Armor (leather), artifact (requires attunement by a If the skeleton is removed or broken, attunement is lost)

Also called "The Skeleton" 

A thin exoskeleton frame that is surgically attached to the user's body. It directly responds to the user's movements commands and the spells, augmenting and often enhancing them. 

If you use pure wild magic, the effect of the spell or action you want to enhance will be randomized. 

But

If you expend two sorcery points per spell level, you can choose the effect you want to create (for example, stopping a spell in mid air, and turning it on the caster). 

 

The user may also use sorcery points to enhance any of their physical abilities for a turn (5 sorcery points to add 5 points of strength to their strength check, etc)

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

Notes: If the skeleton is removed or broken, attunement is lost

TechNiVolt

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