You have a +4 bonus to AC while wearing this armor.
When struck in melee combat deals 1d4 lighting and 1d4 thunder damage to whoever struck the wearer.
While you're wearing it, any critical hit against you becomes a normal hit. You also are immune to lighting, and thunder damage and have resistance against all damage.
While you're wearing it you gain the following feats, Alert, Durable and Tough.
The armor doesn't impose disadvantage on Dexterity (Stealth) checks.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Immunity: Critical Hits, Immunity: Lightning, Immunity: Thunder, Bonus: Armor Class, Feat: Alert, Feat: Durable, Feat: Tough, Resistance: All, Combat, Warding, Str. 15 Required, Stealth Disadvantage
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