage Restraining condition. Assuming it’s successful, get your Longbow, Action Surge and deliver 4 attacks (assuming level 5+) with advantage and reliably mitigating the -5. Remember you have Precision Attack to backup if needed.
Pretty scary fisherman, right?
Thats fantastic! Question (maybe its cuz Idk net mechanics well) if caught in a net and they're restrained do they fall prone? If not then that is really really awesome, and I agree I'm gonna yonk that one haha.
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Mine is a recent theory build named Dooby, the Redneck-Romancer. Hes a Alchemist 3/ Necromancer 6+. He wears no shirt, suspenders with jean shorts and a bowtie. His elixirs are reflavored (pun intended) as moonshines. His skeletons from Animate Dead are all his old family members who believe they are a traveling band that he keeps in his bag of holding and then when he uses summon undead its his granny (skeleton again) that he yells at to summon her who then wants to beat him with her shoe. He then apologizes profusely for yelling at her.
XD all in all can deal half decent dmg. He's no OP min/max but still fun and not half bad in dmg dept.
What are you guys' builds?
i have a character who was cursed to appear to be a child and uses dust to cast spells as a dao warlock with an animated knife and the character punches to eldritch blast and is really good at moving people. Note the character has spike growth.
I am leader of the yep cult:https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/82135-yep-cult Pronouns are she/her
A monklock!? I didnt know those existed. I like it! What is your AC if you dont mind me asking?
no not a multiclass just pretends to punch people with eldritch blast for the hilarity of a child punching someone and them being hurt and pushed back 20 feet
I am leader of the yep cult:https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/82135-yep-cult Pronouns are she/her
Through a spike field XD. Rock on, I was thinking of playing around with something like this for a bardlock too, or even genie sorc so I can spike growth then quicken EB for that instant slash.
Did you add the Crusher feat in there for more push? Dao genie 1 adds bashing damage to your Eldritch Blasts, and each blast is considered a different ranged spell attack. Crusher knocks back 5' when you deal bashing damage with an attack.
I thought of that, and even tried the telekinetic feat for bonus action move. The hesitancy for me was that I can only pull the 10ft, but I can push 10-40 (depending on level). adding crusher or telekinetic makes more push (and I'd be worried of pushing them out of the spike growth) I can't seem to find a huge benefit for, unless I'm missing something.
Well, I would use it for crit fishing and granting advantage to the team. Get Elven Accuracy and a familiar with the Help Action (or some other way of generating advantage). That's 3 chances for a 20 per attack. Which, in turn, grants everyone advantage.
i have war mage so i can if they provoke OA
yes but it is only once per turn
I am leader of the yep cult:https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/82135-yep-cult Pronouns are she/her
Oh.... the crusher and telekinetic feat does allow to be pulled closer to you. So thats an additional 4d4 dmg a turn (should they fail their str save too).
So many feats and not enough shoes. (Yes I know its feet but w/e the joke works better like this)
A humble fisherman without any sort of arcane or magic power, who relies only in the strength of his own arms and his incredible fisher ability with a Net... which makes him a scary warrior.
Regular vHuman Fighter Battlemaster, DEX-focused, leveraging Sharpshooter & Crossbow Expert, but having an unique special move: Quick Toss with a Net.
Both SS and CBE ensure your Net attacks won’t have disadvantage anymore. At the beginning of your round, you burn a Superiority Dice to activate Quick Toss, grab a Net and throw it at your enemy, hopefully being able to leverage Restraining condition. Assuming it’s successful, get your Longbow, Action Surge and deliver 4 attacks (assuming level 5+) with advantage and reliably mitigating the -5. Remember you have Precision Attack to backup if needed.
Pretty scary fisherman, right?
Ir0ns0ul nice build! I'm yoinking that to feed my current crossbow build addiction. Going to adapt my sea elf crossbow samurai and have two versions. yum
Thats fantastic! Question (maybe its cuz Idk net mechanics well) if caught in a net and they're restrained do they fall prone? If not then that is really really awesome, and I agree I'm gonna yonk that one haha.