You have a +2 bonus to attack and damage rolls made with this magic weapon. Once per short rest, as a bonus action, you cause the Aspergillum to emit a fragrant smoke, or holy water for one minute. If you choose smoke, you space will be lightly obscured for the duration, and you can make a free trip attempt whenever you hit with the weapon, as tendrils of smoke ensnare your foe. If you choose holy water, the weapon deals radiant damage instead of bludgeoning for the duration, and does splash damage equal to your damage bonus to enemies within 5 feet of a target you hit.
Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, cleric spending one hour praying to your god to attune this item to their service., Damage, Combat, Sap
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